#include "cPluginManager.h" #include "cPlugin.h" #include "cPlugin_Lua.h" #include "cMCLogger.h" #include "cWebAdmin.h" #include "cItem.h" #include "cRoot.h" #include "cLuaCommandBinder.h" #include #include "../iniFile/iniFile.h" extern std::vector StringSplit(std::string str, std::string delim); typedef std::list< cPlugin_Lua* > LuaPluginList; typedef std::map< cPluginManager::PluginHook, cPluginManager::PluginList > HookMap; struct cPluginManager::sPluginManagerState { LuaPluginList LuaPlugins; cPluginManager::PluginList Plugins; HookMap Hooks; }; cPluginManager* cPluginManager::GetPluginManager() { LOGWARN("WARNING: Using deprecated function cPluginManager::GetPluginManager() use cRoot::Get()->GetPluginManager() instead!"); return cRoot::Get()->GetPluginManager(); } cPluginManager::cPluginManager() : m_pState( new sPluginManagerState ) , m_LuaCommandBinder( new cLuaCommandBinder() ) , m_bReloadPlugins(false) { } cPluginManager::~cPluginManager() { UnloadPluginsNow(); delete m_LuaCommandBinder; delete m_pState; } void cPluginManager::ReloadPlugins() { m_bReloadPlugins = true; } void cPluginManager::ReloadPluginsNow() { LOG("--Loading plugins--"); m_bReloadPlugins = false; UnloadPluginsNow(); cIniFile IniFile("settings.ini"); if( IniFile.ReadFile() ) { unsigned int KeyNum = IniFile.FindKey("Plugins"); unsigned int NumPlugins = IniFile.GetNumValues( KeyNum ); if( NumPlugins > 0 ) { for(unsigned int i = 0; i < NumPlugins; i++) { std::string ValueName = IniFile.GetValueName(KeyNum, i ); if( ValueName.compare("Plugin") == 0 ) { // It's a plugin std::string PluginFile = IniFile.GetValue(KeyNum, i ); if( PluginFile.compare("") != 0 ) { // allow for comma separated plugin list // degrades and works fine for the plugin // per line std::vector< std::string > split = StringSplit( PluginFile, "," ); for (unsigned int j = 0; j < split.size(); j++) { cPlugin_Lua* Plugin = new cPlugin_Lua( (split[j] + std::string(".lua") ).c_str() ); if( !AddLuaPlugin( Plugin ) ) { delete Plugin; } } } } } } if( GetNumPlugins() == 0 ) { LOG("No plugins loaded"); } else { LOG("Loaded %i plugin(s)", GetNumPlugins() ); } } else { LOG("WARNING: Can't find settings.ini, so can't load any plugins."); } LOG("--Done loading plugins--"); } void cPluginManager::Tick(float a_Dt) { if( m_bReloadPlugins ) { ReloadPluginsNow(); } HookMap::iterator Plugins = m_pState->Hooks.find( E_PLUGIN_TICK ); if( Plugins != m_pState->Hooks.end() ) { for( PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr ) { (*itr)->Tick( a_Dt ); } } } bool cPluginManager::CallHook( PluginHook a_Hook, unsigned int a_NumArgs, ... ) { HookMap::iterator Plugins = m_pState->Hooks.find( a_Hook ); // Special case for chat hook, since you can also bind commands (bound commands don't use chat hook) if( a_Hook == E_PLUGIN_CHAT ) { if( a_NumArgs != 2 ) return false; va_list argptr; va_start( argptr, a_NumArgs); const char* Message = va_arg(argptr, const char* ); cPlayer* Player = va_arg(argptr, cPlayer* ); va_end (argptr); if( m_LuaCommandBinder->HandleCommand( std::string( Message ), Player ) ) return true; if( Plugins != m_pState->Hooks.end() ) { for( PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr ) { if( (*itr)->OnChat( Message, Player ) ) return true; } } return false; } if( Plugins != m_pState->Hooks.end() ) { switch( a_Hook ) { case E_PLUGIN_COLLECT_ITEM: { if( a_NumArgs != 2 ) break; va_list argptr; va_start( argptr, a_NumArgs); cPickup* Pickup = va_arg(argptr, cPickup* ); cPlayer* Player = va_arg(argptr, cPlayer* ); va_end (argptr); for( PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr ) { if( (*itr)->OnCollectItem( Pickup, Player ) ) return true; } } break; case E_PLUGIN_BLOCK_DIG: { if( a_NumArgs != 2 ) break; va_list argptr; va_start( argptr, a_NumArgs); cPacket_BlockDig* Packet = va_arg(argptr, cPacket_BlockDig* ); cPlayer* Player = va_arg(argptr, cPlayer* ); cItem* Item = va_arg( argptr, cItem* ); va_end (argptr); for( PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr ) { if( (*itr)->OnBlockDig( Packet, Player, Item ) ) return true; } } break; case E_PLUGIN_BLOCK_PLACE: { if( a_NumArgs != 2 ) break; va_list argptr; va_start( argptr, a_NumArgs); cPacket_BlockPlace* Packet = va_arg(argptr, cPacket_BlockPlace* ); cPlayer* Player = va_arg(argptr, cPlayer* ); va_end (argptr); for( PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr ) { if( (*itr)->OnBlockPlace( Packet, Player ) ) return true; } } break; case E_PLUGIN_DISCONNECT: { if( a_NumArgs != 2 ) break; va_list argptr; va_start( argptr, a_NumArgs); const char* Reason = va_arg(argptr, const char* ); cPlayer* Player = va_arg(argptr, cPlayer* ); va_end (argptr); for( PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr ) { if( (*itr)->OnDisconnect( Reason, Player ) ) return true; } } break; case E_PLUGIN_LOGIN: { if( a_NumArgs != 1 ) break; va_list argptr; va_start( argptr, a_NumArgs); cPacket_Login* Packet = va_arg(argptr, cPacket_Login* ); va_end (argptr); for( PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr ) { if( (*itr)->OnLogin( Packet ) ) return true; } } break; case E_PLUGIN_PLAYER_JOIN: { if( a_NumArgs != 1 ) break; va_list argptr; va_start( argptr, a_NumArgs); cPlayer* Player = va_arg(argptr, cPlayer* ); va_end (argptr); for( PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr ) { if( (*itr)->OnPlayerJoin( Player ) ) return true; } } break; case E_PLUGIN_PLAYER_MOVE: { if( a_NumArgs != 1 ) break; va_list argptr; va_start( argptr, a_NumArgs); cPlayer* Player = va_arg(argptr, cPlayer* ); va_end (argptr); for( PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr ) { (*itr)->OnPlayerMove( Player ); } } break; case E_PLUGIN_TAKE_DAMAGE: { if( a_NumArgs != 2 ) break; va_list argptr; va_start( argptr, a_NumArgs); cPawn* Pawn = va_arg(argptr, cPawn* ); TakeDamageInfo* TDI = va_arg(argptr, TakeDamageInfo* ); va_end (argptr); for( PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr ) { (*itr)->OnTakeDamage( Pawn, TDI ); } } break; case E_PLUGIN_KILLED: { if( a_NumArgs != 2 ) break; va_list argptr; va_start( argptr, a_NumArgs); cPawn* Killed = va_arg(argptr, cPawn* ); cEntity* Killer = va_arg(argptr, cEntity* ); va_end (argptr); for( PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr ) { if( (*itr)->OnKilled( Killed, Killer ) ) return true; } } break; default: LOG("WARNING: Calling Unknown hook: %i", a_Hook ); break; } } return false; } cPlugin* cPluginManager::GetPlugin( std::string a_Plugin ) { for( PluginList::iterator itr = m_pState->Plugins.begin(); itr != m_pState->Plugins.end(); ++itr ) { if( (*itr)->GetName().compare( a_Plugin ) == 0 ) { return *itr; } } return 0; } const cPluginManager::PluginList & cPluginManager::GetAllPlugins() { return m_pState->Plugins; } void cPluginManager::UnloadPluginsNow() { m_pState->Hooks.clear(); while( m_pState->LuaPlugins.size() > 0 ) { cPlugin_Lua* LuaPlugin = *m_pState->LuaPlugins.begin(); if( LuaPlugin ) { cWebAdmin* WebAdmin = cRoot::Get()->GetWebAdmin(); if( WebAdmin ) WebAdmin->RemovePlugin( LuaPlugin->GetLuaState() ); delete LuaPlugin; } m_pState->LuaPlugins.remove( LuaPlugin ); } while( m_pState->Plugins.size() > 0 ) { RemovePlugin( *m_pState->Plugins.begin(), true ); } } void cPluginManager::RemovePlugin( cPlugin* a_Plugin, bool a_bDelete /* = false */ ) { if( a_bDelete ) { m_LuaCommandBinder->RemoveBindingsForPlugin( a_Plugin ); m_pState->Plugins.remove( a_Plugin ); a_Plugin->OnDisable(); delete a_Plugin; } else { for( LuaPluginList::iterator itr = m_pState->LuaPlugins.begin(); itr != m_pState->LuaPlugins.end(); ++itr ) { (*itr)->RemovePlugin( a_Plugin ); } } } bool cPluginManager::AddPlugin( cPlugin* a_Plugin ) { if( a_Plugin->Initialize() ) { m_pState->Plugins.remove( a_Plugin ); m_pState->Plugins.push_back( a_Plugin ); return true; } return false; } bool cPluginManager::AddPlugin( lua_State* a_LuaState, cPlugin* a_Plugin ) { cPlugin_Lua* LuaPlugin = GetLuaPlugin( a_LuaState ); if( LuaPlugin && a_Plugin->Initialize() ) { m_pState->Plugins.remove( a_Plugin ); m_pState->Plugins.push_back( a_Plugin ); LuaPlugin->AddPlugin( a_Plugin ); return true; } return false; } bool cPluginManager::AddLuaPlugin( cPlugin_Lua* a_Plugin ) { m_pState->LuaPlugins.push_back( a_Plugin ); // It HAS to be in here before calling Initialize, so it can be found by AddPlugin() if(a_Plugin->Initialize() ) { return true; } LOG(">>>>>>> Could not initialize a plugin! "); m_pState->LuaPlugins.remove( a_Plugin ); return false; } void cPluginManager::RemoveLuaPlugin( std::string a_FileName ) { for( LuaPluginList::iterator itr = m_pState->LuaPlugins.begin(); itr != m_pState->LuaPlugins.end(); ++itr ) { if( (*itr)->GetFileName() == a_FileName ) { cPlugin_Lua* Plugin = *itr; delete Plugin; m_pState->LuaPlugins.remove( Plugin ); return; } } } cPlugin_Lua* cPluginManager::GetLuaPlugin( lua_State* a_State ) { for( LuaPluginList::iterator itr = m_pState->LuaPlugins.begin(); itr != m_pState->LuaPlugins.end(); ++itr ) { if( (*itr)->GetLuaState() == a_State ) { return *itr; } } return 0; } void cPluginManager::AddHook( cPlugin* a_Plugin, PluginHook a_Hook ) { PluginList & Plugins = m_pState->Hooks[ a_Hook ]; Plugins.remove( a_Plugin ); Plugins.push_back( a_Plugin ); } unsigned int cPluginManager::GetNumPlugins() { return m_pState->Plugins.size(); }