#pragma once #include "RedstoneHandler.h" #include "../../Blocks/BlockButton.h" #include "../../Blocks/BlockLever.h" class cRedstoneToggleHandler final : public cRedstoneHandler { public: inline static Vector3i GetPositionAttachedTo(Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) { switch (a_BlockType) { case E_BLOCK_LEVER: { switch (a_Meta & 0x7) { case 0x0: case 0x7: return { a_Position + Vector3i(0, 1, 0) }; case 0x1: return { a_Position + Vector3i(-1, 0, 0) }; case 0x2: return { a_Position + Vector3i(1, 0, 0) }; case 0x3: return { a_Position + Vector3i(0, 0, -1) }; case 0x4: return { a_Position + Vector3i(0, 0, 1) }; case 0x5: case 0x6: return { a_Position + Vector3i(0, -1, 0) }; default: { ASSERT(!"Unhandled lever metadata!"); return { 0, 0, 0 }; } } } case E_BLOCK_STONE_BUTTON: case E_BLOCK_WOODEN_BUTTON: { switch (a_Meta & 0x7) { case 0x0: return { a_Position + Vector3i(0, 1, 0) }; case 0x1: return { a_Position + Vector3i(-1, 0, 0) }; case 0x2: return { a_Position + Vector3i(1, 0, 0) }; case 0x3: return { a_Position + Vector3i(0, 0, -1) }; case 0x4: return { a_Position + Vector3i(0, 0, 1) }; case 0x5: return { a_Position + Vector3i(0, -1, 0) }; default: { ASSERT(!"Unhandled button metadata!"); return { 0, 0, 0 }; } } } default: { ASSERT(!"Unexpected block passed to button/lever handler"); return { 0, 0, 0 }; } } } virtual unsigned char GetPowerDeliveredToPosition(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override { UNUSED(a_QueryBlockType); if ((GetPositionAttachedTo(a_Position, a_BlockType, a_Meta) == a_QueryPosition) || cIncrementalRedstoneSimulator::IsMechanism(a_QueryBlockType)) { return GetPowerLevel(a_BlockType, a_Meta); } return 0; } static unsigned char GetPowerLevel(BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) { switch (a_BlockType) { case E_BLOCK_LEVER: return cBlockLeverHandler::IsLeverOn(a_Meta) ? 15 : 0; case E_BLOCK_STONE_BUTTON: case E_BLOCK_WOODEN_BUTTON: return cBlockButtonHandler::IsButtonOn(a_Meta) ? 15 : 0; default: { ASSERT(!"Unexpected block passed to button/lever handler"); return 0; } } } virtual void Update(cChunk & a_Chunk, cChunk & CurrentlyTicking, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override { // LOGD("Evaluating templatio<> the lever/button (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); } virtual void ForValidSourcePositions(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, SourceCallback Callback) const override { UNUSED(a_Chunk); UNUSED(a_Position); UNUSED(a_BlockType); UNUSED(a_Meta); UNUSED(Callback); } };