// ComposableGenerator.cpp // Implements the cComposableGenerator class representing the chunk generator that takes the composition approach to generating chunks #include "Globals.h" #include "ComposableGenerator.h" #include "../World.h" #include "../../iniFile/iniFile.h" #include "../Root.h" // Individual composed algorithms: #include "BioGen.h" #include "HeiGen.h" #include "CompoGen.h" #include "StructGen.h" #include "FinishGen.h" #include "Ravines.h" #include "Caves.h" cComposableGenerator::cComposableGenerator(cChunkGenerator & a_ChunkGenerator) : super(a_ChunkGenerator), m_BiomeGen(NULL), m_HeightGen(NULL), m_CompositionGen(NULL) { } cComposableGenerator::~cComposableGenerator() { // Delete the generating composition: for (cFinishGenList::const_iterator itr = m_FinishGens.begin(); itr != m_FinishGens.end(); ++itr) { delete *itr; } m_FinishGens.clear(); for (cStructureGenList::const_iterator itr = m_StructureGens.begin(); itr != m_StructureGens.end(); ++itr) { delete *itr; } m_StructureGens.clear(); delete m_CompositionGen; m_CompositionGen = NULL; delete m_HeightGen; m_HeightGen = NULL; delete m_BiomeGen; m_BiomeGen = NULL; } void cComposableGenerator::Initialize(cWorld * a_World, cIniFile & a_IniFile) { super::Initialize(a_World, a_IniFile); InitBiomeGen(a_IniFile); InitHeightGen(a_IniFile); InitCompositionGen(a_IniFile); InitStructureGens(a_IniFile); InitFinishGens(a_IniFile); } void cComposableGenerator::GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) { if (m_BiomeGen != NULL) // Quick fix for generator deinitializing before the world storage finishes loading { m_BiomeGen->GenBiomes(a_ChunkX, a_ChunkZ, a_BiomeMap); } } void cComposableGenerator::DoGenerate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a_ChunkDesc) { if (a_ChunkDesc.IsUsingDefaultBiomes()) { m_BiomeGen->GenBiomes(a_ChunkX, a_ChunkZ, a_ChunkDesc.GetBiomeMap()); } if (a_ChunkDesc.IsUsingDefaultHeight()) { m_HeightGen->GenHeightMap(a_ChunkX, a_ChunkZ, a_ChunkDesc.GetHeightMap()); } if (a_ChunkDesc.IsUsingDefaultComposition()) { m_CompositionGen->ComposeTerrain(a_ChunkDesc); } if (a_ChunkDesc.IsUsingDefaultStructures()) { for (cStructureGenList::iterator itr = m_StructureGens.begin(); itr != m_StructureGens.end(); ++itr) { (*itr)->GenStructures(a_ChunkDesc); } // for itr - m_StructureGens[] } if (a_ChunkDesc.IsUsingDefaultFinish()) { for (cFinishGenList::iterator itr = m_FinishGens.begin(); itr != m_FinishGens.end(); ++itr) { (*itr)->GenFinish(a_ChunkDesc); } // for itr - m_FinishGens[] } } void cComposableGenerator::InitBiomeGen(cIniFile & a_IniFile) { AString BiomeGenName = a_IniFile.GetValueSet("Generator", "BiomeGen", ""); if (BiomeGenName.empty()) { LOGWARN("[Generator]::BiomeGen value not found in world.ini, using \"DistortedVoronoi\"."); BiomeGenName = "DistortedVoronoi"; } int Seed = m_ChunkGenerator.GetSeed(); bool CacheOffByDefault = false; if (NoCaseCompare(BiomeGenName, "constant") == 0) { m_BiomeGen = new cBioGenConstant; CacheOffByDefault = true; // we're generating faster than a cache would retrieve data :) } else if (NoCaseCompare(BiomeGenName, "checkerboard") == 0) { m_BiomeGen = new cBioGenCheckerboard; CacheOffByDefault = true; // we're (probably) generating faster than a cache would retrieve data } else if (NoCaseCompare(BiomeGenName, "voronoi") == 0) { m_BiomeGen = new cBioGenVoronoi(Seed); } else if (NoCaseCompare(BiomeGenName, "multistepmap") == 0) { m_BiomeGen = new cBioGenMultiStepMap(Seed); } else { if (NoCaseCompare(BiomeGenName, "distortedvoronoi") != 0) { LOGWARNING("Unknown BiomeGen \"%s\", using \"DistortedVoronoi\" instead.", BiomeGenName.c_str()); } m_BiomeGen = new cBioGenDistortedVoronoi(Seed); } // Add a cache, if requested: int CacheSize = a_IniFile.GetValueSetI("Generator", "BiomeGenCacheSize", CacheOffByDefault ? 