/* WebServer.h Copyright (C) 2003-2004 René Nyffenegger This source code is provided 'as-is', without any express or implied warranty. In no event will the author be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this source code must not be misrepresented; you must not claim that you wrote the original source code. If you use this source code in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original source code. 3. This notice may not be removed or altered from any source distribution. René Nyffenegger rene.nyffenegger@adp-gmbh.ch */ /* Note on point 2: THIS IS NOT THE ORIGINAL SOURCE1!!1!!!~!!~`1ONE!!`1 */ class cEvents; class Socket; class SocketServer; class webserver { public: struct formdata { std::string name_; std::string filename_; std::string content_type_; std::string value_; }; struct http_request { http_request() : s_( 0 ) , content_length_( 0 ) , authentication_given_(false) {} Socket* s_; std::string method_; std::string path_; std::map params_; std::map params_post_; std::string accept_; std::string accept_language_; std::string accept_encoding_; std::string user_agent_; int content_length_; std::string content_type_; std::vector< formdata > multipart_formdata_; /* status_: used to transmit server's error status, such as o 202 OK o 404 Not Found and so on */ std::string status_; /* auth_realm_: allows to set the basic realm for an authentication, no need to additionally set status_ if set */ std::string auth_realm_; std::string answer_; /* authentication_given_ is true when the user has entered a username and password. These can then be read from username_ and password_ */ bool authentication_given_; std::string username_; std::string password_; }; typedef void (*request_func) (http_request*); webserver(unsigned int port_to_listen, request_func); ~webserver(); bool Begin(); void Stop(); private: bool m_bStop; #ifdef _WIN32 static unsigned __stdcall Request(void*); #else static void* Request(void*); #endif static request_func request_func_; cEvents * m_Events; SocketServer* m_Socket; };