#pragma once #include "BlockEntity.h" #include "MetaRotator.h" class cBlockBrewingStandHandler : public cMetaRotator { public: cBlockBrewingStandHandler(BLOCKTYPE a_BlockType) : cMetaRotator(a_BlockType) { } virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { a_Pickups.push_back(cItem(E_ITEM_BREWING_STAND, 1, 0)); } virtual bool IsUseable() override { return true; } virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override { UNUSED(a_Meta); return 6; } } ;