// CommandOutput.h // Declares various classes that process command output /** Interface for a callback that receives command output The Out() function is called for any output the command has produced. Descendants override that function to provide specific processing of the output. */ class cCommandOutputCallback { public: virtual ~cCommandOutputCallback() {} // Force a virtual destructor in subclasses /** Syntax sugar function, calls Out() with Printf()-ed parameters; appends a newline" */ void Out(const char * a_Fmt, fmt::ArgList); FMT_VARIADIC(void, Out, const char *) /** Called when the command wants to output anything; may be called multiple times */ virtual void Out(const AString & a_Text) = 0; /** Called when the command processing has been finished */ virtual void Finished(void) {} } ; /** Class that discards all command output */ class cNullCommandOutputCallback : public cCommandOutputCallback { // cCommandOutputCallback overrides: virtual void Out(const AString & a_Text) override { // Do nothing UNUSED(a_Text); } } ; /** Accumulates all command output into a string. */ class cStringAccumCommandOutputCallback: public cCommandOutputCallback { typedef cCommandOutputCallback super; public: // cCommandOutputCallback overrides: virtual void Out(const AString & a_Text) override; virtual void Finished(void) override {} /** Returns the accumulated command output in a string. */ const AString & GetAccum(void) const { return m_Accum; } protected: /** Output is stored here until the command finishes processing */ AString m_Accum; } ; /** Sends all command output to a log, line by line, when the command finishes processing */ class cLogCommandOutputCallback : public cStringAccumCommandOutputCallback { public: // cStringAccumCommandOutputCallback overrides: virtual void Finished(void) override; } ; /** Sends all command output to a log, line by line; deletes self when command finishes processing */ class cLogCommandDeleteSelfOutputCallback : public cLogCommandOutputCallback { typedef cLogCommandOutputCallback super; virtual void Finished(void) override { super::Finished(); delete this; } } ;