// BlockEntityWithItems.h // Declares the cBlockEntityWithItems class representing a common ancestor for all block entities that have an ItemGrid #pragma once #include "BlockEntity.h" #include "../ItemGrid.h" #include "../UI/WindowOwner.h" #include "World.h" // tolua_begin class cBlockEntityWithItems : public cBlockEntity, // tolua_end public cItemGrid::cListener, // tolua_begin public cBlockEntityWindowOwner { typedef cBlockEntity super; public: // tolua_end BLOCKENTITY_PROTODEF(cBlockEntityWithItems) cBlockEntityWithItems( BLOCKTYPE a_BlockType, // Type of the block that the entity represents int a_BlockX, int a_BlockY, int a_BlockZ, // Position of the block entity int a_ItemGridWidth, int a_ItemGridHeight, // Dimensions of the ItemGrid cWorld * a_World // Optional world to assign to the entity ) : super(a_BlockType, a_BlockX, a_BlockY, a_BlockZ, a_World), cBlockEntityWindowOwner(this), m_Contents(a_ItemGridWidth, a_ItemGridHeight) { m_Contents.AddListener(*this); } virtual void Destroy(void) override { // Drop the contents as pickups: ASSERT(m_World != nullptr); cItems Pickups; m_Contents.CopyToItems(Pickups); m_Contents.Clear(); m_World->SpawnItemPickups(Pickups, m_PosX + 0.5, m_PosY + 0.5, m_PosZ + 0.5); // Spawn in centre of block } // tolua_begin const cItem & GetSlot(int a_SlotNum) const { return m_Contents.GetSlot(a_SlotNum); } const cItem & GetSlot(int a_X, int a_Y) const { return m_Contents.GetSlot(a_X, a_Y); } void SetSlot(int a_SlotNum, const cItem & a_Item) { m_Contents.SetSlot(a_SlotNum, a_Item); } void SetSlot(int a_X, int a_Y, const cItem & a_Item) { m_Contents.SetSlot(a_X, a_Y, a_Item); } /** Returns the ItemGrid used for storing the contents */ cItemGrid & GetContents(void) { return m_Contents; } // tolua_end /** Const version of the GetContents() function for C++ type-safety */ const cItemGrid & GetContents(void) const { return m_Contents; } protected: cItemGrid m_Contents; // cItemGrid::cListener overrides: virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum) override { UNUSED(a_SlotNum); ASSERT(a_Grid == &m_Contents); if (m_World != nullptr) { if (GetWindow() != nullptr) { GetWindow()->BroadcastWholeWindow(); } m_World->MarkChunkDirty(GetChunkX(), GetChunkZ()); } } } ; // tolua_export