-- AlchemistVillage.cubeset -- Defines the prefabs in the group AlchemistVillage -- NOTE: This file has been generated automatically by GalExport! -- Any manual changes will be overwritten by the next automatic export! Cubeset = { Metadata = { CubesetFormatVersion = 1, ExportDate = "2015-10-10 20:20:51", ["AllowedBiomes"] = "Desert, DesertM", ["IntendedUse"] = "Village", }, Pieces = { { OriginData = { ExportName = "LittleHouse", Name = "Desert 65", GalleryName = "Desert", GalleryIndex = "65", ID = "551", CreatorName = "STR_Warrior", }, Size = { x = 5, y = 6, z = 7, }, Hitbox = { MinX = -1, MinY = 0, MinZ = 0, MaxX = 5, MaxY = 5, MaxZ = 7, }, Connectors = { { Type = -1, RelX = 2, RelY = 2, RelZ = 0, Direction = 2, -- Z- }, }, Metadata = { ["DefaultWeight"] = "100", ["IsStarting"] = "0", ["AllowedRotations"] = "7", ["MergeStrategy"] = "msSpongePrint", ["DepthWeight"] = "", ["ShouldExpandFloor"] = "1", ["MoveToGround"] = "1", ["AddWeightIfSame"] = "0", }, BlockDefinitions = { ".: 0: 0", -- air "a: 24: 2", -- sandstone "b: 4: 0", -- cobblestone "c: 24: 0", -- sandstone "d: 13: 0", -- gravel "e: 5: 0", -- planks "f: 64: 3", -- wooddoorblock "g: 61: 2", -- furnace "h: 65: 2", -- ladder "i: 64: 9", -- wooddoorblock "j:101: 0", -- ironbars "k: 50: 4", -- torch "l:128: 2", -- sandstonestairs "m: 19: 0", -- sponge "n:126: 8", -- woodenslab "o:128: 4", -- sandstonestairs "p:128: 5", -- sandstonestairs "q:128: 7", -- sandstonestairs "r: 44: 1", -- step "s: 96: 2", -- trapdoor }, BlockData = { -- Level 0 "abbba", -- 0 "mbbbm", -- 1 "accca", -- 2 "ccccc", -- 3 "ccccc", -- 4 "ccccc", -- 5 "accca", -- 6 -- Level 1 "addda", -- 0 "mdddm", -- 1 "aceca", -- 2 "ceeec", -- 3 "ceeec", -- 4 "ceeec", -- 5 "accca", -- 6 -- Level 2 "a...a", -- 0 ".....", -- 1 "acfca", -- 2 "c...c", -- 3 "c...c", -- 4 "cg.hc", -- 5 "accca", -- 6 -- Level 3 "a...a", -- 0 ".....", -- 1 "acica", -- 2 "c...c", -- 3 "j...j", -- 4 "ck.hc", -- 5 "acjca", -- 6 -- Level 4 "l...l", -- 0 "c...c", -- 1 "accca", -- 2 "cnnnc", -- 3 "onnnp", -- 4 "cnnhc", -- 5 "acqca", -- 6 -- Level 5 ".....", -- 0 ".....", -- 1 "crcrc", -- 2 "r...r", -- 3 "c...c", -- 4 "r..sr", -- 5 "crcrc", -- 6 }, }, -- LittleHouse { OriginData = { ExportName = "LittleHouse3", Name = "Desert 66", GalleryName = "Desert", GalleryIndex = "66", ID = "553", CreatorName = "STR_Warrior", }, Size = { x = 9, y = 6, z = 7, }, Hitbox = { MinX = -1, MinY = 0, MinZ = 0, MaxX = 9, MaxY = 5, MaxZ = 7, }, Connectors = { { Type = -1, RelX = 4, RelY = 2, RelZ = 0, Direction = 2, -- Z- }, }, Metadata = { ["DefaultWeight"] = "100", ["IsStarting"] = "0", ["AllowedRotations"] = "7", ["MergeStrategy"] = "msSpongePrint", ["DepthWeight"] = "", ["ShouldExpandFloor"] = "1", ["MoveToGround"] = "1", ["AddWeightIfSame"] = "0", }, BlockDefinitions = { ".: 0: 0", -- air "a: 24: 2", -- sandstone "b: 4: 0", -- cobblestone "c: 24: 0", -- sandstone "d: 13: 0", -- gravel "e: 5: 0", -- planks "f: 64: 3", -- wooddoorblock "g: 65: 2", -- ladder "h: 64: 9", -- wooddoorblock "i:101: 0", -- ironbars "j: 50: 4", -- torch "k:128: 2", -- sandstonestairs "l:126: 8", -- woodenslab "m: 19: 0", -- sponge "n:128: 4", -- sandstonestairs "o:128: 5", -- sandstonestairs "p:128: 7", -- sandstonestairs "q: 44: 1", -- step "r: 96: 2", -- trapdoor }, BlockData = { -- Level 0 "mmabbbamm", -- 0 "mmmbbbmmm", -- 1 "accccccca", -- 2 "ccccccccc", -- 3 "ccccccccc", -- 4 "ccccccccc", -- 5 "accccccca", -- 6 -- Level 1 "mmadddamm", -- 0 "mmmdddmmm", -- 1 "accceccca", -- 2 "ceeeeeeec", -- 3 "ceeeeeeec", -- 4 "ceeeeeeec", -- 5 "accccccca", -- 6 -- Level 2 "mma...amm", -- 0 "mm.....mm", -- 1 "acccfccca", -- 2 "c.......c", -- 3 "c.......c", -- 4 "c......gc", -- 5 "accccccca", -- 6 -- Level 3 "mma...amm", -- 0 "mm.....mm", -- 1 "accchccca", -- 2 "c.......c", -- 3 "i.......i", -- 4 "c.j....gc", -- 5 "acciiicca", -- 6 -- Level 4 "mmk...kmm", -- 0 "mmc...cmm", -- 1 "accccccca", -- 2 "clllllllc", -- 3 "nlllllllo", -- 4 "cllllllgc", -- 5 "accpppcca", -- 6 -- Level 5 "mm.....mm", -- 0 "mm.....mm", -- 1 "cqqqcqqqc", -- 2 "q.......q", -- 3 "c.......c", -- 4 "q......rq", -- 5 "cqqqcqqqc", -- 6 }, }, -- LittleHouse3 { OriginData = { ExportName = "SmallHouse9", Name = "Desert 67", GalleryName = "Desert", GalleryIndex = "67", ID = "556", CreatorName = "STR_Warrior", }, Size = { x = 9, y = 6, z = 11, }, Hitbox = { MinX = -1, MinY = 0, MinZ = 0, MaxX = 9, MaxY = 5, MaxZ = 11, }, Connectors = { { Type = -1, RelX = 6, RelY = 2, RelZ = 0, Direction = 2, -- Z- }, }, Metadata = { ["DefaultWeight"] = "100", ["IsStarting"] = "0", ["AllowedRotations"] = "7", ["MergeStrategy"] = "msSpongePrint", ["DepthWeight"] = "", ["ShouldExpandFloor"] = "1", ["MoveToGround"] = "1", ["AddWeightIfSame"] = "0", }, BlockDefinitions = { ".: 0: 0", -- air "a: 24: 2", -- sandstone "b: 4: 0", -- cobblestone "c: 24: 0", -- sandstone "d: 13: 0", -- gravel "e: 5: 0", -- planks "f: 64: 3", -- wooddoorblock "g: 65: 2", -- ladder "h: 64: 9", -- wooddoorblock "i:101: 0", -- ironbars "j: 50: 2", -- torch "k: 50: 1", -- torch "l:128: 2", -- sandstonestairs "m: 19: 0", -- sponge "n:126: 8", -- woodenslab "o:128: 5", -- sandstonestairs "p:128: 6", -- sandstonestairs "q:128: 4", -- sandstonestairs "r:128: 7", -- sandstonestairs "s: 44: 1", -- step "t: 96: 2", -- trapdoor }, BlockData = { -- Level 0 "mmmmabbba", -- 0 "mmmmmbbbm", -- 1 "mmmmaccca", -- 2 "mmmmccccc", -- 3 "mmmmccccc", -- 4 "mmmmccccc", -- 5 "acccacccc", -- 6 "ccccccccc", -- 7 "ccccccccc", -- 8 "ccccccccc", -- 9 "accccccca", -- 10 -- Level 1 "mmmmaddda", -- 0 "mmmmmdddm", -- 1 "mmmmaceca", -- 2 "mmmmceeec", -- 3 "mmmmceeec", -- 4 "mmmmceeec", -- 5 "acccaeeec", -- 6 "ceeeeeeec", -- 7 "ceeeeeeec", -- 8 "ceeeeeeec", -- 9 "accccccca", -- 10 -- Level 2 "mmmma...a", -- 0 "mmmm.....", -- 1 "mmmmacfca", -- 2 "mmmmc...c", -- 3 "mmmmc...c", -- 4 "mmmmc...c", -- 5 "accca...c", -- 6 "c.......c", -- 7 "c.......c", -- 8 "c......gc", -- 9 "accccccca", -- 10 -- Level 3 "mmmma...a", -- 0 "mmmm.....", -- 1 "mmmmachca", -- 2 "mmmmc...c", -- 3 "mmmmc...c", -- 4 "mmmmc...i", -- 5 "acica...i", -- 6 "c.......i", -- 7 "i......jc", -- 8 "ck.....gc", -- 9 "acciiicca", -- 10 -- Level 4 "mmmml...l", -- 0 "mmmmc...c", -- 1 "mmmmaccca", -- 2 "mmmmcnnnc", -- 3 "mmmmcnnnc", -- 4 "mmmmcnnno", -- 5 "acpcannno", -- 6 "cnnnnnnno", -- 7 "qnnnnnnnc", -- 8 "cnnnnnngc", -- 9 "accrrrcca", -- 10 -- Level 5 "mmmm.....", -- 0 "mmmm.....", -- 1 "mmmmcscsc", -- 2 "mmmms...s", -- 3 "mmmms...s", -- 4 "mmmms...s", -- 5 "csssc...c", -- 6 "s.......s", -- 7 "s.......s", -- 8 "s......ts", -- 9 "cssscsssc", -- 10 }, }, -- SmallHouse9 { OriginData = { ExportName = "LittleHouse5", Name = "Desert 68", GalleryName = "Desert", GalleryIndex = "68", ID = "558", CreatorName = "STR_Warrior", }, Size = { x = 9, y = 6, z = 9, }, Hitbox = { MinX = -1, MinY = 0, MinZ = 0, MaxX = 9, MaxY = 5, MaxZ = 9, }, Connectors = { { Type = -1, RelX = 6, RelY = 2, RelZ = 0, Direction = 2, -- Z- }, }, Metadata = { ["DefaultWeight"] = "100", ["IsStarting"] = "0", ["AllowedRotations"] = "7", ["MergeStrategy"] = "msSpongePrint", ["DepthWeight"] = "", ["ShouldExpandFloor"] = "1", ["MoveToGround"] = "1", ["AddWeightIfSame"] = "0", }, BlockDefinitions = { ".: 0: 0", -- air "a: 24: 2", -- sandstone "b: 4: 0", -- cobblestone "c: 24: 0", -- sandstone "d: 13: 0", -- gravel "e: 5: 0", -- planks "f: 64: 3", -- wooddoorblock "g: 65: 2", -- ladder "h: 64: 9", -- wooddoorblock "i:101: 