#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Pig.h" cPig::cPig(void) { m_MobType = 90; GetMonsterConfig("Pig"); } bool cPig::IsA(const char * a_EntityType) { return ((strcmp(a_EntityType, "cPig") == 0) || super::IsA(a_EntityType)); } void cPig::GetDrops(cItems & a_Drops, cPawn * a_Killer) { AddRandomDropItem(a_Drops, 1, 3, (GetMetaData() == BURNING) ? E_ITEM_COOKED_PORKCHOP : E_ITEM_RAW_MEAT); }