0 : 64); if (CacheSize > 0) { if (CacheSize < 4) { LOGWARNING("Biomegen cache size set too low, would hurt performance instead of helping. Increasing from %d to %d", CacheSize, 4 ); CacheSize = 4; } LOGINFO("Using a cache for biomegen of size %d.", CacheSize); m_BiomeGen = new cBioGenCache(m_BiomeGen, CacheSize); } m_BiomeGen->Initialize(a_IniFile); } void cComposableGenerator::InitHeightGen(cIniFile & a_IniFile) { AString HeightGenName = a_IniFile.GetValueSet("Generator", "HeightGen", ""); if (HeightGenName.empty()) { LOGWARN("[Generator]::HeightGen value not found in world.ini, using \"Biomal\"."); HeightGenName = "Biomal"; } int Seed = m_ChunkGenerator.GetSeed(); bool CacheOffByDefault = false; if (NoCaseCompare(HeightGenName, "flat") == 0) { int Height = a_IniFile.GetValueSetI("Generator", "FlatHeight", 5); m_HeightGen = new cHeiGenFlat(Height); CacheOffByDefault = true; // We're generating faster than a cache would retrieve data } else if (NoCaseCompare(HeightGenName, "classic") == 0) { // These used to be in terrain.ini, but now they are in world.ini (so that multiple worlds can have different values): float HeightFreq1 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq1", 0.1); float HeightFreq2 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq2", 1.0); float HeightFreq3 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq3", 2.0); float HeightAmp1 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp1", 1.0); float HeightAmp2 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp2", 0.5); float HeightAmp3 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp3", 0.5); m_HeightGen = new cHeiGenClassic(Seed, HeightFreq1, HeightAmp1, HeightFreq2, HeightAmp2, HeightFreq3, HeightAmp3); } else // "biomal" or { if (NoCaseCompare(HeightGenName, "biomal") != 0) { LOGWARN("Unknown HeightGen \"%s\", using \"Biomal\" instead.", HeightGenName.c_str()); } m_HeightGen = new cHeiGenBiomal(Seed, *m_BiomeGen); } // Add a cache, if requested: int CacheSize = a_IniFile.GetValueSetI("Generator", "HeightGenCacheSize", CacheOffByDefault ? 0 : 64); if (CacheSize > 0) { if (CacheSize < 4) { LOGWARNING("Heightgen cache size set too low, would hurt performance instead of helping. Increasing from %d to %d", CacheSize, 4 ); CacheSize = 4; } LOGINFO("Using a cache for Heightgen of size %d.", CacheSize); m_HeightGen = new cHeiGenCache(m_HeightGen, CacheSize); } } void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile) { AString CompoGenName = a_IniFile.GetValueSet("Generator", "CompositionGen", ""); if (CompoGenName.empty()) { LOGWARN("[Generator]::CompositionGen value not found in world.ini, using \"Biomal\"."); CompoGenName = "Biomal"; } if (NoCaseCompare(CompoGenName, "sameblock") == 0) { int Block = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "SameBlockType", "stone"); bool Bedrocked = (a_IniFile.GetValueSetI("Generator", "SameBlockBedrocked", 1) != 0); m_CompositionGen = new cCompoGenSameBlock((BLOCKTYPE)Block, Bedrocked); } else if (NoCaseCompare(CompoGenName, "debugbiomes") == 0) { m_CompositionGen = new cCompoGenDebugBiomes; } else if (NoCaseCompare(CompoGenName, "classic") == 0) { int SeaLevel = a_IniFile.GetValueSetI("Generator", "ClassicSeaLevel", 60); int BeachHeight = a_IniFile.GetValueSetI("Generator", "ClassicBeachHeight", 2); int BeachDepth = a_IniFile.GetValueSetI("Generator", "ClassicBeachDepth", 4); BLOCKTYPE BlockTop = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockTop", "grass"); BLOCKTYPE BlockMiddle = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockMiddle", "dirt"); BLOCKTYPE BlockBottom = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockBottom", "stone"); BLOCKTYPE BlockBeach = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockBeach", "sand"); BLOCKTYPE BlockBeachBottom = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockBeachBottom", "sandstone"); BLOCKTYPE BlockSea = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockSea", "stationarywater"); m_CompositionGen = new cCompoGenClassic( SeaLevel, BeachHeight, BeachDepth, BlockTop, BlockMiddle, BlockBottom, BlockBeach, BlockBeachBottom, BlockSea ); } else if (NoCaseCompare(CompoGenName, "nether") == 0) { m_CompositionGen = new cCompoGenNether(m_ChunkGenerator.GetSeed()); } else { if (NoCaseCompare(CompoGenName, "biomal") != 0) { LOGWARN("Unknown CompositionGen \"%s\", using \"biomal\" instead.", CompoGenName.c_str()); } int SeaLevel = a_IniFile.GetValueSetI("Generator", "BiomalSeaLevel", 62); int Seed = m_ChunkGenerator.GetSeed(); m_CompositionGen = new cCompoGenBiomal(Seed, SeaLevel); } } void cComposableGenerator::InitStructureGens(cIniFile & a_IniFile) { AString Structures = a_IniFile.GetValueSet("Generator", "Structures", "Ravines,WormNestCaves,OreNests,Trees"); int Seed = m_ChunkGenerator.GetSeed(); AStringVector Str = StringSplitAndTrim(Structures, ","); for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr) { if (NoCaseCompare(*itr, "trees") == 0) { m_StructureGens.push_back(new cStructGenTrees(Seed, m_BiomeGen, m_HeightGen, m_CompositionGen)); } else if (NoCaseCompare(*itr, "marblecaves") == 0) { m_StructureGens.push_back(new cStructGenMarbleCaves(Seed)); } else if (NoCaseCompare(*itr, "dualridgecaves") == 0) { float Threshold = (float)a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3); m_StructureGens.push_back(new cStructGenDualRidgeCaves(Seed, Threshold)); } else if (NoCaseCompare(*itr, "orenests") == 0) { m_StructureGens.push_back(new cStructGenOreNests(Seed)); } else if (NoCaseCompare(*itr, "ravines") == 0) { m_StructureGens.push_back(new cStructGenRavines(Seed, 128)); } else if (NoCaseCompare(*itr, "wormnestcaves") == 0) { m_StructureGens.push_back(new cStructGenWormNestCaves(Seed)); } else if (NoCaseCompare(*itr, "waterlakes") == 0) { m_StructureGens.push_back(new cStructGenLakes(Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, *m_HeightGen)); } else if (NoCaseCompare(*itr, "lavalakes") == 0) { m_StructureGens.push_back(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, *m_HeightGen)); } else { LOGWARNING("Unknown structure generator: \"%s\". Ignoring.", itr->c_str()); } } // for itr - Str[] } void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) { int Seed = m_ChunkGenerator.GetSeed(); AString Structures = a_IniFile.GetValueSet("Generator", "Finishers", "SprinkleFoliage,Ice,Snow,Lilypads,BottomLava,DeadBushes,PreSimulator"); AStringVector Str = StringSplitAndTrim(Structures, ","); for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr) { // Finishers, alpha-sorted: if (NoCaseCompare(*itr, "BottomLava") == 0) { int DefaultBottomLavaLevel = (m_World->GetDimension() == cWorld::dimNether) ? 30 : 10; int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", DefaultBottomLavaLevel); m_FinishGens.push_back(new cFinishGenBottomLava(BottomLavaLevel)); } else if (NoCaseCompare(*itr, "DeadBushes") == 0) { m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_DEAD_BUSH, biDesert, 2, E_BLOCK_SAND, E_BLOCK_SAND)); } else if (NoCaseCompare(*itr, "Ice") == 0) { m_FinishGens.push_back(new cFinishGenIce); } else if (NoCaseCompare(*itr, "LavaSprings") == 0) { m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_LAVA, a_IniFile, *m_World)); } else if (NoCaseCompare(*itr, "Lilypads") == 0) { m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_LILY_PAD, biSwampland, 4, E_BLOCK_WATER, E_BLOCK_STATIONARY_WATER)); } else if (NoCaseCompare(*itr, "PreSimulator") == 0) { m_FinishGens.push_back(new cFinishGenPreSimulator); } else if (NoCaseCompare(*itr, "Snow") == 0) { m_FinishGens.push_back(new cFinishGenSnow); } else if (NoCaseCompare(*itr, "SprinkleFoliage") == 0) { m_FinishGens.push_back(new cFinishGenSprinkleFoliage(Seed)); } else if (NoCaseCompare(*itr, "WaterSprings") == 0) { m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_WATER, a_IniFile, *m_World)); } } // for itr - Str[] }