0", -- ironbars "j: 50: 1", -- torch "k: 50: 4", -- torch "l:128: 2", -- sandstonestairs "m: 19: 0", -- sponge "n:126: 8", -- woodenslab "o:128: 6", -- sandstonestairs "p:128: 5", -- sandstonestairs "q:128: 4", -- sandstonestairs "r:128: 7", -- sandstonestairs "s: 44: 1", -- step "t: 96: 2", -- trapdoor }, BlockData = { -- Level 0 "mmmmabbba", -- 0 "mmmmmbbbm", -- 1 "mmmmaccca", -- 2 "mmmmccccc", -- 3 "acccacccc", -- 4 "ccccccccc", -- 5 "ccccccccc", -- 6 "ccccccccc", -- 7 "accccccca", -- 8 -- Level 1 "mmmmaddda", -- 0 "mmmmmdddm", -- 1 "mmmmaceca", -- 2 "mmmmceeec", -- 3 "acccaeeec", -- 4 "ceeeeeeec", -- 5 "ceeeeeeec", -- 6 "ceeeeeeec", -- 7 "accccccca", -- 8 -- Level 2 "mmmma...a", -- 0 "mmmm.....", -- 1 "mmmmacfca", -- 2 "mmmmc...c", -- 3 "accca...c", -- 4 "c.......c", -- 5 "c.......c", -- 6 "c......gc", -- 7 "accccccca", -- 8 -- Level 3 "mmmma...a", -- 0 "mmmm.....", -- 1 "mmmmachca", -- 2 "mmmmc...c", -- 3 "acica...i", -- 4 "c.......i", -- 5 "i.......i", -- 6 "cj....kgc", -- 7 "acciiicca", -- 8 -- Level 4 "mmmml...l", -- 0 "mmmmc...c", -- 1 "mmmmaccca", -- 2 "mmmmcnnnc", -- 3 "acocannnp", -- 4 "cnnnnnnnp", -- 5 "qnnnnnnnp", -- 6 "cnnnnnngc", -- 7 "accrrrcca", -- 8 -- Level 5 "mmmm.....", -- 0 "mmmm.....", -- 1 "mmmmcscsc", -- 2 "mmmms...s", -- 3 "csssc...c", -- 4 "s.......s", -- 5 "s.......s", -- 6 "s......ts", -- 7 "cssscsssc", -- 8 }, }, -- LittleHouse5 { OriginData = { ExportName = "LittleHouse6", Name = "Desert 69", GalleryName = "Desert", GalleryIndex = "69", ID = "559", CreatorName = "STR_Warrior", }, Size = { x = 9, y = 6, z = 9, }, Hitbox = { MinX = -1, MinY = 0, MinZ = 0, MaxX = 9, MaxY = 5, MaxZ = 9, }, Connectors = { { Type = -1, RelX = 6, RelY = 2, RelZ = 0, Direction = 2, -- Z- }, }, Metadata = { ["DefaultWeight"] = "100", ["IsStarting"] = "0", ["AllowedRotations"] = "7", ["MergeStrategy"] = "msSpongePrint", ["DepthWeight"] = "", ["ShouldExpandFloor"] = "1", ["MoveToGround"] = "1", ["AddWeightIfSame"] = "0", }, BlockDefinitions = { ".: 0: 0", -- air "A: 96: 2", -- trapdoor "a: 12: 0", -- sand "b: 24: 2", -- sandstone "c: 4: 0", -- cobblestone "d: 3: 0", -- dirt "e: 24: 0", -- sandstone "f: 13: 0", -- gravel "g: 2: 0", -- grass "h: 5: 0", -- planks "i: 85: 0", -- fence "j: 64: 3", -- wooddoorblock "k: 38: 1", -- rose "l: 38: 2", -- rose "m: 19: 0", -- sponge "n: 38: 5", -- rose "o: 65: 2", -- ladder "p: 64: 9", -- wooddoorblock "q:101: 0", -- ironbars "r: 50: 1", -- torch "s: 50: 4", -- torch "t:128: 2", -- sandstonestairs "u:126: 8", -- woodenslab "v:128: 6", -- sandstonestairs "w:128: 5", -- sandstonestairs "x:128: 4", -- sandstonestairs "y:128: 7", -- sandstonestairs "z: 44: 1", -- step }, BlockData = { -- Level 0 "aaaabcccb", -- 0 "adddccccm", -- 1 "adddbeeeb", -- 2 "adddeeeee", -- 3 "beeebeeee", -- 4 "eeeeeeeee", -- 5 "eeeeeeeee", -- 6 "eeeeeeeee", -- 7 "beeeeeeeb", -- 8 -- Level 1 "aaaabfffb", -- 0 "agggffffm", -- 1 "agggbeheb", -- 2 "agddehhhe", -- 3 "beeebhhhe", -- 4 "ehhhhhhhe", -- 5 "ehhhhhhhe", -- 6 "ehhhhhhhe", -- 7 "beeeeeeeb", -- 8 -- Level 2 "iiiib...b", -- 0 "i........", -- 1 "i...bejeb", -- 2 "iklne...e", -- 3 "beeeb...e", -- 4 "e.......e", -- 5 "e.......e", -- 6 "e......oe", -- 7 "beeeeeeeb", -- 8 -- Level 3 "....b...b", -- 0 ".........", -- 1 "....bepeb", -- 2 "....e...e", -- 3 "beqeb...q", -- 4 "e.......q", -- 5 "q.......q", -- 6 "er....soe", -- 7 "beeqqqeeb", -- 8 -- Level 4 "....t...t", -- 0 "....e...e", -- 1 "....beeeb", -- 2 "....euuue", -- 3 "bevebuuuw", -- 4 "euuuuuuuw", -- 5 "xuuuuuuuw", -- 6 "euuuuuuoe", -- 7 "beeyyyeeb", -- 8 -- Level 5 ".........", -- 0 ".........", -- 1 "....ezeze", -- 2 "....z...z", -- 3 "ezzze...e", -- 4 "z.......z", -- 5 "z.......z", -- 6 "z......Az", -- 7 "ezzzezzze", -- 8 }, }, -- LittleHouse6 { OriginData = { ExportName = "LittleHouse4", Name = "Desert 70", GalleryName = "Desert", GalleryIndex = "70", ID = "560", CreatorName = "STR_Warrior", }, Size = { x = 5, y = 6, z = 11, }, Hitbox = { MinX = -1, MinY = 0, MinZ = 0, MaxX = 5, MaxY = 5, MaxZ = 11, }, Connectors = { { Type = -1, RelX = 2, RelY = 2, RelZ = 0, Direction = 2, -- Z- }, }, Metadata = { ["DefaultWeight"] = "100", ["IsStarting"] = "0", ["AllowedRotations"] = "7", ["MergeStrategy"] = "msSpongePrint", ["DepthWeight"] = "", ["ShouldExpandFloor"] = "1", ["MoveToGround"] = "1", ["AddWeightIfSame"] = "0", }, BlockDefinitions = { ".: 0: 0", -- air "a: 24: 2", -- sandstone "b: 4: 0", -- cobblestone "c: 24: 0", -- sandstone "d: 13: 0", -- gravel "e: 5: 0", -- planks "f: 64: 3", -- wooddoorblock "g: 65: 5", -- ladder "h:134: 3", -- sprucewoodstairs "i: 85: 0", -- fence "j:134: 2", -- sprucewoodstairs "k: 61: 2", -- furnace "l:134: 6", -- sprucewoodstairs "m: 19: 0", -- sponge "n:134: 4", -- sprucewoodstairs "o: 64: 9", -- wooddoorblock "p: 50: 2", -- torch "q:101: 0", -- ironbars "r:171: 8", -- carpet "s:128: 2", -- sandstonestairs "t:126: 8", -- woodenslab "u:128: 4", -- sandstonestairs "v:128: 5", -- sandstonestairs "w:128: 7", -- sandstonestairs "x: 44: 1", -- step "y: 96: 1", -- trapdoor }, BlockData = { -- Level 0 "abbba", -- 0 "mbbbm", -- 1 "accca", -- 2 "ccccc", -- 3 "ccccc", -- 4 "ccccc", -- 5 "ccccc", -- 6 "ccccc", -- 7 "ccccc", -- 8 "ccccc", -- 9 "accca", -- 10 -- Level 1 "addda", -- 0 "mdddm", -- 1 "aceca", -- 2 "ceeec", -- 3 "ceeec", -- 4 "ceeec", -- 5 "ceeec", -- 6 "ceeec", -- 7 "ceeec", -- 8 "ceeec", -- 9 "accca", -- 10 -- Level 2 "a...a", -- 0 ".....", -- 1 "acfca", -- 2 "cg..c", -- 3 "c...c", -- 4 "c..hc", -- 5 "c..ic", -- 6 "c..jc", -- 7 "c...c", -- 8 "cklnc", -- 9 "accca", -- 10 -- Level 3 "a...a", -- 0 ".....", -- 1 "acoca", -- 2 "cg..c", -- 3 "c..pc", -- 4 "q...q", -- 5 "q..rq", -- 6 "q...q", -- 7 "c...c", -- 8 "c...c", -- 9 "acqca", -- 10 -- Level 4 "s...s", -- 0 "c...c", -- 1 "accca", -- 2 "cgttc", -- 3 "ctttc", -- 4 "utttv", -- 5 "utttv", -- 6 "utttv", -- 7 "ctttc", -- 8 "ctttc", -- 9 "acwca", -- 10 -- Level 5 ".....", -- 0 ".....", -- 1 "cxcxc", -- 2 "xy..x", -- 3 "x...x", -- 4 "x...x", -- 5 "c...c", -- 6 "x...x", -- 7 "x...x", -- 8 "x...x", -- 9 "cxcxc", -- 10 }, }, -- LittleHouse4 { OriginData = { ExportName = "MediumHouse1", Name = "Desert 71", GalleryName = "Desert", GalleryIndex = "71", ID = "561", CreatorName = "STR_Warrior", }, Size = { x = 15, y = 9, z = 9, }, Hitbox = { MinX = -1, MinY = 0, MinZ = 0, MaxX = 15, MaxY = 8, MaxZ = 9, }, Connectors = { { Type = -1, RelX = 5, RelY = 2, RelZ = 0, Direction = 2, -- Z- }, }, Metadata = { ["IsStarting"] = "0", ["AllowedRotations"] = "7", ["MergeStrategy"] = "msSpongePrint", ["AddWeightIfSame"] = "0", ["DepthWeight"] = "", ["ShouldExpandFloor"] = "1", ["MoveToGround"] = "1", ["DefaultWeight"] = "80", }, BlockDefinitions = { ".: 0: 0", -- air "a: 24: 2", -- sandstone "b: 4: 0", -- cobblestone "c: 24: 0", -- sandstone "d: 13: 0", -- gravel "e: 5: 0", -- planks "f: 12: 0", -- sand "g: 64: 3", -- wooddoorblock "h: 85: 0", -- fence "i: 64: 0", -- wooddoorblock "j: 65: 5", -- ladder "k: 64: 9", -- wooddoorblock "l:101: 0", -- ironbars "m: 19: 0", -- sponge "n: 64: 8", -- wooddoorblock "o: 50: 4", -- torch "p:128: 2", -- sandstonestairs "q:126: 8", -- woodenslab "r:128: 4", -- sandstonestairs "s:128: 7", -- sandstonestairs "t: 44: 1", -- step "u: 50: 3", -- torch "v:128: 6", -- sandstonestairs }, BlockData = { -- Level 0 "mmmabbbammmmmmm", -- 0 "mmmmbbbmmmmmmmm", -- 1 "acccccccccacccc", -- 2 "ccccccccccccccc", -- 3 "ccccccccccccccc", -- 4 "ccccccccccccccc", -- 5 "ccccccccccccccc", -- 6 "ccccccccccccccc", -- 7 "acccccccccacccc", -- 8 -- Level 1 "mmmadddammmmmmm", -- 0 "mmmmdddmmmmmmmm", -- 1 "acccceccccaffff", -- 2 "ceeeeeeeeecffff", -- 3 "ceeeeeeeeecffff", -- 4 "ceeeeeeeeeeffff", -- 5 "ceeeeeeeeecffff", -- 6 "ceeeeeeeeecffff", -- 7 "acccccccccaffff", -- 8 -- Level 2 "mmma...ammmmmmm", -- 0 "mmm.....mmmmmmm", -- 1 "accccgccccahhhh", -- 2 "c.........c...h", -- 3 "c.........c...h", -- 4 "c.........i...h", -- 5 "c.........c...h", -- 6 "c.........cj..h", -- 7 "acccccccccahhhh", -- 8 -- Level 3 "mmma...ammmmmmm", -- 0 "mmm.....mmmmmmm", -- 1 "acccckcccca....", -- 2 "c.........c....", -- 3 "l.........c....", -- 4 "l.........n....", -- 5 "l.........c....", -- 6 "c..o...o..cj...", -- 7 "accclllccca....", -- 8 -- Level 4 "mmmp...pmmmmmmm", -- 0 "mmmc...cmmmmmmm", -- 1 "accccccccca....", -- 2 "cqqqqqqqqqc....", -- 3 "rqqqqqqqqqc....", -- 4 "rqqqqqqqqqc....", -- 5 "rqqqqqqqqqc....", -- 6 "cqqqqqqqqqcj...", -- 7 "acccsssccca....", -- 8 -- Level 5 "mmm.....mmmmmmm", -- 0 "mmm.....mmmmmmm", -- 1 "cttttcttttc....", -- 2 "t..accca..t....", -- 3 "t..c...c..t....", -- 4 "c.........c....", -- 5 "t..c...c..t....", -- 6 "t..accca..t....", -- 7 "cttttcttttc....", -- 8 -- Level 6 "...............", -- 0 "...............", -- 1 "...............", -- 2 "...aclca.......", -- 3 "...cu..c.......", -- 4 "...............", -- 5 "...c...c.......", -- 6 "...aclca.......", -- 7 "...............", -- 8 -- Level 7 "...............", -- 0 "...............", -- 1 "...............", -- 2 "...acvca.......", -- 3 "...cqqqc.......", -- 4 "...cqqqc.......", -- 5 "...cqqqc.......", -- 6 "...acsca.......", -- 7 "...............", -- 8 -- Level 8 "...............", -- 0 "...............", -- 1 "...............", -- 2 "...ctctc.......", -- 3 "...t...t.......", -- 4 "...c...c.......", -- 5 "...t...t.......", -- 6 "...ctctc.......", -- 7 "...............", -- 8 }, }, -- MediumHouse1 { OriginData = { ExportName = "LittleHouse2", Name = "Desert 72", GalleryName = "Desert", GalleryIndex = "72", ID = "562", CreatorName = "STR_Warrior", }, Size = { x = 7, y = 6, z = 11, }, Hitbox = { MinX = -1, MinY = 0, MinZ = 0, MaxX = 7, MaxY = 5, MaxZ = 11, }, Connectors = { { Type = -1, RelX = 3, RelY = 2, RelZ = 0, Direction = 2, -- Z- }, }, Metadata = { ["DefaultWeight"] = "100", ["IsStarting"] = "0", ["AllowedRotations"] = "7", ["MergeStrategy"] = "msSpongePrint", ["DepthWeight"] = "", ["ShouldExpandFloor"] = "1", ["MoveToGround"] = "1", ["AddWeightIfSame"] = "0", }, BlockDefinitions = { ".: 0: 0", -- air "a: 24: 2", -- sandstone "b: 4: 0", -- cobblestone "c: 24: 0", -- sandstone "d: 12: 0", -- sand "e: 13: 0", -- gravel "f: 5: 0", -- planks "g: 64: 3", -- wooddoorblock "h: 65: 5", -- ladder "i: 85: 0", -- fence "j:101: 0", -- ironbars "k: 64: 9", -- wooddoorblock "l: 50: 3", -- torch "m: 19: 0", -- sponge "n:128: 2", -- sandstonestairs "o:128: 6", -- sandstonestairs "p:126: 8", -- woodenslab "q:128: 4", -- sandstonestairs "r:128: 5", -- sandstonestairs "s:128: 7", -- sandstonestairs "t: 44: 1", -- step "u: 96: 0", -- trapdoor }, BlockData = { -- Level 0 "mabbbam", -- 0 "mmbbbmm", -- 1 "accccca", -- 2 "ccccccc", -- 3 "ccccccc", -- 4 "ccccccc", -- 5 "accccca", -- 6 "ddddddd", -- 7 "ddddddd", -- 8 "ddddddd", -- 9 "ddddddd", -- 10 -- Level 1 "maeeeam", -- 0 "mmeeemm", -- 1 "acccfca", -- 2 "cfffffc", -- 3 "cfffffc", -- 4 "cfffffc", -- 5 "acfccca", -- 6 "ddddddd", -- 7 "ddddddd", -- 8 "ddddddd", -- 9 "ddddddd", -- 10 -- Level 2 "ma...am", -- 0 "m.....m", -- 1 "acccgca", -- 2 "c.....c", -- 3 "c.....c", -- 4 "ch....c", -- 5 "ac.ccca", -- 6 "i.....i", -- 7 "i.....i", -- 8 "i.....i", -- 9 "iiiiiii", -- 10 -- Level 3 "ma...am", -- 0 "m.....m", -- 1 "acjckca", -- 2 "c..l..c", -- 3 "j.....j", -- 4 "ch....c", -- 5 "ac.cjca", -- 6 ".......", -- 7 ".......", -- 8 ".......", -- 9 ".......", -- 10 -- Level 4 "mn...nm", -- 0 "mc...cm", -- 1 "acoccca", -- 2 "cpppppc", -- 3 "qpppppr", -- 4 "chppppc", -- 5 "acccsca", -- 6 ".......", -- 7 ".......", -- 8 ".......", -- 9 ".......", -- 10 -- Level 5 "m.....m", -- 0 "m.....m", -- 1 "cttcttc", -- 2 "t.....t", -- 3 "c.....c", -- 4 "tu....t", -- 5 "cttcttc", -- 6 ".......", -- 7 ".......", -- 8 ".......", -- 9 ".......", -- 10 }, }, -- LittleHouse2 { OriginData = { ExportName = "LittleHouse7", Name = "Desert 73", GalleryName = "Desert", GalleryIndex = "73", ID = "563", CreatorName = "xoft", }, Size = { x = 9, y = 6, z = 11, }, Hitbox = { MinX = -1, MinY = 0, MinZ = 0, MaxX = 9, MaxY = 5, MaxZ = 11, }, Connectors = { { Type = -1, RelX = 6, RelY = 2, RelZ = 0, Direction = 2, -- Z- }, }, Metadata = { ["DefaultWeight"] = "100", ["IsStarting"] = "0", ["AllowedRotations"] = "7", ["MergeStrategy"] = "msSpongePrint", ["DepthWeight"] = "", ["ShouldExpandFloor"] = "1", ["MoveToGround"] = "1", ["AddWeightIfSame"] = "0", }, BlockDefinitions = { ".: 0: 0", -- air "a: 24: 2", -- sandstone "b: 4: 0", -- cobblestone "c: 24: 0", -- sandstone "d: 13: 0", -- gravel "e: 5: 0", -- planks "f: 64: 3", -- wooddoorblock "g: 65: 2", -- ladder "h:101: 0", -- ironbars "i: 64: 9", -- wooddoorblock "j: 50: 1", -- torch "k: 50: 2", -- torch "l:128: 2", -- sandstonestairs "m: 19: 0", -- sponge "n:128: 6", -- sandstonestairs "o:126: 8", -- woodenslab "p:128: 4", -- sandstonestairs "q:128: 5", -- sandstonestairs "r:128: 7", -- sandstonestairs "s: 44: 1", -- step "t: 96: 2", -- trapdoor }, BlockData = { -- Level 0 "mmmmabbba", -- 0 "mmmmmbbbm", -- 1 "accccccca", -- 2 "ccccccccc", -- 3 "ccccccccc", -- 4 "ccccccccc", -- 5 "acccacccc", -- 6 "mmmmccccc", -- 7 "mmmmccccc", -- 8 "mmmmccccc", -- 9 "mmmmaccca", -- 10 -- Level 1 "mmmmaddda", -- 0 "mmmmmdddm", -- 1 "accccceca", -- 2 "ceeeeeeec", -- 3 "ceeeeeeec", -- 4 "ceeeeeeec", -- 5 "acccaeeec", -- 6 "mmmmceeec", -- 7 "mmmmceeec", -- 8 "mmmmceeec", -- 9 "mmmmaccca", -- 10 -- Level 2 "mmmma...a", -- 0 "mmmm.....", -- 1 "acccccfca", -- 2 "c.......c", -- 3 "c.......c", -- 4 "c.......c", -- 5 "accca...c", -- 6 "mmmmc...c", -- 7 "mmmmc...c", -- 8 "mmmmc..gc", -- 9 "mmmmaccca", -- 10 -- Level 3 "mmmma...a", -- 0 "mmmm.....", -- 1 "achcccica", -- 2 "c.......c", -- 3 "h.......c", -- 4 "cj......h", -- 5 "achca...h", -- 6 "mmmmc...h", -- 7 "mmmmh..kc", -- 8 "mmmmc..gc", -- 9 "mmmmachca", -- 10 -- Level 4 "mmmml...l", -- 0 "mmmmc...c", -- 1 "acnccccca", -- 2 "coooooooc", -- 3 "poooooooc", -- 4 "coooooooq", -- 5 "acrcaoooq", -- 6 "mmmmcoooq", -- 7 "mmmmpoooc", -- 8 "mmmmcoogc", -- 9 "mmmmacrca", -- 10 -- Level 5 "mmmm.....", -- 0 "mmmm.....", -- 1 "cssscscsc", -- 2 "s.......s", -- 3 "s.......s", -- 4 "s.......s", -- 5 "csssc...c", -- 6 "mmmms...s", -- 7 "mmmms...s", -- 8 "mmmms..ts", -- 9 "mmmmcsssc", -- 10 }, }, -- LittleHouse7 { OriginData = { ExportName = "MediumHouse2", Name = "Desert 74", GalleryName = "Desert", GalleryIndex = "74", ID = "573", CreatorName = "STR_Warrior", }, Size = { x = 11, y = 10, z = 9, }, Hitbox = { MinX = -1, MinY = 0, MinZ = 0, MaxX = 11, MaxY = 9, MaxZ = 9, }, Connectors = { { Type = -1, RelX = 8, RelY = 2, RelZ = 0, Direction = 2, -- Z- }, }, Metadata = { ["IsStarting"] = "0", ["AllowedRotations"] = "7", ["MergeStrategy"] = "msSpongePrint", ["AddWeightIfSame"] = "0", ["DepthWeight"] = "", ["ShouldExpandFloor"] = "1", ["MoveToGround"] = "1", ["DefaultWeight"] = "80", }, BlockDefinitions = { ".: 0: 0", -- air "A:128: 7", -- sandstonestairs "B: 44: 1", -- step "C: 96: 3", -- trapdoor "D: 96: 2", -- trapdoor "E:128: 