# This file describes the crafting recipes that Cuberite knows. # The syntax is as follows: # = # # = = | | ... | # = , : , : , ..., : # = [^] # , = "1" .. "3", or "*" for any value. "*:*" can be replaced by a single "*". # = [^] [, ] # # The Xn, Yn coordinates are a reference to the crafting grid: # 1:1 | 2:1 | 3:1 # 1:2 | 2:2 | 3:2 # 1:3 | 2:3 | 3:3 # # can be either a number, or an item name (checked against items.ini) # # ^ is optional, if not present, the default damage for the given item is used # # If the DamageValue in the ingredients list is set to -1, the ingredient matches the specified item with any DamageValue. # This is used e. g. for "any planks -> sticks", or beds using any color wool etc. # # Ingredients with an asterisk for a coord will not match already matched crafting grid items. This enables simplifying some of the recipes, # e. g. hoe: "Iron, 2:1, *:1" # -- this means "one iron at 2:1, and another one at either 1:1 or 3:1" # # To require multiple items of the same type in a slot, specify the slot number several times: # "Iron, 1:1, 2:2, 2:2" # -- this means "take one iron from slot 1:1 and two irons from slot 2:2" # Note that asterisked items cannot require multiple items in a single slot. # # Note that due to technical problems, it is NOT advised to use asterisked ingredients in crossing directions, such as "*:1, "2:*". # The parser may be unable to match such a recipe to the crafting grid! # # Whitespace is optional. Use it reasonably. Please do NOT use Tabs in the middle of lines! #******************************************************# # Basic Crafts # # Need to list each of the four log types, otherwise all logs would get converted into apple planks (^0) AcaciaPlanks, 4 = AcaciaLog, * BirchPlanks, 4 = BirchLog, * Chest = Planks^-1, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 DarkOakPlanks, 4 = DarkOakLog, * EnderChest = EyeOfEnder, 2:2 | Obsidian, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 Furnace = Cobblestone, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 JunglePlanks, 4 = JungleLog, * OakPlanks, 4 = OakLog, * SprucePlanks, 4 = SpruceLog, * Stick, 4 = Planks^-1, 2:2, 2:3 Torch, 4 = Stick, 1:2 | Coal^-1, 1:1 TrappedChest = TripWireHook, 1:1 | Chest, 2:1 Workbench = Planks^-1, 1:1, 1:2, 2:1, 2:2 #******************************************************# # Blocks # Andesite, 2 = Diorite, * | Cobblestone, * BookShelf = Planks^-1, 1:1, 2:1, 3:1, 1:3, 2:3, 3:3 | Book, 1:2, 2:2, 3:2 BrickBlock = Brick, 1:1, 1:2, 2:1, 2:2 ChiseledQuartzBlock = QuartzSlab, 1:1, 1:2 ChiseledRedSandstone = RedSandstoneSlab, 1:1, 1:2 ChiseledStoneBrick = StoneBrickSlab, 1:1, 1:2 ClayBlock = Clay, 1:1, 1:2, 2:1, 2:2 CoalBlock = Coal, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 CoarsedDirt, 4 = Dirt, 1:1, 2:2 | Gravel, 1:2, 2:1 CoarsedDirt, 4 = Gravel, 1:1, 2:2 | Dirt, 1:2, 2:1 DarkPrismarine = PrismarineShard, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Inksac, 2:2 DiamondBlock = Diamond, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 Diorite, 2 = Cobblestone, * | NetherQuartz, * EmeraldBlock = Emerald, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 EndstoneBrick, 4 = Endstone, 1:1, 1:2, 2:1, 2:2 Glowstone = GlowstoneDust, 1:1, 1:2, 2:1, 2:2 GoldBlock = GoldIngot, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 Granite, 2 = Diorite, * | NetherQuartz, * HayBale = Wheat, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 IronBlock = IronIngot, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 JackOLantern = Pumpkin, 1:1 | Torch, 1:2 LapisBlock = LapisLazuli, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 Leather = RabbitHide, 1:1, 1:2, 2:1, 2:2 MossyCobblestone = Cobblestone, * | Vines, * MossyStoneBrick = Stonebrick, * | Vines, * NetherBrickBlock = NetherBrick, 1:1, 1:2, 2:1, 2:2 OrnamentSandstone = SandstoneSlab, 1:1, 1:2 PillarQuartzBlock, 2 = QuartzBlock, 1:1, 1:2 PolishedAndesite, 4 = Andesite, 1:1, 1:2, 2:1, 2:2 PolishedDiorite, 4 = Diorite, 1:1, 1:2, 2:1, 2:2 PolishedGranite, 4 = Granite, 1:1, 1:2, 2:1, 2:2 Prismarine = PrismarineShard, 1:1, 1:2, 2:1, 2:2 PrismarineBricks = PrismarineShard, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 PurpurBlock, 4 = PoppedChorusFruit, 1:1, 1:2, 2:1, 2:2 PurpurPillar, 1 = PurpurSlab, 1:1, 1:2 QuartzBlock = NetherQuartz, 1:1, 1:2, 2:1, 2:2 RedSandstone = RedSand, 1:1, 1:2, 2:1, 2:2 RedstoneBlock = RedstoneDust, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 Sandstone = Sand, 1:1, 1:2, 2:1, 2:2 SeaLantern = PrismarineShard, 1:1, 1:3, 3:1, 3:3 | PrismarineCrystals, 1:2, 2:1, 2:2, 2:3, 3:2 SlimeBlock = Slimeball, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 SmoothRedSandstone, 4 = RedSandstone, 1:1, 1:2, 2:1, 2:2 SmoothSandstone, 4 = Sandstone, 1:1, 1:2, 2:1, 2:2 SnowBlock = SnowBall, 1:1, 1:2, 2:1, 2:2 StoneBrick, 4 = Stone, 1:1, 1:2, 2:1, 2:2 TNT = Gunpowder, 1:1, 3:1, 2:2, 1:3, 3:3 | Sand, 2:1, 1:2, 3:2, 2:3 Wool = String, 1:1, 1:2, 2:1, 2:2 # Slabs: AcaciaWoodSlab, 6 = AcaciaPlanks, 1:1, 2:1, 3:1 BirchWoodSlab, 6 = BirchPlanks, 1:1, 2:1, 3:1 BrickSlab, 6 = BrickBlock, 1:1, 2:1, 3:1 CobblestoneSlab, 6 = Cobblestone, 1:1, 2:1, 3:1 DarkOakWoodSlab, 6 = DarkOakPlanks, 1:1, 2:1, 3:1 JungleWoodSlab, 6 = JunglePlanks, 1:1, 2:1, 3:1 NetherbrickSlab, 6 = NetherBrick, 1:1, 2:1, 3:1 OakWoodSlab, 6 = OakPlanks, 1:1, 2:1, 3:1 PurpurSlab, 6 = PurpurBlock, 1:1, 2:1, 3:1 Quartzslab, 6 = QuartzBlock, 1:1, 2:1, 3:1 RedSandstoneSlab, 6 = RedSandstone^-1, 1:1, 2:1, 3:1 SandstoneSlab, 6 = OrnamentSandstone, 1:1, 2:1, 3:1 SandstoneSlab, 6 = Sandstone, 1:1, 2:1, 3:1 SandstoneSlab, 6 = SmoothSandstone, 1:1, 2:1, 3:1 SnowLayer, 6 = SnowBlock, 1:1, 2:1, 3:1 SpruceWoodSlab, 6 = SprucePlanks, 1:1, 2:1, 3:1 StonebrickSlab, 6 = StoneBrick, 1:1, 2:1, 3:1 StoneSlab, 6 = Stone, 1:1, 2:1, 3:1 # Stairs: AcaciaWoodStairs, 4 = AcaciaPlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 AcaciaWoodStairs, 4 = AcaciaPlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 BirchWoodStairs, 4 = BirchPlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 BirchWoodStairs, 4 = BirchPlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 BrickStairs, 4 = BrickBlock, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 BrickStairs, 4 = BrickBlock, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 cobblestoneStairs, 4 = Cobblestone, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 cobblestoneStairs, 4 = Cobblestone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 DarkOakWoodStairs, 4 = DarkOakPlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 DarkOakWoodStairs, 4 = DarkOakPlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 JungleWoodStairs, 4 = JunglePlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 JungleWoodStairs, 4 = JunglePlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 NetherBrickStairs, 4 = NetherBrick, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 NetherBrickStairs, 4 = NetherBrick, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 PurpurStairs, 4 = PurpurBlock, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 PurpurStairs, 4 = PurpurBlock, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 