#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Giant.h" cGiant::cGiant(void) : // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here super("Giant", mtGiant, "mob.zombie.hurt", "mob.zombie.death", 2.0, 13.5) { } void cGiant::GetDrops(cItems & a_Drops, cEntity * a_Killer) { AddRandomDropItem(a_Drops, 10, 50, E_ITEM_ROTTEN_FLESH); }