2", -- sandstonestairs "F:128: 0", -- sandstonestairs "G: 87: 0", -- netherstone "H:128: 1", -- sandstonestairs "I:128: 3", -- sandstonestairs "J: 51: 0", -- fire "K: 44: 9", -- step "a: 24: 2", -- sandstone "b: 24: 0", -- sandstone "c: 4: 0", -- cobblestone "d: 12: 0", -- sand "e: 13: 0", -- gravel "f: 5: 0", -- planks "g: 65: 3", -- ladder "h: 85: 0", -- fence "i: 64: 3", -- wooddoorblock "j:134: 1", -- sprucewoodstairs "k:134: 2", -- sprucewoodstairs "l: 61: 2", -- furnace "m: 19: 0", -- sponge "n:134: 6", -- sprucewoodstairs "o:134: 4", -- sprucewoodstairs "p: 65: 2", -- ladder "q:101: 0", -- ironbars "r: 50: 2", -- torch "s: 47: 0", -- bookshelf "t: 64: 9", -- wooddoorblock "u: 50: 3", -- torch "v:171: 8", -- carpet "w:128: 6", -- sandstonestairs "x:126: 8", -- woodenslab "y:128: 5", -- sandstonestairs "z:128: 4", -- sandstonestairs }, BlockData = { -- Level 0 "abbbammmcmm", -- 0 "bbbbbdddcdm", -- 1 "bbbbbmmmcdm", -- 2 "bbbbbmmmcdm", -- 3 "bbbbabbbbba", -- 4 "bbbbbbbbbbb", -- 5 "bbbbbbbbbbb", -- 6 "bbbbbbbbbbb", -- 7 "abbbbbbbbba", -- 8 -- Level 1 "abbbammmemm", -- 0 "bfffbdddedm", -- 1 "bfffbmmmedm", -- 2 "bfffbmmmedm", -- 3 "bfffabbbfba", -- 4 "bfffffffffb", -- 5 "bfffffffffb", -- 6 "bfffffffffb", -- 7 "abbbbbbbbba", -- 8 -- Level 2 "abbba......", -- 0 "bg..bhhh.h.", -- 1 "b...b....h.", -- 2 "b...b....h.", -- 3 "b...abbbiba", -- 4 "b.........b", -- 5 "bjh.......b", -- 6 "bjk.lno..pb", -- 7 "abbbbbbbbba", -- 8 -- Level 3 "abqba......", -- 0 "bg..q......", -- 1 "b...q......", -- 2 "q..rb......", -- 3 "q...sbqbtba", -- 4 "q......u..b", -- 5 "b.v.......q", -- 6 "b........pb", -- 7 "abbbqqqbbba", -- 8 -- Level 4 "abwba......", -- 0 "bgxxy......", -- 1 "bxxxy......", -- 2 "zxxxb......", -- 3 "zxxxabwbbba", -- 4 "zxxxxxxxxxb", -- 5 "bxxxxxxxxxy", -- 6 "bxxxsssxxpb", -- 7 "abbbAAAbbba", -- 8 -- Level 5 "bBBBb......", -- 0 "BC..B......", -- 1 "B...B......", -- 2 "B...B......", -- 3 "b...bBBBBBb", -- 4 "Bbbb......B", -- 5 "Bbbb......B", -- 6 "Bbbb.....DB", -- 7 "bBBBBbBBBBb", -- 8 -- Level 6 "...........", -- 0 "...........", -- 1 "...........", -- 2 "...........", -- 3 "...........", -- 4 ".aEa.......", -- 5 ".FGH.......", -- 6 ".aIa.......", -- 7 "...........", -- 8 -- Level 7 "...........", -- 0 "...........", -- 1 "...........", -- 2 "...........", -- 3 "...........", -- 4 ".a.a.......", -- 5 "..J........", -- 6 ".a.a.......", -- 7 "...........", -- 8 -- Level 8 "...........", -- 0 "...........", -- 1 "...........", -- 2 "...........", -- 3 "...........", -- 4 ".bbb.......", -- 5 ".bKb.......", -- 6 ".bbb.......", -- 7 "...........", -- 8 -- Level 9 "...........", -- 0 "...........", -- 1 "...........", -- 2 "...........", -- 3 "...........", -- 4 ".B.B.......", -- 5 "...........", -- 6 ".B.B.......", -- 7 "...........", -- 8 }, }, -- MediumHouse2 { OriginData = { ExportName = "MediumHouse3", Name = "Desert 76", GalleryName = "Desert", GalleryIndex = "76", ID = "575", CreatorName = "STR_Warrior", }, Size = { x = 12, y = 10, z = 11, }, Hitbox = { MinX = -1, MinY = 0, MinZ = 0, MaxX = 12, MaxY = 9, MaxZ = 11, }, Connectors = { { Type = -1, RelX = 9, RelY = 2, RelZ = 0, Direction = 2, -- Z- }, }, Metadata = { ["IsStarting"] = "0", ["AllowedRotations"] = "7", ["MergeStrategy"] = "msSpongePrint", ["AddWeightIfSame"] = "0", ["DepthWeight"] = "", ["ShouldExpandFloor"] = "1", ["MoveToGround"] = "1", ["DefaultWeight"] = "80", }, BlockDefinitions = { ".: 0: 0", -- air "a: 24: 2", -- sandstone "b: 4: 0", -- cobblestone "c: 3: 0", -- dirt "d: 24: 0", -- sandstone "e: 13: 0", -- gravel "f: 2: 0", -- grass "g: 5: 0", -- planks "h: 85: 0", -- fence "i: 64: 3", -- wooddoorblock "j: 64: 2", -- wooddoorblock "k: 65: 4", -- ladder "l: 65: 2", -- ladder "m: 19: 0", -- sponge "n: 50: 1", -- torch "o: 50: 2", -- torch "p:101: 0", -- ironbars "q: 64: 9", -- wooddoorblock "r:128: 2", -- sandstonestairs "s:128: 6", -- sandstonestairs "t:126: 8", -- woodenslab "u:128: 5", -- sandstonestairs "v:128: 7", -- sandstonestairs "w: 44: 1", -- step "x: 96: 0", -- trapdoor "y:126: 0", -- woodenslab "z:128: 4", -- sandstonestairs }, BlockData = { -- Level 0 "mmmmmammbbba", -- 0 "mmmmmmmmbbbm", -- 1 "cccccaddddda", -- 2 "cccccddddddd", -- 3 "cccccddddddd", -- 4 "cccccddddddd", -- 5 "cccddddddddd", -- 6 "mmmddddddddd", -- 7 "mmmdddddddda", -- 8 "mmmdddddmmmm", -- 9 "mmmadddammmm", -- 10 -- Level 1 "mmmmmammeeea", -- 0 "mmmmmmmmeeem", -- 1 "fffffadddgda", -- 2 "fffffdgggggd", -- 3 "fffffggggggd", -- 4 "fffffdgggggd", -- 5 "fffddggggggd", -- 6 "mmmdgggggggd", -- 7 "mmmdggggddda", -- 8 "mmmdgggdmmmm", -- 9 "mmmadddammmm", -- 10 -- Level 2 "mmmmma.....a", -- 0 "mmmmm.......", -- 1 "hhhhhadddida", -- 2 "h....d.....d", -- 3 "h....j.....d", -- 4 "h....d.....d", -- 5 "hhhad......d", -- 6 "mmmd......kd", -- 7 "mmmd....ddda", -- 8 "mmmd..ldmmmm", -- 9 "mmmadddammmm", -- 10 -- Level 3 "mmmmman...oa", -- 0 "mmmmm.......", -- 1 ".....appdqda", -- 2 ".....d.....d", -- 3 ".....q.....d", -- 4 ".....d.....p", -- 5 "...hd......d", -- 6 "mmmd......kd", -- 7 "mmmd....dppa", -- 8 "mmmd..ldmmmm", -- 9 "mmmhdddhmmmm", -- 10 -- Level 4 "mmmmmr.....r", -- 0 "mmmmmd.....d", -- 1 ".....assddda", -- 2 ".....dtttttd", -- 3 ".....dtttttd", -- 4 ".....dtttttu", -- 5 "...hdatttttd", -- 6 "mmmdttttttkd", -- 7 "mmmdtttadvva", -- 8 "mmmdttldmmmm", -- 9 "mmmhdddhmmmm", -- 10 -- Level 5 "............", -- 0 "............", -- 1 ".....dwwdwwd", -- 2 ".....w.....w", -- 3 ".....w.....w", -- 4 ".....w.....d", -- 5 "...hdadh...w", -- 6 "mmmd...d..xw", -- 7 "mmmd...awwwd", -- 8 "mmmd..ldmmmm", -- 9 "mmmhdddhmmmm", -- 10 -- Level 6 "............", -- 0 "............", -- 1 "............", -- 2 "............", -- 3 "............", -- 4 "............", -- 5 "...hd.dh....", -- 6 "mmmd...d....", -- 7 "mmmp........", -- 8 "mmmd..ldmmmm", -- 9 "mmmhdpdhmmmm", -- 10 -- Level 7 "............", -- 0 "............", -- 1 "............", -- 2 "............", -- 3 "............", -- 4 "............", -- 5 "...hd.dh....", -- 6 "mmmd...d....", -- 7 "mmmp........", -- 8 "mmmdn.ldmmmm", -- 9 "mmmhdpdhmmmm", -- 10 -- Level 8 "............", -- 0 "............", -- 1 "............", -- 2 "............", -- 3 "............", -- 4 "............", -- 5 "...adsda....", -- 6 "mmmdyyyd....", -- 7 "mmmzyyyu....", -- 8 "mmmdyyldmmmm", -- 9 "mmmadvdammmm", -- 10 -- Level 9 "............", -- 0 "............", -- 1 "............", -- 2 "............", -- 3 "............", -- 4 "............", -- 5 "...w.w.w....", -- 6 "mmm.........", -- 7 "mmmw...w....", -- 8 "mmm.....mmmm", -- 9 "mmmw.w.wmmmm", -- 10 }, }, -- MediumHouse3 { OriginData = { ExportName = "LargeHouse1", Name = "Desert 77", GalleryName = "Desert", GalleryIndex = "77", ID = "577", CreatorName = "STR_Warrior", }, Size = { x = 15, y = 14, z = 11, }, Hitbox = { MinX = -1, MinY = 0, MinZ = -1, MaxX = 14, MaxY = 13, MaxZ = 11, }, Connectors = { { Type = -1, RelX = 14, RelY = 2, RelZ = 3, Direction = 5, -- X+ }, }, Metadata = { ["IsStarting"] = "0", ["AllowedRotations"] = "7", ["MergeStrategy"] = "msSpongePrint", ["AddWeightIfSame"] = "0", ["DepthWeight"] = "", ["ShouldExpandFloor"] = "1", ["MoveToGround"] = "1", ["DefaultWeight"] = "60", }, BlockDefinitions = { ".: 0: 0", -- air "A: 96:10", -- trapdoor "B:128: 4", -- sandstonestairs "C:128: 5", -- sandstonestairs "D:128: 7", -- sandstonestairs "E: 44: 1", -- step "F:128: 2", -- sandstonestairs "G:128: 0", -- sandstonestairs "H: 87: 0", -- netherstone "I:128: 3", -- sandstonestairs "J: 51: 0", -- fire "K: 44: 9", -- step "a: 24: 2", -- sandstone "b: 24: 0", -- sandstone "c: 12: 0", -- sand "d: 4: 0", -- cobblestone "e: 5: 0", -- planks "f: 13: 0", -- gravel "g: 85: 0", -- fence "h: 5: 1", -- planks "i: 64: 2", -- wooddoorblock "j: 64: 0", -- wooddoorblock "k: 61: 2", -- furnace "l:118: 0", -- cauldronblock "m: 19: 0", -- sponge "n:134: 4", -- sprucewoodstairs "o: 65: 2", -- ladder "p:101: 0", -- ironbars "q: 50: 1", -- torch "r:140: 0", -- flowerpotblock "s: 64: 9", -- wooddoorblock "t: 50: 3", -- torch "u: 69:12", -- lever "v: 50: 4", -- torch "w:128: 6", -- sandstonestairs "x: 44:10", -- step "y:128: 1", -- sandstonestairs "z: 47: 0", -- bookshelf }, BlockData = { -- Level 0 "mmmmabbbbbbbamm", -- 0 "ccccbbbbbbbbbma", -- 1 "ccccbbbbbbbbbdd", -- 2 "ccccbbbbbbbbbdd", -- 3 "ccccbbbbbbbbbdd", -- 4 "ccccbbbbbbbbbma", -- 5 "ccccbbbbbbbbbmm", -- 6 "mmmmbbbbbbbbbmm", -- 7 "mmmmbbbbbbbbbmm", -- 8 "mmmmbbbbbbbbbmm", -- 9 "mmmmabbbbbbbamm", -- 10 -- Level 1 "mmmmabbbbbbbamm", -- 0 "ccccbeeeeeeebma", -- 1 "cccceeeeeeeebff", -- 2 "ccccbeeeeeeeeff", -- 3 "ccccbeeeeeeebff", -- 4 "ccccbeeeeeeebma", -- 5 "ccccbeeeeeeebmm", -- 6 "mmmmbeeeeeeebmm", -- 7 "mmmmbeeeeeeebmm", -- 8 "mmmmbeeeeeeebmm", -- 9 "mmmmabbbbbbbamm", -- 10 -- Level 2 "mmmmabbbbbbbamm", -- 0 "ggggb......hb.a", -- 1 "g...i.......b..", -- 2 "g...b.......j..", -- 3 "g...bkln..o.b..", -- 4 "g...bbbb.bbbb.a", -- 5 "ggggb.......bmm", -- 6 "mmmmb.......bmm", -- 7 "mmmmb.......bmm", -- 8 "mmmmb.......bmm", -- 9 "mmmmabbbbbbbamm", -- 10 -- Level 3 "mmmmabbpppbbamm", -- 0 "....bq.....rb.a", -- 1 "....s.......b.t", -- 2 "....b.......s..", -- 3 "....b.u...o.b.v", -- 4 "....bbbb.bbbb.a", -- 5 "....p..t.t..pmm", -- 6 "mmmmp.......pmm", -- 7 "mmmmp.......pmm", -- 8 "mmmmb.......bmm", -- 9 "mmmmabbpppbbamm", -- 10 -- Level 4 "mmmmabbwwwbbamm", -- 0 "....bxxxxxxxbby", -- 1 "....bxxxxxxxb..", -- 2 "....bxxxxxxxb..", -- 3 "....bzzzxxAxb..", -- 4 "....bbbbbbbbbby", -- 5 "....BxxxxxxxCmm", -- 6 "mmmmBxxxxxxxCmm", -- 7 "mmmmBxxxxxxxCmm", -- 8 "mmmmbxxxxxxxbmm", -- 9 "mmmmabbDDDbbamm", -- 10 -- Level 5 "mmmmbEEEbEEEbmm", -- 0 "....EabbbbbaE..", -- 1 "....Eb.....bE..", -- 2 "....Eb.....bE..", -- 3 "....Eb.....bE..", -- 4 "....babb.bbab..", -- 5 "....E.......Emm", -- 6 "mmmmE.......Emm", -- 7 "mmmmE.......Emm", -- 8 "mmmmE.......Emm", -- 9 "mmmmbEEEbEEEbmm", -- 10 -- Level 6 "...............", -- 0 ".....abbpbba...", -- 1 ".....p.....p...", -- 2 ".....p.....p...", -- 3 ".....p.....p...", -- 4 ".....abb.bba...", -- 5 "...............", -- 6 "...............", -- 7 "...............", -- 8 "...............", -- 9 "...............", -- 10 -- Level 7 "...............", -- 0 ".....abbwbba...", -- 1 ".....BxxxxxC...", -- 2 ".....BxxxxxC...", -- 3 ".....BxxxxxC...", -- 4 ".....abbbbba...", -- 5 "...............", -- 6 "...............", -- 7 "...............", -- 8 "...............", -- 9 "...............", -- 10 -- Level 8 "...............", -- 0 ".....bEEbEEb...", -- 1 ".....E.bbb.E...", -- 2 ".....b.bbb.b...", -- 3 ".....E.bbb.E...", -- 4 ".....bEEbEEb...", -- 5 "...............", -- 6 "...............", -- 7 "...............", -- 8 "...............", -- 9 "...............", -- 10 -- Level 9 "...............", -- 0 "...............", -- 1 ".......aFa.....", -- 2 ".......GHy.....", -- 3 ".......aIa.....", -- 4 "...............", -- 5 "...............", -- 6 "...............", -- 7 "...............", -- 8 "...............", -- 9 "...............", -- 10 -- Level 10 "...............", -- 0 "...............", -- 1 ".......a.a.....", -- 2 "........J......", -- 3 ".......a.a.....", -- 4 "...............", -- 5 "...............", -- 6 "...............", -- 7 "...............", -- 8 "...............", -- 9 "...............", -- 10 -- Level 11 "...............", -- 0 "...............", -- 1 ".......awa.....", -- 2 ".......B.C.....", -- 3 ".......aDa.....", -- 4 "...............", -- 5 "...............", -- 6 "...............", -- 7 "...............", -- 8 "...............", -- 9 "...............", -- 10 -- Level 12 "...............", -- 0 "...............", -- 1 ".......bbb.....", -- 2 ".......bKb.....", -- 3 ".......bbb.....", -- 4 "...............", -- 5 "...............", -- 6 "...............", -- 7 "...............", -- 8 "...............", -- 9 "...............", -- 10 -- Level 13 "...............", -- 0 "...............", -- 1 ".......E.E.....", -- 2 "...............", -- 3 ".......E.E.....", -- 4 "...............", -- 5 "...............", -- 6 "...............", -- 7 "...............", -- 8 "...............", -- 9 "...............", -- 10 }, }, -- LargeHouse1 { OriginData = { ExportName = "LittleTower", Name = "Desert 79", GalleryName = "Desert", GalleryIndex = "79", ID = "595", CreatorName = "STR_Warrior", }, Size = { x = 5, y = 9, z = 7, }, Hitbox = { MinX = -1, MinY = 0, MinZ = 0, MaxX = 5, MaxY = 8, MaxZ = 7, }, Connectors = { { Type = -1, RelX = 2, RelY = 2, RelZ = 0, Direction = 2, -- Z- }, }, Metadata = { ["DefaultWeight"] = "100", ["IsStarting"] = "0", ["AllowedRotations"] = "7", ["MergeStrategy"] = "msSpongePrint", ["DepthWeight"] = "", ["ShouldExpandFloor"] = "1", ["MoveToGround"] = "1", ["AddWeightIfSame"] = "0", }, BlockDefinitions = { ".: 0: 0", -- air "a: 24: 2", -- sandstone "b: 4: 0", -- cobblestone "c: 24: 0", -- sandstone "d: 13: 0", -- gravel "e: 5: 0", -- planks "f: 64: 3", -- wooddoorblock "g: 65: 5", -- ladder "h: 64: 9", -- wooddoorblock "i:101: 0", -- ironbars "j: 50: 4", -- torch "k:128: 2", -- sandstonestairs "l:126: 8", -- woodenslab "m: 19: 0", -- sponge "n:128: 4", -- sandstonestairs "o:128: 5", -- sandstonestairs "p:128: 7", -- sandstonestairs "q:128: 6", -- sandstonestairs "r: 44: 1", -- step "s: 96: 1", -- trapdoor }, BlockData = { -- Level 0 "abbba", -- 0 "mbbbm", -- 1 "accca", -- 2 "ccccc", -- 3 "ccccc", -- 4 "ccccc", -- 5 "accca", -- 6 -- Level 1 "addda", -- 0 "mdddm", -- 1 "aceca", -- 2 "ceeec", -- 3 "ceeec", -- 4 "ceeec", -- 5 "accca", -- 6 -- Level 2 "a...a", -- 0 ".....", -- 1 "acfca", -- 2 "cg..c", -- 3 "c...c", -- 4 "c...c", -- 5 "accca", -- 6 -- Level 3 "a...a", -- 0 ".....", -- 1 "achca", -- 2 "cg..c", -- 3 "i...i", -- 4 "c..jc", -- 5 "acica", -- 6 -- Level 4 "k...k", -- 0 "c...c", -- 1 "accca", -- 2 "cgllc", -- 3 "nlllo", -- 4 "clllc", -- 5 "acpca", -- 6 -- Level 5 ".....", -- 0 ".....", -- 1 "accca", -- 2 "cg..c", -- 3 "c...c", -- 4 "c...c", -- 5 "accca", -- 6 -- Level 6 ".....", -- 0 ".....", -- 1 "acica", -- 2 "cg..c", -- 3 "i...i", -- 4 "c..jc", -- 5 "acica", -- 6 -- Level 7 ".....", -- 0 ".....", -- 1 "acqca", -- 2 "cgllc", -- 3 "nlllo", -- 4 "clllc", -- 5 "acpca", -- 6 -- Level 8 ".....", -- 0 ".....", -- 1 "crcrc", -- 2 "rs..r", -- 3 "c...c", -- 4 "r...r", -- 5 "crcrc", -- 6 }, }, -- LittleTower { OriginData = { ExportName = "LargeTower", Name = "Desert 80", GalleryName = "Desert", GalleryIndex = "80", ID = "596", CreatorName = "STR_Warrior", }, Size = { x = 7, y = 12, z = 7, }, Hitbox = { MinX = -1, MinY = 0, MinZ = 0, MaxX = 7, MaxY = 11, MaxZ = 7, }, Connectors = { { Type = -1, RelX = 3, RelY = 2, RelZ = 0, Direction = 2, -- Z- }, }, Metadata = { ["DefaultWeight"] = "100", ["IsStarting"] = "0", ["AllowedRotations"] = "7", ["MergeStrategy"] = "msSpongePrint", ["DepthWeight"] = "", ["ShouldExpandFloor"] = "1", ["MoveToGround"] = "1", ["AddWeightIfSame"] = "0", }, BlockDefinitions = { ".: 0: 0", -- air "a: 24: 