#pragma once #include "cPacket.h" #include "PacketID.h" class cPacket_Handshake : public cPacket { public: cPacket_Handshake() { m_PacketID = E_HANDSHAKE; } virtual cPacket* Clone() const { return new cPacket_Handshake(*this); } virtual bool Parse(cSocket & a_Socket); virtual bool Send(cSocket & a_Socket); std::string m_Username; static const unsigned int c_Size = 3; // Minimal size };