#pragma once #include "PassiveMonster.h" class cRabbit : public cPassiveMonster { typedef cPassiveMonster super; public: cRabbit(); CLASS_PROTODEF(cRabbit) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override; virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_CARROT); } } ;