#pragma once #include "Blocks/BlockPluginInterface.h" #include "World.h" #include "Root.h" #include "Bindings/PluginManager.h" class cBlockInServerPluginInterface : public cBlockPluginInterface { public: cBlockInServerPluginInterface(cWorld & a_World) : m_World(a_World) {} virtual bool CallHookBlockSpread(int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source) { return cPluginManager::Get()->CallHookBlockSpread(m_World, a_BlockX, a_BlockY, a_BlockZ, a_Source); } virtual bool CallHookBlockToPickups(cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) override { return cPluginManager::Get()->CallHookBlockToPickups(m_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_Pickups); } private: cWorld & m_World; };