// ThrownSnowballEntity.h // Declares the cThrownSnowballEntity representing a snowball that has been thrown #pragma once #include "ProjectileEntity.h" // tolua_begin class cThrownSnowballEntity : public cProjectileEntity { // tolua_end using Super = cProjectileEntity; public: // tolua_export CLASS_PROTODEF(cThrownSnowballEntity) cThrownSnowballEntity(cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed); private: // cProjectileEntity overrides: virtual void OnHitEntity(cEntity & a_EntityHit, Vector3d a_HitPos) override; virtual void OnHitSolidBlock(Vector3d a_HitPos, eBlockFace a_HitFace) override; } ; // tolua_export