// BlockEntity.cpp // Implements the cBlockEntity class that is the common ancestor for all block entities #include "Globals.h" #include "BeaconEntity.h" #include "BedEntity.h" #include "BlockEntity.h" #include "BrewingstandEntity.h" #include "ChestEntity.h" #include "CommandBlockEntity.h" #include "DispenserEntity.h" #include "DropperEntity.h" #include "EnderChestEntity.h" #include "FlowerPotEntity.h" #include "FurnaceEntity.h" #include "HopperEntity.h" #include "MobHeadEntity.h" #include "MobSpawnerEntity.h" #include "JukeboxEntity.h" #include "NoteEntity.h" #include "SignEntity.h" void cBlockEntity::SetPos(Vector3i a_NewPos) { ASSERT(m_World == nullptr); // Cannot move block entities that represent world blocks (only use this for cBlockArea's BEs) m_Pos = a_NewPos; } bool cBlockEntity::IsBlockEntityBlockType(BLOCKTYPE a_BlockType) { switch (a_BlockType) { case E_BLOCK_BEACON: case E_BLOCK_BED: case E_BLOCK_BREWING_STAND: case E_BLOCK_CHEST: case E_BLOCK_COMMAND_BLOCK: case E_BLOCK_DISPENSER: case E_BLOCK_DROPPER: case E_BLOCK_ENDER_CHEST: case E_BLOCK_FLOWER_POT: case E_BLOCK_FURNACE: case E_BLOCK_HEAD: case E_BLOCK_HOPPER: case E_BLOCK_JUKEBOX: case E_BLOCK_LIT_FURNACE: case E_BLOCK_MOB_SPAWNER: case E_BLOCK_NOTE_BLOCK: case E_BLOCK_SIGN_POST: case E_BLOCK_TRAPPED_CHEST: case E_BLOCK_WALLSIGN: { return true; } default: { return false; } } } OwnedBlockEntity cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World) { switch (a_BlockType) { case E_BLOCK_BED: return cpp14::make_unique(a_BlockType, a_BlockMeta, a_Pos, a_World); case E_BLOCK_BREWING_STAND: return cpp14::make_unique(a_BlockType, a_BlockMeta, a_Pos, a_World); case E_BLOCK_CHEST: return cpp14::make_unique(a_BlockType, a_BlockMeta, a_Pos, a_World); case E_BLOCK_COMMAND_BLOCK: return cpp14::make_unique(a_BlockType, a_BlockMeta, a_Pos, a_World); case E_BLOCK_DISPENSER: return cpp14::make_unique(a_BlockType, a_BlockMeta, a_Pos, a_World); case E_BLOCK_DROPPER: return cpp14::make_unique(a_BlockType, a_BlockMeta, a_Pos, a_World); case E_BLOCK_ENDER_CHEST: return cpp14::make_unique(a_BlockType, a_BlockMeta, a_Pos, a_World); case E_BLOCK_FLOWER_POT: return cpp14::make_unique(a_BlockType, a_BlockMeta, a_Pos, a_World); case E_BLOCK_FURNACE: return cpp14::make_unique(a_BlockType, a_BlockMeta, a_Pos, a_World); case E_BLOCK_HEAD: return cpp14::make_unique(a_BlockType, a_BlockMeta, a_Pos, a_World); case E_BLOCK_HOPPER: return cpp14::make_unique(a_BlockType, a_BlockMeta, a_Pos, a_World); case E_BLOCK_JUKEBOX: return cpp14::make_unique(a_BlockType, a_BlockMeta, a_Pos, a_World); case E_BLOCK_LIT_FURNACE: return cpp14::make_unique(a_BlockType, a_BlockMeta, a_Pos, a_World); case E_BLOCK_MOB_SPAWNER: return cpp14::make_unique(a_BlockType, a_BlockMeta, a_Pos, a_World); case E_BLOCK_NOTE_BLOCK: return cpp14::make_unique(a_BlockType, a_BlockMeta, a_Pos, a_World); case E_BLOCK_SIGN_POST: return cpp14::make_unique(a_BlockType, a_BlockMeta, a_Pos, a_World); case E_BLOCK_TRAPPED_CHEST: return cpp14::make_unique(a_BlockType, a_BlockMeta, a_Pos, a_World); case E_BLOCK_WALLSIGN: return cpp14::make_unique(a_BlockType, a_BlockMeta, a_Pos, a_World); default: { LOGD("%s: Requesting creation of an unknown block entity - block type %d (%s)", __FUNCTION__, a_BlockType, ItemTypeToString(a_BlockType).c_str() ); ASSERT(!"Requesting creation of an unknown block entity"); return nullptr; } } } OwnedBlockEntity cBlockEntity::Clone(Vector3i a_Pos) { auto res = CreateByBlockType(m_BlockType, m_BlockMeta, a_Pos, nullptr); res->CopyFrom(*this); return res; } void cBlockEntity::CopyFrom(const cBlockEntity & a_Src) { // Nothing to copy, but check that we're copying the right entity: ASSERT(m_BlockType == a_Src.m_BlockType); ASSERT(m_BlockMeta == a_Src.m_BlockMeta); }