#include "cPacket_TimeUpdate.h" bool cPacket_TimeUpdate::Parse(cSocket & a_Socket) { m_Socket = a_Socket; if( !ReadLong(m_Time) ) return false; return true; } bool cPacket_TimeUpdate::Send(cSocket & a_Socket) { unsigned int TotalSize = c_Size; char* Message = new char[TotalSize]; unsigned int i = 0; AppendByte ( (char)m_PacketID, Message, i ); AppendLong ( m_Time, Message, i ); bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) ); delete [] Message; return RetVal; }