#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Enderman.h" cEnderman::cEnderman(void) { m_MobType = 58; GetMonsterConfig("Enderman"); } bool cEnderman::IsA(const char * a_EntityType) { return ((strcmp(a_EntityType, "cEnderman") == 0) || super::IsA(a_EntityType)); } void cEnderman::Tick(float a_Dt) { cMonster::Tick(a_Dt); // TODO Same as stated in cSkeleton if ((GetWorld()->GetTimeOfDay() < (12000 + 1000)) && (GetMetaData() != BURNING)) { SetMetaData(BURNING); // BURN, BABY, BURN! >:D } } void cEnderman::GetDrops(cItems & a_Drops, cPawn * a_Killer) { AddRandomDropItem(a_Drops, 0, 1, E_ITEM_ENDER_PEARL); }