// GeneratorBiomeSource.h // Declares the cGeneratorBiomeSource that adapts a cBiomeGen into a cBiomeSource #include "../src/Generating/BioGen.h" #include "BiomeSource.h" class cGeneratorBiomeSource : public cBiomeSource { public: cGeneratorBiomeSource(cBiomeGen * a_Generator) : m_Generator(a_Generator) {} // Takes ownership of the generator ptr ~cGeneratorBiomeSource() { delete m_Generator; } // cBiomeSource overrides: virtual eAvailability GetBiome(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_Biomes) override { m_Generator->GenBiomes(a_ChunkX, a_ChunkZ, a_Biomes); return baNow; } virtual void HintViewArea(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ) override { // Nothing needed } protected: cBiomeGen * m_Generator; } ;