#pragma once #include "BlockHandler.h" #include "Mixins.h" class cBlockTripwireHookHandler : public cMetaRotator, 0x03, 0x02, 0x03, 0x00, 0x01> { using Super = cMetaRotator, 0x03, 0x02, 0x03, 0x00, 0x01>; public: using Super::Super; inline static eBlockFace MetadataToDirection(NIBBLETYPE a_Meta) { switch (a_Meta & 0x03) { case 0x1: return BLOCK_FACE_XM; case 0x3: return BLOCK_FACE_XP; case 0x2: return BLOCK_FACE_ZM; case 0x0: return BLOCK_FACE_ZP; default: ASSERT(!"Unhandled tripwire hook metadata!"); return BLOCK_FACE_NONE; } } private: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer & a_Player, const Vector3i a_PlacedBlockPos, eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPos, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) const override { a_BlockType = m_BlockType; switch (a_ClickedBlockFace) { case BLOCK_FACE_XM: { a_BlockMeta = 0x1; return true; } case BLOCK_FACE_XP: { a_BlockMeta = 0x3; return true; } case BLOCK_FACE_ZM: { a_BlockMeta = 0x2; return true; } case BLOCK_FACE_ZP: { a_BlockMeta = 0x0; return true; } case BLOCK_FACE_NONE: case BLOCK_FACE_YM: case BLOCK_FACE_YP: { return false; } } UNREACHABLE("Unsupported block face"); } virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk) const override { const auto Meta = a_Chunk.GetMeta(a_RelPos); const auto RearPosition = AddFaceDirection(a_RelPos, MetadataToDirection(Meta), true); BLOCKTYPE NeighborBlockType; if (!a_Chunk.UnboundedRelGetBlockType(RearPosition, NeighborBlockType)) { return false; } return cBlockInfo::FullyOccupiesVoxel(NeighborBlockType); } virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override { UNUSED(a_Meta); return 0; } };