$#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules $#include "tolua_base.h" $cfile "ChunkDef.h" $cfile "cTorch.h" $cfile "cStairs.h" $cfile "cLadder.h" $cfile "cVine.h" $cfile "../iniFile/iniFile.h" $cfile "BlockID.h" $cfile "PacketID.h" $cfile "Defines.h" $cfile "LuaFunctions.h" $cfile "cStringMap.h" $cfile "cChatColor.h" $cfile "cClientHandle.h" $cfile "cEntity.h" $cfile "cPawn.h" $cfile "cPlayer.h" $cfile "cPluginManager.h" $cfile "cPlugin.h" $cfile "cPlugin_NewLua.h" $cfile "cPlugin_Lua.h" $cfile "cServer.h" $cfile "cWorld.h" $cfile "cInventory.h" $cfile "cItem.h" $cfile "cWebAdmin.h" $cfile "cWebPlugin.h" $cfile "cPickup.h" $cfile "cRoot.h" $cfile "cTCPLink.h" $cfile "Vector3f.h" $cfile "Vector3d.h" $cfile "Vector3i.h" $cfile "Matrix4f.h" $cfile "cCuboid.h" $cfile "cMCLogger.h" $cfile "cTracer.h" $cfile "cGroup.h" $cfile "BlockArea.h" $cfile "cLuaChunk.h" $cfile "CraftingRecipes.h" $cfile "LuaItems.h"