#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Sheep.h" #include "../BlockID.h" cSheep::cSheep(void) : super("Sheep", 91, "mob.sheep.say", "mob.sheep.say", 0.6, 1.3), m_IsSheared(false), m_WoolColor(E_META_WOOL_WHITE) { } void cSheep::GetDrops(cItems & a_Drops, cEntity * a_Killer) { if (!m_IsSheared) { a_Drops.push_back(cItem(E_BLOCK_WOOL, 1, m_WoolColor)); } }