#include "Globals.h" #include "ChunkData.h" cChunkData cChunkData::Copy() const { cChunkData copy; for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) { if (m_Sections[i] != NULL) { copy.m_Sections[i] = Allocate(); *copy.m_Sections[i] = *m_Sections[i]; } } return copy; } void cChunkData::CopyBlocks (BLOCKTYPE * a_dest, size_t a_Idx, size_t length) const { for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) { const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16; if (a_Idx > 0) { a_Idx = std::max(a_Idx - length, (size_t) 0); } if (a_Idx == 0) { size_t tocopy = std::min(segment_length, length); length -= tocopy; if (m_Sections[i] != NULL) { memcpy( &a_dest[i * segment_length], &m_Sections[i]->m_BlockTypes, sizeof(BLOCKTYPE) * tocopy ); } else { memset( &a_dest[i * segment_length], 0, sizeof(BLOCKTYPE) * tocopy ); } } } } void cChunkData::CopyMeta(NIBBLETYPE * a_dest) const { for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) { const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; if (m_Sections[i] != NULL) { memcpy( &a_dest[i * segment_length], &m_Sections[i]->m_BlockMeta, sizeof(NIBBLETYPE) * segment_length ); } else { memset( &a_dest[i * segment_length], 0, sizeof(BLOCKTYPE) * segment_length ); } } } void cChunkData::CopyBlockLight(NIBBLETYPE * a_dest) const { for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) { const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; if (m_Sections[i] != NULL) { memcpy( &a_dest[i * segment_length], &m_Sections[i]->m_BlockLight, sizeof(NIBBLETYPE) * segment_length ); } else { memset( &a_dest[i * segment_length], 0, sizeof(BLOCKTYPE) * segment_length ); } } } void cChunkData::CopySkyLight(NIBBLETYPE * a_dest) const { for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) { const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; if (m_Sections[i] != NULL) { memcpy( &a_dest[i * segment_length], &m_Sections[i]->m_BlockSkyLight, sizeof(NIBBLETYPE) * segment_length ); } else { memset( &a_dest[i * segment_length], 0xFF, sizeof(BLOCKTYPE) * segment_length ); } } } void cChunkData::SetBlocks(const BLOCKTYPE * a_src) { for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) { const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16; if (m_Sections[i] != NULL) { memcpy( &m_Sections[i]->m_BlockTypes, &a_src[i * segment_length], sizeof(BLOCKTYPE) * segment_length ); } else { // j counts how many of leading zeros the buffer has // if j == segment_length then the buffer is all zeros so there is no point // creating the buffer. size_t j = 0; // do nothing whilst 0 for (; j < segment_length && a_src[i * segment_length + j] == 0; j++); if (j != segment_length) { m_Sections[i] = Allocate(); memcpy( &m_Sections[i]->m_BlockTypes, &a_src[i * segment_length], sizeof(BLOCKTYPE) * segment_length ); memset( m_Sections[i]->m_BlockMeta, 0x00, sizeof(m_Sections[i]->m_BlockMeta) ); memset( m_Sections[i]->m_BlockLight, 0x00, sizeof(m_Sections[i]->m_BlockLight) ); memset( m_Sections[i]->m_BlockSkyLight, 0xFF, sizeof(m_Sections[i]->m_BlockSkyLight) ); } } } } void cChunkData::SetMeta(const NIBBLETYPE * a_src) { for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) { const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; if (m_Sections[i] != NULL) { memcpy( &m_Sections[i]->m_BlockMeta, &a_src[i * segment_length], sizeof(NIBBLETYPE) * segment_length ); } else { // j counts how many of leading zeros the buffer has // if j == segment_length then the buffer is all zeros so there is no point // creating the buffer. size_t j = 0; // do nothing whilst 0 for (; j < segment_length && a_src[i * segment_length + j] == 0; j++); if (j != segment_length) { m_Sections[i] = Allocate(); memcpy( &m_Sections[i]->m_BlockMeta, &a_src[i * segment_length], sizeof(BLOCKTYPE) * segment_length ); memset( m_Sections[i]->m_BlockTypes, 0x00, sizeof(m_Sections[i]->m_BlockTypes) ); memset( m_Sections[i]->m_BlockLight, 0x00, sizeof(m_Sections[i]->m_BlockLight) ); memset( m_Sections[i]->m_BlockSkyLight, 0xFF, sizeof(m_Sections[i]->m_BlockSkyLight) ); } } } } void cChunkData::SetBlockLight(const NIBBLETYPE * a_src) { if (!a_src) return; for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) { const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; if (m_Sections[i] != NULL) { memcpy( &m_Sections[i]->m_BlockLight, &a_src[i * segment_length], sizeof(NIBBLETYPE) * segment_length ); } else { // j counts how many of leading zeros the buffer has // if j == segment_length then the buffer is all zeros so there is no point // creating the buffer. size_t j = 0; // do nothing whilst 0 for (; j < segment_length && a_src[i * segment_length + j] == 0; j++); if (j != segment_length) { m_Sections[i] = Allocate(); memcpy( &m_Sections[i]->m_BlockLight, &a_src[i * segment_length], sizeof(BLOCKTYPE) * segment_length ); memset( m_Sections[i]->m_BlockTypes, 0x00, sizeof(m_Sections[i]->m_BlockTypes) ); memset( m_Sections[i]->m_BlockMeta, 0x00, sizeof(m_Sections[i]->m_BlockMeta) ); memset( m_Sections[i]->m_BlockSkyLight, 0xFF, sizeof(m_Sections[i]->m_BlockSkyLight) ); } } } } void cChunkData::SetSkyLight (const NIBBLETYPE * a_src) { if (!a_src) return; for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) { const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; if (m_Sections[i] != NULL) { memcpy( &m_Sections[i]->m_BlockSkyLight, &a_src[i * segment_length], sizeof(NIBBLETYPE) * segment_length ); } else { // j counts how many of leading zeros the buffer has // if j == segment_length then the buffer is all zeros so there is no point // creating the buffer. size_t j = 0; // do nothing whilst 0 for (; j < segment_length && a_src[i * segment_length + j] == 0xFF; j++); if (j != segment_length) { m_Sections[i] = Allocate(); memcpy( &m_Sections[i]->m_BlockSkyLight, &a_src[i * segment_length], sizeof(BLOCKTYPE) * segment_length ); memset( m_Sections[i]->m_BlockTypes, 0x00, sizeof(m_Sections[i]->m_BlockTypes) ); memset( m_Sections[i]->m_BlockMeta, 0x00, sizeof(m_Sections[i]->m_BlockMeta) ); memset( m_Sections[i]->m_BlockLight, 0x00, sizeof(m_Sections[i]->m_BlockLight) ); } } } } cChunkData::sChunkSection * cChunkData::Allocate() const { // TODO: use a allocation pool return new cChunkData::sChunkSection; } void cChunkData::Free(cChunkData::sChunkSection * ptr) const { delete ptr; } void cChunkData::ZeroSection(cChunkData::sChunkSection * ptr) const { memset( ptr->m_BlockTypes, 0x00, sizeof(ptr->m_BlockTypes) ); memset( ptr->m_BlockMeta, 0x00, sizeof(ptr->m_BlockMeta) ); memset( ptr->m_BlockLight, 0x00, sizeof(ptr->m_BlockLight) ); memset( ptr->m_BlockSkyLight, 0xFF, sizeof(ptr->m_BlockSkyLight) ); }