#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Vector3d.h" #include "Vector3f.h" Vector3d::Vector3d(const Vector3f & v ) : x( v.x ) , y( v.y ) , z( v.z ) { } Vector3d::Vector3d(const Vector3f * v ) : x( v->x ) , y( v->y ) , z( v->z ) { }