// Protocol16x.h /* Declares the 1.6.x protocol classes: - cProtocol161 - release 1.6.1 protocol (#73) - cProtocol162 - release 1.6.2 protocol (#74) - release 1.6.3 protocol (#77) - no relevant changes - release 1.6.4 protocol (#78) - no relevant changes (others may be added later in the future for the 1.6 release series) */ #pragma once #include "Protocol15x.h" class cProtocol161 : public cProtocol150 { typedef cProtocol150 super; public: cProtocol161(cClientHandle * a_Client); protected: // cProtocol150 overrides: virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override; virtual void SendChat (const AString & a_Message) override; virtual void SendChat (const cCompositeChat & a_Message) override; virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+) virtual void SendGameMode (eGameMode a_GameMode) override; virtual void SendHealth (void) override; virtual void SendPlayerMaxSpeed(void) override; virtual void SendRespawn (const cWorld & a_World) override; virtual void SendWindowOpen (const cWindow & a_Window) override; virtual int ParseEntityAction (void) override; virtual int ParseLogin (void) override; virtual int ParsePlayerAbilities(void) override; // New packets: virtual int ParseSteerVehicle(void); // Enable new packets' handling virtual int ParsePacket(unsigned char a_PacketType) override; } ; class cProtocol162 : public cProtocol161 { typedef cProtocol161 super; public: cProtocol162(cClientHandle * a_Client); protected: // cProtocol161 overrides: virtual void SendPlayerMaxSpeed(void) override; } ;