#pragma once #include "BlockHandler.h" #include "ChunkInterface.h" #include "../BlockInfo.h" #include "../Items/ItemHandler.h" class cBlockBigFlowerHandler: public cBlockHandler { using Super = cBlockHandler; public: using Super::Super; private: virtual bool DoesIgnoreBuildCollision(cChunkInterface & a_ChunkInterface, Vector3i a_Pos, cPlayer & a_Player, NIBBLETYPE a_Meta) const override { if (IsMetaTopPart(a_Meta)) { BLOCKTYPE BottomType; if ( (a_Pos.y < 1) || !a_ChunkInterface.GetBlockTypeMeta(a_Pos - Vector3i(0, 1, 0), BottomType, a_Meta) || (BottomType != E_BLOCK_BIG_FLOWER) ) { // Can't find the flower meta so assume grass return true; } } NIBBLETYPE FlowerMeta = a_Meta & 0x07; return ( (FlowerMeta == E_META_BIG_FLOWER_DOUBLE_TALL_GRASS) || (FlowerMeta == E_META_BIG_FLOWER_LARGE_FERN) ); } virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) const override { if (IsMetaTopPart(a_BlockMeta)) { return {}; // No drops from the top part } // With shears, drop self (even tall grass and fern): if ((a_Tool != nullptr) && (a_Tool->m_ItemType == E_ITEM_SHEARS)) { // Bit 0x08 specifies whether this is a top part or bottom; cut it off from the pickup: return cItem(m_BlockType, 1, a_BlockMeta & 0x07); } // Tall grass drops seeds, large fern drops nothing, others drop self: auto flowerType = a_BlockMeta & 0x07; if (flowerType == E_META_BIG_FLOWER_DOUBLE_TALL_GRASS) { if (GetRandomProvider().RandBool(1.0 / 24.0)) { return cItem(E_ITEM_SEEDS); } } else if (flowerType != E_META_BIG_FLOWER_LARGE_FERN) { return cItem(m_BlockType, 1, static_cast(flowerType)); } return {}; } static bool IsMetaTopPart(NIBBLETYPE a_Meta) { return ((a_Meta & 0x08) != 0); } virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk) const override { if (a_RelPos.y <= 0) { return false; } BLOCKTYPE BlockType; NIBBLETYPE BlockMeta; a_Chunk.GetBlockTypeMeta(a_RelPos.addedY(-1), BlockType, BlockMeta); return IsBlockTypeOfDirt(BlockType) || ((BlockType == E_BLOCK_BIG_FLOWER) && !IsMetaTopPart(BlockMeta)); } virtual void OnBroken(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, const Vector3i a_BlockPos, BLOCKTYPE a_OldBlockType, NIBBLETYPE a_OldBlockMeta) const override { if ((a_OldBlockMeta & 0x8) != 0) { // Was upper part of flower auto lowerPartPos = a_BlockPos - Vector3i(0, 1, 0); if (a_ChunkInterface.GetBlock(lowerPartPos) == a_OldBlockType) { a_ChunkInterface.DropBlockAsPickups(lowerPartPos); } } else { // Was lower part auto upperPartPos = a_BlockPos + Vector3i(0, 1, 0); if (a_ChunkInterface.GetBlock(upperPartPos) == a_OldBlockType) { a_ChunkInterface.DropBlockAsPickups(upperPartPos); } } } virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override { UNUSED(a_Meta); return 7; } } ;