#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Root.h" #include //std::exception #include //std::signal #include //exit() #ifdef _MSC_VER #include #endif // _MSC_VER // Here, we have some ALL CAPS variables, to give the impression that this is deeeep, gritty programming :P bool g_TERMINATE_EVENT_RAISED = false; // If something has told the server to stop; checked periodically in cRoot bool g_SERVER_TERMINATED = false; // Set to true when the server terminates, so our CTRL handler can then tell Windows to close the console /** If set to true, the protocols will log each player's communication to a separate logfile */ bool g_ShouldLogComm; /// If defined, a thorough leak finder will be used (debug MSVC only); leaks will be output to the Output window #define ENABLE_LEAK_FINDER #if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER) #pragma warning(push) #pragma warning(disable:4100) #include "LeakFinder.h" #pragma warning(pop) #endif void NonCtrlHandler(int a_Signal) { LOGD("Terminate event raised from std::signal"); g_TERMINATE_EVENT_RAISED = true; switch (a_Signal) { case SIGSEGV: { std::signal(SIGSEGV, SIG_DFL); LOGERROR(" D: | MCServer has encountered an error and needs to close"); LOGERROR("Details | SIGSEGV: Segmentation fault"); exit(EXIT_FAILURE); } case SIGABRT: #ifdef SIGABRT_COMPAT case SIGABRT_COMPAT: #endif { std::signal(a_Signal, SIG_DFL); LOGERROR(" D: | MCServer has encountered an error and needs to close"); LOGERROR("Details | SIGABRT: Server self-terminated due to an internal fault"); break; } case SIGINT: case SIGTERM: { std::signal(a_Signal, SIG_IGN); // Server is shutting down, wait for it... break; } default: break; } } #if defined(_WIN32) && !defined(_WIN64) && defined(_MSC_VER) /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Windows 32-bit stuff: when the server crashes, create a "dump file" containing the callstack of each thread and some variables; let the user send us that crash file for analysis typedef BOOL (WINAPI *pMiniDumpWriteDump)( HANDLE hProcess, DWORD ProcessId, HANDLE hFile, MINIDUMP_TYPE DumpType, PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam, PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam, PMINIDUMP_CALLBACK_INFORMATION CallbackParam ); pMiniDumpWriteDump g_WriteMiniDump; // The function in dbghlp DLL that creates dump files char g_DumpFileName[MAX_PATH]; // Filename of the dump file; hes to be created before the dump handler kicks in char g_ExceptionStack[128 * 1024]; // Substitute stack, just in case the handler kicks in because of "insufficient stack space" MINIDUMP_TYPE g_DumpFlags = MiniDumpNormal; // By default dump only the stack and some helpers /** This function gets called just before the "program executed an illegal instruction and will be terminated" or similar. Its purpose is to create the crashdump using the dbghlp DLLs */ LONG WINAPI LastChanceExceptionFilter(__in struct _EXCEPTION_POINTERS * a_ExceptionInfo) { char * newStack = &g_ExceptionStack[sizeof(g_ExceptionStack)]; char * oldStack; // Use the substitute stack: // This code is the reason why we don't support 64-bit (yet) _asm { mov oldStack, esp mov esp, newStack } MINIDUMP_EXCEPTION_INFORMATION ExcInformation; ExcInformation.ThreadId = GetCurrentThreadId(); ExcInformation.ExceptionPointers = a_ExceptionInfo; ExcInformation.ClientPointers = 0; // Write the dump file: HANDLE dumpFile = CreateFile(g_DumpFileName, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL); g_WriteMiniDump(GetCurrentProcess(), GetCurrentProcessId(), dumpFile, g_DumpFlags, (a_ExceptionInfo) ? &ExcInformation : NULL, NULL, NULL); CloseHandle(dumpFile); // Revert to old stack: _asm { mov esp, oldStack } return 0; } #endif // _WIN32 && !_WIN64 #ifdef _WIN32 // Handle CTRL events in windows, including console window close BOOL CtrlHandler(DWORD fdwCtrlType) { g_TERMINATE_EVENT_RAISED = true; LOGD("Terminate event raised from the Windows CtrlHandler"); if (fdwCtrlType == CTRL_CLOSE_EVENT) // Console window closed via 'x' button, Windows will try to close immediately, therefore... { while (!g_SERVER_TERMINATED) { cSleep::MilliSleep(100); } // Delay as much as possible to try to get the server to shut down cleanly } return TRUE; } #endif /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // main: int main( int argc, char **argv ) { UNUSED(argc); UNUSED(argv); #if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER) InitLeakFinder(); #endif // Magic code to produce dump-files on Windows if the server crashes: #if defined(_WIN32) && !defined(_WIN64) && defined(_MSC_VER) HINSTANCE hDbgHelp = LoadLibrary("DBGHELP.DLL"); g_WriteMiniDump = (pMiniDumpWriteDump)GetProcAddress(hDbgHelp, "MiniDumpWriteDump"); if (g_WriteMiniDump != NULL) { _snprintf_s(g_DumpFileName, ARRAYCOUNT(g_DumpFileName), _TRUNCATE, "crash_mcs_%x.dmp", GetCurrentProcessId()); SetUnhandledExceptionFilter(LastChanceExceptionFilter); // Parse arguments for minidump flags: for (int i = 0; i < argc; i++) { if (_stricmp(argv[i], "/cdg") == 0) { // Add globals to the dump g_DumpFlags = (MINIDUMP_TYPE)(g_DumpFlags | MiniDumpWithDataSegs); } else if (_stricmp(argv[i], "/cdf") == 0) { // Add full memory to the dump (HUUUGE file) g_DumpFlags = (MINIDUMP_TYPE)(g_DumpFlags | MiniDumpWithFullMemory); } } // for i - argv[] } #endif // _WIN32 && !_WIN64 // End of dump-file magic #ifdef _WIN32 if (!SetConsoleCtrlHandler((PHANDLER_ROUTINE)CtrlHandler, TRUE)) { LOGERROR("Could not install the Windows CTRL handler!"); } #endif #if defined(_DEBUG) && defined(_MSC_VER) _CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF ); // _X: The simple built-in CRT leak finder - simply break when allocating the Nth block ({N} is listed in the leak output) // Only useful when the leak is in the same sequence all the time // _CrtSetBreakAlloc(85950); #endif // _DEBUG && _MSC_VER #ifndef _DEBUG std::signal(SIGSEGV, NonCtrlHandler); std::signal(SIGTERM, NonCtrlHandler); std::signal(SIGINT, NonCtrlHandler); std::signal(SIGABRT, NonCtrlHandler); #ifdef SIGABRT_COMPAT std::signal(SIGABRT_COMPAT, NonCtrlHandler); #endif // SIGABRT_COMPAT #endif // DEBUG: test the dumpfile creation: // *((int *)0) = 0; // Check if comm logging is to be enabled: for (int i = 0; i < argc; i++) { if ( (NoCaseCompare(argv[i], "/commlog") == 0) || (NoCaseCompare(argv[i], "/logcomm") == 0) ) { g_ShouldLogComm = true; } } #if !defined(ANDROID_NDK) try #endif { cRoot Root; Root.Start(); } #if !defined(ANDROID_NDK) catch( std::exception& e ) { LOGERROR("Standard exception: %s", e.what() ); } catch( ... ) { LOGERROR("Unknown exception!"); } #endif #if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER) DeinitLeakFinder(); #endif g_SERVER_TERMINATED = true; return EXIT_SUCCESS; }