QuartzStairs, 4 = QuartzBlock, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 QuartzStairs, 4 = QuartzBlock, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 RedSandstoneStairs, 4 = RedSandstone^-1, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 RedSandstoneStairs, 4 = RedSandstone^-1, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 SandstoneStairs, 4 = OrnamentSandstone, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 SandstoneStairs, 4 = OrnamentSandstone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 SandstoneStairs, 4 = Sandstone, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 SandstoneStairs, 4 = Sandstone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 SandstoneStairs, 4 = SmoothSandstone, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 SandstoneStairs, 4 = SmoothSandstone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 SpruceWoodStairs, 4 = SprucePlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 SpruceWoodStairs, 4 = SprucePlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 StoneBrickStairs, 4 = StoneBrick, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 StoneBrickStairs, 4 = StoneBrick, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 WoodStairs, 4 = OakPlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3 WoodStairs, 4 = OakPlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3 #******************************************************# # Tools # # Axes: DiamondAxe = Stick, 2:2, 2:3 | Diamond, 2:1, 1:1, 1:2 DiamondAxe = Stick, 2:2, 2:3 | Diamond, 2:1, 3:1, 3:2 GoldenAxe = Stick, 2:2, 2:3 | GoldIngot, 2:1, 1:1, 1:2 GoldenAxe = Stick, 2:2, 2:3 | GoldIngot, 2:1, 3:1, 3:2 IronAxe = Stick, 2:2, 2:3 | IronIngot, 2:1, 1:1, 1:2 IronAxe = Stick, 2:2, 2:3 | IronIngot, 2:1, 3:1, 3:2 StoneAxe = Stick, 2:2, 2:3 | Cobblestone, 2:1, 1:1, 1:2 StoneAxe = Stick, 2:2, 2:3 | Cobblestone, 2:1, 3:1, 3:2 WoodenAxe = Stick, 2:2, 2:3 | Planks^-1, 2:1, 1:1, 1:2 WoodenAxe = Stick, 2:2, 2:3 | Planks^-1, 2:1, 3:1, 3:2 # Pickaxes: DiamondPickaxe = Stick, 2:2, 2:3 | Diamond, 1:1, 2:1, 3:1 GoldenPickaxe = Stick, 2:2, 2:3 | GoldIngot, 1:1, 2:1, 3:1 IronPickaxe = Stick, 2:2, 2:3 | IronIngot, 1:1, 2:1, 3:1 StonePickaxe = Stick, 2:2, 2:3 | Cobblestone, 1:1, 2:1, 3:1 WoodenPickaxe = Stick, 2:2, 2:3 | Planks^-1, 1:1, 2:1, 3:1 # Shovels: DiamondShovel = Stick, 2:2, 2:3 | Diamond, 2:1 GoldenShovel = Stick, 2:2, 2:3 | GoldIngot, 2:1 IronShovel = Stick, 2:2, 2:3 | IronIngot, 2:1 StoneShovel = Stick, 2:2, 2:3 | Cobblestone, 2:1 WoodenShovel = Stick, 2:2, 2:3 | Planks^-1, 2:1 # Hoes: DiamondHoe = Stick, 2:2, 2:3 | Diamond, 2:1, *:1 GoldenHoe = Stick, 2:2, 2:3 | GoldIngot, 2:1, *:1 IronHoe = Stick, 2:2, 2:3 | IronIngot, 2:1, *:1 StoneHoe = Stick, 2:2, 2:3 | Cobblestone, 2:1, *:1 WoodenHoe = Stick, 2:2, 2:3 | Planks^-1, 2:1, *:1 Bucket = IronIngot, 1:1, 2:2, 3:1 Compass = IronIngot, 2:1, 1:2, 3:2, 2:3 | RedstoneDust, 2:2 EmptyMap = Paper, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Compass, 2:2 FireCharge, 3 = BlazePowder, * | Coal, * | Gunpowder, * FishingRod = Stick, 1:3, 2:2, 3:1 | String, 3:2, 3:3 FishingRod = Stick, 3:3, 2:2, 1:1 | String, 1:2, 1:3 Lead, 2 = String, 1:1, 1:2, 2:1, 3:3 | Slimeball, 2:2 Lighter = IronIngot, * | Flint, * Shears = IronIngot, 1:1, 2:2 Shears = IronIngot, 2:1, 1:2 Watch = GoldIngot, 2:1, 1:2, 3:2, 2:3 | RedstoneDust, 2:2 #******************************************************# # Weapons # Arrow, 4 = Flint, 1:1 | Stick, 1:2 | Feather, 1:3 Bow = Stick, 2:1, 1:2, 2:3 | String, 3:1, 3:2, 3:3 Bow = Stick, 2:1, 3:2, 2:3 | String, 1:1, 1:2, 