0", -- sandstone "b: 4: 0", -- cobblestone "c: 12: 0", -- sand "d: 5: 0", -- planks "e: 13: 0", -- gravel "f:128: 2", -- sandstonestairs "g:128: 0", -- sandstonestairs "h: 24: 2", -- sandstone "i: 71: 3", -- irondoorblock "j:128: 1", -- sandstonestairs "k:128: 3", -- sandstonestairs "l: 77: 4", -- stonebutton "m: 19: 0", -- sponge "n: 71: 9", -- irondoorblock "o: 77: 3", -- stonebutton "p:128: 6", -- sandstonestairs "q:128: 4", -- sandstonestairs "r:128: 5", -- sandstonestairs "s: 50: 4", -- torch "t:128: 7", -- sandstonestairs "u: 85: 0", -- fence "v: 24: 1", -- sandstone "w: 44: 1", -- step "x: 89: 0", -- lightstone }, BlockData = { -- Level 0 "mabbbam", -- 0 "aacdcaa", -- 1 "madddam", -- 2 "madddam", -- 3 "madddam", -- 4 "aaaaaaa", -- 5 "mammmam", -- 6 -- Level 1 "maeeeam", -- 0 "aacdcaa", -- 1 "madddam", -- 2 "madddam", -- 3 "madddam", -- 4 "aaaaaaa", -- 5 "mammmam", -- 6 -- Level 2 "mf...fm", -- 0 "ghaiahj", -- 1 "ma...am", -- 2 "ma...am", -- 3 "ma...am", -- 4 "ghaaahj", -- 5 "mkmmmkm", -- 6 -- Level 3 "m.l...m", -- 0 ".hanah.", -- 1 ".ao..a.", -- 2 ".a...a.", -- 3 ".a...a.", -- 4 ".haaah.", -- 5 "m.....m", -- 6 -- Level 4 ".......", -- 0 "..pap..", -- 1 ".q...r.", -- 2 ".a...a.", -- 3 ".q.s.r.", -- 4 "..tat..", -- 5 ".......", -- 6 -- Level 5 ".......", -- 0 "..aua..", -- 1 ".a...a.", -- 2 ".u...u.", -- 3 ".a...a.", -- 4 "..aua..", -- 5 ".......", -- 6 -- Level 6 ".......", -- 0 "..aua..", -- 1 ".a...a.", -- 2 ".u...u.", -- 3 ".a...a.", -- 4 "..aua..", -- 5 ".......", -- 6 -- Level 7 ".......", -- 0 "..aua..", -- 1 ".a...a.", -- 2 ".u...u.", -- 3 ".a...a.", -- 4 "..aua..", -- 5 ".......", -- 6 -- Level 8 ".......", -- 0 "..faf..", -- 1 ".g...j.", -- 2 ".a...a.", -- 3 ".g...j.", -- 4 "..kak..", -- 5 ".......", -- 6 -- Level 9 ".......", -- 0 ".aavaa.", -- 1 ".a...a.", -- 2 ".v...v.", -- 3 ".a...a.", -- 4 ".aavaa.", -- 5 ".......", -- 6 -- Level 10 "...p...", -- 0 ".haaah.", -- 1 ".awwwa.", -- 2 "qawawar", -- 3 ".awwwa.", -- 4 ".haaah.", -- 5 "...t...", -- 6 -- Level 11 "...w...", -- 0 ".w...w.", -- 1 ".......", -- 2 "w..x..w", -- 3 ".......", -- 4 ".w...w.", -- 5 "...w...", -- 6 }, }, -- LargeTower { OriginData = { ExportName = "BarWithoutBasement", Name = "Desert 81", GalleryName = "Desert", GalleryIndex = "81", ID = "597", CreatorName = "STR_Warrior", }, Size = { x = 11, y = 9, z = 10, }, Hitbox = { MinX = -1, MinY = 0, MinZ = 0, MaxX = 11, MaxY = 8, MaxZ = 10, }, Connectors = { { Type = -1, RelX = 5, RelY = 2, RelZ = 0, Direction = 2, -- Z- }, }, Metadata = { ["IsStarting"] = "0", ["AllowedRotations"] = "7", ["MergeStrategy"] = "msSpongePrint", ["AddWeightIfSame"] = "0", ["DepthWeight"] = "", ["ShouldExpandFloor"] = "1", ["MoveToGround"] = "1", ["DefaultWeight"] = "80", }, BlockDefinitions = { ".: 0: 0", -- air "A:126: 8", -- woodenslab "B:128: 7", -- sandstonestairs "C: 44: 1", -- step "D: 64: 3", -- wooddoorblock "E:128: 6", -- sandstonestairs "a: 24: 2", -- sandstone "b: 4: 0", -- cobblestone "c: 24: 0", -- sandstone "d: 13: 0", -- gravel "e: 5: 0", -- planks "f:128: 5", -- sandstonestairs "g:107: 0", -- fencegate "h:128: 4", -- sandstonestairs "i:134: 1", -- sprucewoodstairs "j:134: 3", -- sprucewoodstairs "k: 85: 0", -- fence "l:134: 0", -- sprucewoodstairs "m: 19: 0", -- sponge "n:134: 5", -- sprucewoodstairs "o:134: 7", -- sprucewoodstairs "p:134: 4", -- sprucewoodstairs "q:107: 3", -- fencegate "r: 64: 1", -- wooddoorblock "s: 65: 3", -- ladder "t: 50: 3", -- torch "u:171: 8", -- carpet "v:101: 0", -- ironbars "w: 64: 9", -- wooddoorblock "x:128: 2", -- sandstonestairs "y: 24: 1", -- sandstone "z: 44: 9", -- step }, BlockData = { -- Level 0 "mmmabbbammm", -- 0 "mmmmbbbmmmm", -- 1 "accccccccca", -- 2 "ccccccccccc", -- 3 "ccccccccccc", -- 4 "ccccccccccc", -- 5 "ccccccccccc", -- 6 "ccccccccccc", -- 7 "accccccccca", -- 8 "mmmmmmmmmmm", -- 9 -- Level 1 "mmmadddammm", -- 0 "mmmmdddmmmm", -- 1 "accceeeccca", -- 2 "ceeeeeeeeec", -- 3 "ceeeeeeeeec", -- 4 "ceeeeeeeeec", -- 5 "ceeeeeeeeec", -- 6 "ceeeeeeeeec", -- 7 "aecccccccca", -- 8 "mmmmmmmmmmm", -- 9 -- Level 2 "mmma...ammm", -- 0 "mmm.....mmm", -- 1 "acccfghccca", -- 2 "cij.....jjc", -- 3 "cik.....klc", -- 4 "c.........c", -- 5 "cnoop.....c", -- 6 "c...q..iklc", -- 7 "arcccccccca", -- 8 "mmsmmmmmmmm", -- 9 -- Level 3 "mmma...ammm", -- 0 "mmm.....mmm", -- 1 "accc...ccca", -- 2 "c..t...t..c", -- 3 "c.u.....u.c", -- 4 "v.........v", -- 5 "c.........c", -- 6 "c.......u.c", -- 7 "awccvvvccca", -- 8 "mmsmmmmmmmm", -- 9 -- Level 4 "mmmx...xmmm", -- 0 "mmmy...cmmm", -- 1 "acccfzhccca", -- 2 "cAAAAAAAAAc", -- 3 "cAAAAAAAAAc", -- 4 "hAAAAAAAAAf", -- 5 "cAAAAAAAAAc", -- 6 "cAAAAAAAAAc", -- 7 "acccBBBccca", -- 8 "mmsmmmmmmmm", -- 9 -- Level 5 "mmm.....mmm", -- 0 "mmm.....mmm", -- 1 "cCCCCcCCCCc", -- 2 "CacccccccaC", -- 3 "Cc.......cC", -- 4 "cc.......cc", -- 5 "Cc.......cC", -- 6 "CaDccccccaC", -- 7 "cC.CCcCCCCc", -- 8 "mmmmmmmmmmm", -- 9 -- Level 6 "...........", -- 0 "...........", -- 1 "...........", -- 2 ".accvvvcca.", -- 3 ".c.......c.", -- 4 ".v.......v.", -- 5 ".c.......c.", -- 6 ".awcvvvcca.", -- 7 "...........", -- 8 "...........", -- 9 -- Level 7 "...........", -- 0 "...........", -- 1 "...........", -- 2 ".accEEEcca.", -- 3 ".cAAAAAAAc.", -- 4 ".hAAAAAAAf.", -- 5 ".cAAAAAAAc.", -- 6 ".accBBBcca.", -- 7 "...........", -- 8 "...........", -- 9 -- Level 8 "...........", -- 0 "...........", -- 1 "...........", -- 2 ".cCCCcCCCc.", -- 3 ".C.......C.", -- 4 ".c.......c.", -- 5 ".C.......C.", -- 6 ".cCCCcCCCc.", -- 7 "...........", -- 8 "...........", -- 9 }, }, -- BarWithoutBasement { OriginData = { ExportName = "BarWithBasement", Name = "Desert 82", GalleryName = "Desert", GalleryIndex = "82", ID = "598", CreatorName = "STR_Warrior", }, Size = { x = 11, y = 12, z = 10, }, Hitbox = { MinX = -1, MinY = 0, MinZ = 0, MaxX = 11, MaxY = 11, MaxZ = 10, }, Connectors = { { Type = -1, RelX = 5, RelY = 5, RelZ = 0, Direction = 2, -- Z- }, }, Metadata = { ["IsStarting"] = "0", ["AllowedRotations"] = "7", ["MergeStrategy"] = "msSpongePrint", ["AddWeightIfSame"] = "0", ["DepthWeight"] = "", ["ShouldExpandFloor"] = "1", ["MoveToGround"] = "1", ["DefaultWeight"] = "70", }, BlockDefinitions = { ".: 0: 0", -- air "A: 65: 3", -- ladder "B: 50: 3", -- torch "C:171: 8", -- carpet "D:101: 0", -- ironbars "E: 64: 9", -- wooddoorblock "F:128: 2", -- sandstonestairs "G: 24: 1", -- sandstone "H: 44: 9", -- step "I:126: 8", -- woodenslab "J:128: 7", -- sandstonestairs "K: 44: 1", -- step "L: 64: 3", -- wooddoorblock "M:128: 6", -- sandstonestairs "a: 24: 2", -- sandstone "b: 1: 0", -- stone "c: 24: 0", -- sandstone "d: 12: 0", -- sand "e:134: 4", -- sprucewoodstairs "f: 5: 1", -- planks "g:134: 5", -- sprucewoodstairs "h: 65: 5", -- ladder "i: 17: 3", -- tree "j: 69:11", -- lever "k: 4: 0", -- cobblestone "l:134: 0", -- sprucewoodstairs "m: 19: 0", -- sponge "n:134: 1", -- sprucewoodstairs "o: 50: 4", -- torch "p: 13: 0", -- gravel "q: 5: 0", -- planks "r: 96: 8", -- trapdoor "s:128: 5", -- sandstonestairs "t:107: 2", -- fencegate "u:128: 4", -- sandstonestairs "v:134: 3", -- sprucewoodstairs "w: 85: 0", -- fence "x:134: 7", -- sprucewoodstairs "y:107: 1", -- fencegate "z: 64: 1", -- wooddoorblock }, BlockData = { -- Level 0 "mmmabbbammm", -- 0 "mcccccccccm", -- 1 "abcccccccba", -- 2 "cbcccccccbc", -- 3 "cbcccccccbc", -- 4 "cbcccccccbc", -- 5 "cbcccccccbc", -- 6 "cbcccccccbc", -- 7 "abbbbbbbbba", -- 8 "mmmmmmmmmmm", -- 9 -- Level 1 "mmmadddammm", -- 0 "mcccccccccm", -- 1 "acefg.efgca", -- 2 "ccefg.efgcc", -- 3 "ccefg.efgcc", -- 4 "cc.......cc", -- 5 "cc.......cc", -- 6 "cch......cc", -- 7 "accccccccca", -- 8 "mmmmmmmmmmm", -- 9 -- Level 2 "mmmadddammm", -- 0 "mcccccccccm", -- 1 "acfff.fffca", -- 2 "ccfff.fffcc", -- 3 "ccfif.fifcc", -- 4 "cc.j...j.cc", -- 5 "cc.......cc", -- 6 "cch......cc", -- 7 "accccccccca", -- 8 "mmmmmmmmmmm", -- 9 -- Level 3 "mmmakkkammm", -- 0 "mcccccccccm", -- 1 "aclfn.lfnca", -- 2 "cclfn.lfncc", -- 3 "cclfn.lfncc", -- 4 "cc.......cc", -- 5 "cc.......cc", -- 6 "cch..o...cc", -- 7 "accccccccca", -- 8 "mmmmmmmmmmm", -- 9 -- Level 4 "mmmapppammm", -- 0 "mmmmpppmmmm", -- 1 "acccqqqccca", -- 2 "cqqqqqqqqqc", -- 3 "cqqqqqqqqqc", -- 4 "cqqqqqqqqqc", -- 5 "cqqqqqqqqqc", -- 6 "cqrqqqqqqqc", -- 7 "aqcccccccca", -- 8 "mmmmmmmmmmm", -- 9 -- Level 5 "mmma...ammm", -- 0 "mmm.....mmm", -- 1 "acccstuccca", -- 2 "cnv.....vvc", -- 3 "cnw.....wlc", -- 4 "c.........c", -- 5 "cgxxe.....c", -- 6 "c...y..nwlc", -- 7 "azcccccccca", -- 8 "mmAmmmmmmmm", -- 9 -- Level 6 "mmma...ammm", -- 0 "mmm.....mmm", -- 1 "accc...ccca", -- 2 "c..B...B..c", -- 3 "c.C.....C.c", -- 4 "D.........D", -- 5 "c.........c", -- 6 "c.......C.c", -- 7 "aEccDDDccca", -- 8 "mmAmmmmmmmm", -- 9 -- Level 7 "mmmF...Fmmm", -- 0 "mmmG...cmmm", -- 1 "acccsHuccca", -- 2 "cIIIIIIIIIc", -- 3 "cIIIIIIIIIc", -- 4 "uIIIIIIIIIs", -- 5 "cIIIIIIIIIc", -- 6 "cIIIIIIIIIc", -- 7 "acccJJJccca", -- 8 "mmAmmmmmmmm", -- 9 -- Level 8 "mmm.....mmm", -- 0 "mmm.....mmm", -- 1 "cKKKKcKKKKc", -- 2 "KacccccccaK", -- 3 "Kc.......cK", -- 4 "cc.......cc", -- 5 "Kc.......cK", -- 6 "KaLccccccaK", -- 7 "cK.KKcKKKKc", -- 8 "mmmmmmmmmmm", -- 9 -- Level 9 "...........", -- 0 "...........", -- 1 "...........", -- 2 ".accDDDcca.", -- 3 ".c.......c.", -- 4 ".D.......D.", -- 5 ".c.......c.", -- 6 ".aEcDDDcca.", -- 7 "...........", -- 8 "...........", -- 9 -- Level 10 "...........", -- 0 "...........", -- 1 "...........", -- 2 ".accMMMcca.", -- 3 ".cIIIIIIIc.", -- 4 ".uIIIIIIIs.", -- 5 ".cIIIIIIIc.", -- 6 ".accJJJcca.", -- 7 "...........", -- 8 "...........", -- 9 -- Level 11 "...........", -- 0 "...........", -- 1 "...........", -- 2 ".cKKKcKKKc.", -- 3 ".K.......K.", -- 4 ".c.......c.", -- 5 ".K.......K.", -- 6 ".cKKKcKKKc.", -- 7 "...........", -- 8 "...........", -- 9 }, }, -- BarWithBasement { OriginData = { ExportName = "Temple", Name = "Desert 83", GalleryName = "Desert", GalleryIndex = "83", ID = "599", CreatorName = "STR_Warrior", }, Size = { x = 13, y = 10, z = 9, }, Hitbox = { MinX = -1, MinY = 0, MinZ = 0, MaxX = 13, MaxY = 9, MaxZ = 9, }, Connectors = { { Type = -1, RelX = 6, RelY = 2, RelZ = 0, Direction = 2, -- Z- }, }, Metadata = { ["IsStarting"] = "0", ["AllowedRotations"] = "7", ["MergeStrategy"] = "msSpongePrint", ["AddWeightIfSame"] = "0", ["DepthWeight"] = "", ["ShouldExpandFloor"] = "1", ["MoveToGround"] = "1", ["DefaultWeight"] = "50", }, BlockDefinitions = { ".: 0: 0", -- air "A: 51: 0", -- fire "B: 44: 9", -- step "a: 24: 2", -- sandstone "b: 4: 0", -- cobblestone "c: 24: 0", -- sandstone "d: 13: 0", -- gravel "e: 5: 0", -- planks "f: 64: 3", -- wooddoorblock "g: 17: 0", -- tree "h:128: 5", -- sandstonestairs "i:128: 4", -- sandstonestairs "j:128: 7", -- sandstonestairs "k:128: 6", -- sandstonestairs "l:118: 3", -- cauldronblock "m: 19: 0", -- sponge "n:155: 1", -- quartzblock "o: 64: 9", -- wooddoorblock "p: 50: 3", -- torch "q:101: 0", -- ironbars "r:140: 0", -- flowerpotblock "s: 24: 1", -- sandstone "t:128: 2", -- sandstonestairs "u:126: 8", -- woodenslab "v: 44: 1", -- step "w:128: 0", -- sandstonestairs "x: 87: 0", -- netherstone "y:128: 1", -- sandstonestairs "z:128: 3", -- sandstonestairs }, BlockData = { -- Level 0 "mmmmabbbammmm", -- 0 "mmmmmbbbmmmmm", -- 1 "accccccccccca", -- 2 "ccccccccccccc", -- 3 "ccccccccccccc", -- 4 "ccccccccccccc", -- 5 "ccccccccccccc", -- 6 "ccccccccccccc", -- 7 "accccccccccca", -- 8 -- Level 1 "mmmmadddammmm", -- 0 "mmmmmdddmmmmm", -- 1 "accccceccccca", -- 2 "ceeeeeeeeeeec", -- 3 "ceeeeeeeeeeec", -- 4 "ceeeeeeeeeeec", -- 5 "ceeeeeeeeeeec", -- 6 "ceeeeeeeeeeec", -- 7 "accccccccccca", -- 8 -- Level 2 "mmmma...ammmm", -- 0 "mmmm.....mmmm", -- 1 "acccccfccccca", -- 2 "cgh.......igc", -- 3 "cj.........jc", -- 4 "c...........c", -- 5 "ck.........kc", -- 6 "cgh.linhl.igc", -- 7 "accccccccccca", -- 8 -- Level 3 "mmmma...ammmm", -- 0 "mmmm.....mmmm", -- 1 "acccccoccccca", -- 2 "cg...p.p...gc", -- 3 "c...........c", -- 4 "q...........q", -- 5 "c...........c", -- 6 "cg...rsr...gc", -- 7 "acqqqcccqqqca", -- 8 -- Level 4 "mmmmt...tmmmm", -- 0 "mmmms...cmmmm", -- 1 "accccccccccca", -- 2 "cguuuuuuuuugc", -- 3 "cuuuuuuuuuuuc", -- 4 "iuuuuuuuuuuuh", -- 5 "cuuuuuuuuuuuc", -- 6 "cguuuuuuuuugc", -- 7 "acjjjcccjjjca", -- 8 -- Level 5 "mmmm.....mmmm", -- 0 "mmmm.....mmmm", -- 1 "cvvvvvcvvvvvc", -- 2 "v...........v", -- 3 "v.ccc...ccc.v", -- 4 "c.ccc...ccc.c", -- 5 "v.ccc...ccc.v", -- 6 "v...........v", -- 7 "cvvvvvcvvvvvc", -- 8 -- Level 6 ".............", -- 0 ".............", -- 1 ".............", -- 2 ".............", -- 3 "..ata...ata..", -- 4 "..wxy...wxy..", -- 5 "..aza...aza..", -- 6 ".............", -- 7 ".............", -- 8 -- Level 7 ".............", -- 0 ".............", -- 1 ".............", -- 2 ".............", -- 3 "..a.a...a.a..", -- 4 "...A.....A...", -- 5 "..a.a...a.a..", -- 6 ".............", -- 7 ".............", -- 8 -- Level 8 ".............", -- 0 ".............", -- 1 ".............", -- 2 ".............", -- 3 "..ccc...ccc..", -- 4 "..cBc...cBc..", -- 5 "..ccc...ccc..", -- 6 ".............", -- 7 ".............", -- 8 -- Level 9 ".............", -- 0 ".............", -- 1 ".............", -- 2 ".............", -- 3 "..v.v...v.v..", -- 4 ".............", -- 5 "..v.v...v.v..", -- 6 ".............", -- 7 ".............", -- 8 }, }, -- Temple { OriginData = { ExportName = "Well", Name = "Desert 90", GalleryName = "Desert", GalleryIndex = "90", ID = "631", CreatorName = "STR_Warrior", }, Size = { x = 7, y = 21, z = 7, }, Hitbox = { MinX = 0, MinY = 0, MinZ = 0, MaxX = 6, MaxY = 20, MaxZ = 6, }, Connectors = { { Type = 2, RelX = 3, RelY = 16, RelZ = 6, Direction = 3, -- Z+ }, { Type = 2, RelX = 0, RelY = 16, RelZ = 3, Direction = 4, -- X- }, { Type = 2, RelX = 3, RelY = 16, RelZ = 0, Direction = 2, -- Z- }, { Type = 2, RelX = 6, RelY = 16, RelZ = 3, Direction = 5, -- X+ }, }, Metadata = { ["AddWeightIfSame"] = "0", ["IsStarting"] = "1", ["AllowedRotations"] = "7", ["MergeStrategy"] = "msSpongePrint", ["ShouldExpandFloor"] = "1", ["DepthWeight"] = "", ["VerticalStrategy"] = "TerrainOrOceanTop|-16", ["MoveToGround"] = "1", ["DefaultWeight"] = "100", }, BlockDefinitions = { ".: 0: 0", -- air "a: 1: 0", -- stone "b: 24: 2", -- sandstone "c: 24: 0", -- sandstone "d: 8: 0", -- water "e: 4: 0", -- cobblestone "f: 13: 0", -- gravel "g:128: 1", -- sandstonestairs "h: 44: 1", -- step "i:128: 0", -- sandstonestairs "j:128: 3", -- sandstonestairs "k:128: 2", -- sandstonestairs "l: 44: 9", -- step "m: 19: 0", -- sponge "n:126: 0", -- woodenslab }, BlockData = { -- Level 0 "mmmmmmm", -- 0 "maaaaam", -- 1 "maaaaam", -- 2 "maaaaam", -- 3 "maaaaam", -- 4 "maaaaam", -- 5 "mmmmmmm", -- 6 -- Level 1 "mmmmmmm", -- 0 "mbcccbm", -- 1 "mcdddcm", -- 2 "mcdddcm", -- 3 "mcdddcm", -- 4 "mbcccbm", -- 5 "mmmmmmm", -- 6 -- Level 2 "mmmmmmm", -- 0 "mbcccbm", -- 1 "mcdddcm", -- 2 "mcdddcm", -- 3 "mcdddcm", -- 4 "mbcccbm", -- 5 "mmmmmmm", -- 6 -- Level 3 "mmmmmmm", -- 0 "mbcccbm", -- 1 "mcdddcm", -- 2 "mcdddcm", -- 3 "mcdddcm", -- 4 "mbcccbm", -- 5 "mmmmmmm", -- 6 -- Level 4 "mmmmmmm", -- 0 "mbcccbm", -- 1 "mcdddcm", -- 2 "mcdddcm", -- 3 "mcdddcm", -- 4 "mbcccbm", -- 5 "mmmmmmm", -- 6 -- Level 5 "mmmmmmm", -- 0 "mbcccbm", -- 1 "mcdddcm", -- 2 "mcdddcm", -- 3 "mcdddcm", -- 4 "mbcccbm", -- 5 "mmmmmmm", -- 6 -- Level 6 "mmmmmmm", -- 0 "mbcccbm", -- 1 "mcdddcm", -- 2 "mcdddcm", -- 3 "mcdddcm", -- 4 "mbcccbm", -- 5 "mmmmmmm", -- 6 -- Level 7 "mmmmmmm", -- 0 "mbcccbm", -- 1 "mcdddcm", -- 2 "mcdddcm", -- 3 "mcdddcm", -- 4 "mbcccbm", -- 5 "mmmmmmm", -- 6 -- Level 8 "mmmmmmm", -- 0 "mbcccbm", -- 1 "mcdddcm", -- 2 "mcdddcm", -- 3 "mcdddcm", -- 4 "mbcccbm", -- 5 "mmmmmmm", -- 6 -- Level 9 "mmmmmmm", -- 0 "mbcccbm", -- 1 "mcdddcm", -- 2 "mcdddcm", -- 3 "mcdddcm", -- 4 "mbcccbm", -- 5 "mmmmmmm", -- 6 -- Level 10 "mmmmmmm", -- 0 "mbcccbm", -- 1 "mcdddcm", -- 2 "mcdddcm", -- 3 "mcdddcm", -- 4 "mbcccbm", -- 5 "mmmmmmm", -- 6 -- Level 11 "mmmmmmm", -- 0 "mbcccbm", -- 1 "mcdddcm", -- 2 "mcdddcm", -- 3 "mcdddcm", -- 4 "mbcccbm", -- 5 "mmmmmmm", -- 6 -- Level 12 "mmmmmmm", -- 0 "mbcccbm", -- 1 "mcdddcm", -- 2 "mcdddcm", -- 3 "mcdddcm", -- 4 "mbcccbm", -- 5 "mmmmmmm", -- 6 -- Level 13 "mmmmmmm", -- 0 "mbcccbm", -- 1 "mcdddcm", -- 2 "mcdddcm", -- 3 "mcdddcm", -- 4 "mbcccbm", -- 5 "mmmmmmm", -- 6 -- Level 14 "mmeeemm", -- 0 "mbcccbm", -- 1 "ecdddce", -- 2 "ecdddce", -- 3 "ecdddce", -- 4 "mbcccbm", -- 5 "mmeeemm", -- 6 -- Level 15 "mmfffmm", -- 0 "mbcccbm", -- 1 "fcdddcf", -- 2 "fcdddcf", -- 3 "fcdddcf", -- 4 "mbcccbm", -- 5 "mmfffmm", -- 6 -- Level 16 "mm...mm", -- 0 "mbghibm", -- 1 ".j...j.", -- 2 ".h...h.", -- 3 ".k...k.", -- 4 "mbghibm", -- 5 "mm...mm", -- 6 -- Level 17 "mm...mm", -- 0 "mb...bm", -- 1 ".......", -- 2 ".......", -- 3 ".......", -- 4 "mb...bm", -- 5 "mm...mm", -- 6 -- Level 18 "mm...mm", -- 0 "mblllbm", -- 1 ".l...l.", -- 2 ".l...l.", -- 3 ".l...l.", -- 4 "mblllbm", -- 5 "mm...mm", -- 6 -- Level 19 "mm...mm", -- 0 "mcccccm", -- 1 ".cnnnc.", -- 2 ".cnnnc.", -- 3 ".cnnnc.", -- 4 "mcccccm", -- 5 "mm...mm", -- 6 -- Level 20 "mm...mm", -- 0 "mh.h.hm", -- 1 ".......", -- 2 ".h...h.", -- 3 ".......", -- 4 "mh.h.hm", -- 5 "mm...mm", -- 6 }, }, -- Well { OriginData = { ExportName = "BlackSmith", Name = "Desert 97", GalleryName = "Desert", GalleryIndex = "97", ID = "642", CreatorName = "STR_Warrior", }, Size = { x = 11, y = 6, z = 13, }, Hitbox = { MinX = -1, MinY = 0, MinZ = 0, MaxX = 11, MaxY = 5, MaxZ = 13, }, Connectors = { { Type = -1, RelX = 8, RelY = 2, RelZ = 0, Direction = 2, -- Z- }, }, Metadata = { ["IsStarting"] = "0", ["AllowedRotations"] = "7", ["MergeStrategy"] = "msSpongePrint", ["AddWeightIfSame"] = "0", ["DepthWeight"] = "", ["ShouldExpandFloor"] = "1", ["MoveToGround"] = "0", ["DefaultWeight"] = "50", }, BlockDefinitions = { ".: 0: 0", -- air "a: 24: 2", -- sandstone "b: 4: 0", -- cobblestone "c: 24: 0", -- sandstone "d: 13: 0", -- gravel "e: 5: 0", -- planks "f: 12: 0", -- sand "g: 64: 3", -- wooddoorblock "h: 43: 0", -- doublestep "i: 53: 5", -- woodstairs "j: 53: 4", -- woodstairs "k: 10: 0", -- lava "l: 54: 5", -- chest "m: 19: 0", -- sponge "n: 64: 9", -- wooddoorblock "o: 50: 3", -- torch "p:101: 0", -- ironbars "q: 50: 1", -- torch "r: 50: 2", -- torch "s:128: 2", -- sandstonestairs "t: 44: 9", -- step "u:126: 8", -- woodenslab "v:128: 4", -- sandstonestairs "w:128: 5", -- sandstonestairs "x:128: 7", -- sandstonestairs "y: 44: 1", -- step "z: 43: 1", -- doublestep }, BlockData = { -- Level 0 "mmmmmmabbba", -- 0 "mmmmmmbbbbm", -- 1 "mmmmmmaccca", -- 2 "maccccccccc", -- 3 "mcccccccccc", -- 4 "mcccccccccc", -- 5 "mcccccacccc", -- 6 "mcccccacccc", -- 7 "acccaaacccc", -- 8 "ccccccccccc", -- 9 "ccccccccccc", -- 10 "ccccccccccc", -- 11 "accccccccca", -- 12 -- Level 1 "mmmmmmaddda", -- 0 "mmmmmmddddm", -- 1 "mmmmmmaceca", -- 2 "mafcfcceeec", -- 3 "mcfccfceeec", -- 4 "mcccccceeec", -- 5 "mcffaaaeeec", -- 6 "mffcaaaeeec", -- 7 "acccaaaeeec", -- 8 "ceeeeeeeeec", -- 9 "ceeeeeeeeec", -- 10 "ceeeeeeeeec", -- 11 "accccccccca", -- 12 -- Level 2 "mmmmmma...a", -- 0 "mmmmmm.....", -- 1 "mmmmmmacgca", -- 2 "ma....c...c", -- 3 "m.h...c...c", -- 4 "m.....c...c", -- 5 "m...aac...c", -- 6 "mij.akc...c", -- 7 "accccca...c", -- 8 "cl........c", -- 9 "c.........c", -- 10 "c.........c", -- 11 "accccccccca", -- 12 -- Level 3 "mmmmmma...a", -- 0 "mmmmmm.....", -- 1 "mmmmmmacnca", -- 2 "ma....c..oc", -- 3 "m.....p...c", -- 4 "m.....c...c", -- 5 "m...ppc...p", -- 6 "m...p.c...p", -- 7 "accccca...p", -- 8 "cq........c", -- 9 "p.........c", -- 10 "c........rc", -- 11 "acccpppccca", -- 12 -- Level 4 "mmmmmms...s", -- 0 "mmmmmmc...c", -- 1 "mmmmmmaccca", -- 2 "mattttcuuuc", -- 3 "mtuuuuvuuuc", -- 4 "mtuuuucuuuc", -- 5 "mtuuaacuuuw", -- 6 "mtuua.cuuuw", -- 7 "acccccauuuw", -- 8 "cuuuuuuuuuc", -- 9 "vuuuuuuuuuc", -- 10 "cuuuuuuuuuc", -- 11 "acccxxxccca", -- 12 -- Level 5 "mmmmmm.....", -- 0 "mmmmmm.....", -- 1 "mmmmmmcyyyc", -- 2 "my.y.yy...y", -- 3 "m.....y...y", -- 4 "my....y...y", -- 5 "m...zyz...y", -- 6 "my..y.y...c", -- 7 "cyyyzyc...y", -- 8 "y.........y", -- 9 "y.........y", -- 10 "y.........y", -- 11 "cyyyycyyyyc", -- 12 }, }, -- BlackSmith { OriginData = { ExportName = "LittleHouse8", Name = "Desert 99", GalleryName = "Desert", GalleryIndex = "99", ID = "739", CreatorName = "STR_Warrior", }, Size = { x = 9, y = 6, z = 9, }, Hitbox = { MinX = 0, MinY = 0, MinZ = -1, MaxX = 9, MaxY = 5, MaxZ = 9, }, Connectors = { { Type = -1, RelX = 0, RelY = 2, RelZ = 2, Direction = 4, -- X- }, }, Metadata = { ["DefaultWeight"] = "100", ["IsStarting"] = "0", ["AllowedRotations"] = "7", ["MergeStrategy"] = "msSpongePrint", ["DepthWeight"] = "", ["ShouldExpandFloor"] = "1", ["MoveToGround"] = "1", ["AddWeightIfSame"] = "0", }, BlockDefinitions = { ".: 0: 0", -- air "a: 24: 2", -- sandstone "b: 24: 0", -- sandstone "c: 4: 0", -- cobblestone "d: 13: 0", -- gravel "e: 5: 0", -- planks "f: 64: 2", -- wooddoorblock "g: 65: 2", -- ladder "h:101: 0", -- ironbars "i: 64: 9", -- wooddoorblock "j: 50: 1", -- torch "k:128: 6", -- sandstonestairs "l:126: 8", -- woodenslab "m: 19: 0", -- sponge "n:128: 5", -- sandstonestairs "o:128: 4", -- sandstonestairs "p:128: 7", -- sandstonestairs "q: 44: 1", -- step "r: 96: 2", -- trapdoor }, BlockData = { -- Level 0 "mmmmabbba", -- 0 "ccccbbbbb", -- 1 "ccccbbbbb", -- 2 "ccccbbbbb", -- 3 "abbbabbbb", -- 4 "bbbbbbbbb", -- 5 "bbbbbbbbb", -- 6 "bbbbbbbbb", -- 7 "abbbbbbba", -- 8 -- Level 1 "mmmmabbba", -- 0 "ddddbeeeb", -- 1 "ddddeeeeb", -- 2 "ddddbeeeb", -- 3 "abbbaeeeb", -- 4 "beeeeeeeb", -- 5 "beeeeeeeb", -- 6 "beeeeeeeb", -- 7 "abbbbbbba", -- 8 -- Level 2 "mmmmabbba", -- 0 "....b...b", -- 1 "....f...b", -- 2 "....b...b", -- 3 "abbba...b", -- 4 "b.......b", -- 5 "b.......b", -- 6 "b......gb", -- 7 "abbbbbbba", -- 8 -- Level 3 "mmmmabhba", -- 0 "....b...b", -- 1 "....i...b", -- 2 "....b...h", -- 3 "abhbaj..h", -- 4 "b.......h", -- 5 "h.......b", -- 6 "b......gb", -- 7 "abbhhhbba", -- 8 -- Level 4 "mmmmabkba", -- 0 "....blllb", -- 1 "....blllb", -- 2 "....bllln", -- 3 "abkballln", -- 4 "bllllllln", -- 5 "olllllllb", -- 6 "bllllllgb", -- 7 "abbpppbba", -- 8 -- Level 5 "mmmmbqbqb", -- 0 "....q...q", -- 1 "....q...q", -- 2 "....q...q", -- 3 "bqqqb...b", -- 4 "q.......q", -- 5 "b.......q", -- 6 "q......rq", -- 7 "bqqqbqqqb", -- 8 }, }, -- LittleHouse8 }, -- Pieces }