#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Cavespider.h" #include "../World.h" cCavespider::cCavespider(void) : // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here super("Cavespider", 59, "mob.spider.say", "mob.spider.death", 0.9, 0.6) { } void cCavespider::Tick(float a_Dt, cChunk & a_Chunk) { super::Tick(a_Dt, a_Chunk); // TODO: Check vanilla if cavespiders really get passive during the day / in daylight m_EMPersonality = (GetWorld()->GetTimeOfDay() < (12000 + 1000)) ? PASSIVE : AGGRESSIVE; } void cCavespider::GetDrops(cItems & a_Drops, cEntity * a_Killer) { AddRandomDropItem(a_Drops, 0, 2, E_ITEM_STRING); AddRandomDropItem(a_Drops, 0, 1, E_ITEM_SPIDER_EYE); }