#pragma once #include "BlockHandler.h" class cBlockConcretePowderHandler : public cBlockHandler { using Super = cBlockHandler; public: using Super::Super; private: virtual void OnPlaced( cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) const override { OnNeighborChanged(a_ChunkInterface, a_BlockPos, BLOCK_FACE_NONE); } virtual void OnNeighborChanged(cChunkInterface & a_ChunkInterface, Vector3i a_BlockPos, eBlockFace a_WhichNeighbor) const override { a_ChunkInterface.DoWithChunkAt(a_BlockPos, [&](cChunk & a_Chunk) { CheckSoaked(a_Chunk.AbsoluteToRelative(a_BlockPos), a_Chunk); return true; }); } /** Check blocks above and around to see if they are water. If one is, converts this into concrete block. */ static void CheckSoaked(Vector3i a_Rel, cChunk & a_Chunk) { const auto & WaterCheck = cSimulator::AdjacentOffsets; const bool ShouldSoak = std::any_of(WaterCheck.cbegin(), WaterCheck.cend(), [a_Rel, & a_Chunk](Vector3i a_Offset) { BLOCKTYPE NeighborType; return ( a_Chunk.UnboundedRelGetBlockType(a_Rel.x + a_Offset.x, a_Rel.y + a_Offset.y, a_Rel.z + a_Offset.z, NeighborType) && IsBlockWater(NeighborType) ); }); if (ShouldSoak) { NIBBLETYPE BlockMeta; BlockMeta = a_Chunk.GetMeta(a_Rel.x, a_Rel.y, a_Rel.z); a_Chunk.SetBlock(a_Rel, E_BLOCK_CONCRETE, BlockMeta); } } virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override { switch (a_Meta) { case E_META_CONCRETE_POWDER_WHITE: return 8; case E_META_CONCRETE_POWDER_ORANGE: return 15; case E_META_CONCRETE_POWDER_MAGENTA: return 16; case E_META_CONCRETE_POWDER_LIGHTBLUE: return 17; case E_META_CONCRETE_POWDER_YELLOW: return 18; case E_META_CONCRETE_POWDER_LIGHTGREEN: return 19; case E_META_CONCRETE_POWDER_PINK: return 20; case E_META_CONCRETE_POWDER_GRAY: return 21; case E_META_CONCRETE_POWDER_LIGHTGRAY: return 22; case E_META_CONCRETE_POWDER_CYAN: return 23; case E_META_CONCRETE_POWDER_PURPLE: return 24; case E_META_CONCRETE_POWDER_BLUE: return 25; case E_META_CONCRETE_POWDER_BROWN: return 26; case E_META_CONCRETE_POWDER_GREEN: return 27; case E_META_CONCRETE_POWDER_RED: return 28; case E_META_CONCRETE_POWDER_BLACK: return 29; default: { ASSERT(!"Unhandled meta in concrete powder handler!"); return 0; } } } };