#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "MagmaCube.h" cMagmaCube::cMagmaCube(int a_Size) : super("MagmaCube", mtMagmaCube, Printf("mob.magmacube.%s", GetSizeName(a_Size).c_str()), Printf("mob.magmacube.%s", GetSizeName(a_Size).c_str()), 0.6 * a_Size, 0.6 * a_Size), m_Size(a_Size) { } void cMagmaCube::GetDrops(cItems & a_Drops, cEntity * a_Killer) { UNUSED(a_Killer); if (GetSize() > 1) { AddRandomUncommonDropItem(a_Drops, 25.0f, E_ITEM_MAGMA_CREAM); } } const AString cMagmaCube::GetSizeName(int a_Size) const { if (a_Size > 1) { return "big"; } else { return "small"; } }