1:3 DiamondSword = Stick, 2:3 | Diamond, 2:1, 2:2 GoldenSword = Stick, 2:3 | GoldIngot, 2:1, 2:2 IronSword = Stick, 2:3 | IronIngot, 2:1, 2:2 SpectralArrow, 2 = Arrow, 2:2 | GlowstoneDust, 1:2, 2:1, 2:3, 3:2 StoneSword = Stick, 2:3 | Cobblestone, 2:1, 2:2 WoodenSword = Stick, 2:3 | Planks^-1, 2:1, 2:2 #******************************************************# # Armor # # Helmets: ChainmailHelmet = Fire, 1:1, 2:1, 3:1, 1:2, 3:2 DiamondHelmet = Diamond, 1:1, 2:1, 3:1, 1:2, 3:2 GoldenHelmet = GoldIngot, 1:1, 2:1, 3:1, 1:2, 3:2 IronHelmet = IronIngot, 1:1, 2:1, 3:1, 1:2, 3:2 LeatherHelmet = Leather, 1:1, 2:1, 3:1, 1:2, 3:2 # Chestplates: ChainmailChestplate = Fire, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3 DiamondChestplate = Diamond, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3 GoldenChestplate = GoldIngot, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3 IronChestplate = IronIngot, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3 LeatherChestplate = Leather, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3 # Leggings: ChainmailLeggings = Fire, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3 DiamondLeggings = Diamond, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3 GoldenLeggings = GoldIngot, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3 IronLeggings = IronIngot, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3 LeatherPants = Leather, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3 # Boots: ChainmailBoots = Fire, 1:1, 3:1, 1:2, 3:2 DiamondBoots = Diamond, 1:1, 3:1, 1:2, 3:2 GoldenBoots = GoldIngot, 1:1, 3:1, 1:2, 3:2 IronBoots = IronIngot, 1:1, 3:1, 1:2, 3:2 LeatherBoots = Leather, 1:1, 3:1, 1:2, 3:2 # Shield: Shield = IronIngot, 2:1 | Planks^-1, 1:1, 3:1, 1:2, 2:2, 3:2, 2:3 #******************************************************# # Transportation # AcaciaBoat = AcaciaPlanks, 1:1, 3:1, 1:2, 2:2, 3:2 ActivatorRail, 6 = IronIngot, 1:1, 1:2, 1:3, 3:1, 3:2, 3:3 | Stick, 2:1, 2:3 | RedstoneTorchon, 2:2 BirchBoat = BirchPlanks, 1:1, 3:1, 1:2, 2:2, 3:2 CarrotOnAStick = FishingRod, 1:2 | Carrot, 2:3 DarkOakBoat = DarkOakPlanks, 1:1, 3:1, 1:2, 2:2, 3:2 DetectorRail, 6 = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | StonePlate, 2:2 | RedstoneDust, 2:3 hopperminecart = Minecart, * | Hopper, * JungleBoat = JunglePlanks, 1:1, 3:1, 1:2, 2:2, 3:2 Minecart = IronIngot, 1:1, 3:1, 1:2, 2:2, 3:2 OakBoat = OakPlanks, 1:1, 3:1, 1:2, 2:2, 3:2 PoweredMinecart = Minecart, * | Furnace, * PoweredRail, 6 = GoldIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | Stick, 2:2 | RedstoneDust, 2:3 Rails, 16 = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | Stick, 2:2 SpruceBoat = SprucePlanks, 1:1, 3:1, 1:2, 2:2, 3:2 StorageMinecart = Minecart, * | Chest, * TNTMinecart = Minecart, * | TNT, * #******************************************************# # Mechanisms # AcaciaDoor, 3 = AcaciaPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3 BirchDoor, 3 = BirchPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3 Comparator = RedstoneTorchOn, 2:1, 1:2, 3:2 | NetherQuartz, 2:2 | Stone, 1:3, 2:3, 3:3 DarkOakDoor, 3 = DarkOakPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3 DaylightSensor = Glass, 1:1, 2:1, 3:1 | NetherQuartz, 1:2, 2:2, 3:2 | WoodenSlab^-1, 1:3, 2:3, 3:3 Dispenser = Cobblestone, 1:1, 1:2, 1:3, 2:1, 3:1, 3:2, 3:3 | RedstoneDust, 2:3 | Bow, 2:2 Dropper = Cobblestone, 1:1, 2:1, 3:1, 1:2, 1:3, 3:2, 3:3 | Hopper, 2:2 | RedstoneDust, 2:3 heavyweightedpressureplate = IronIngot, 1:1, 2:1 Hopper = IronIngot, 1:1, 3:1, 1:2, 3:2, 2:3 | Chest, 2:2 IronDoor, 3 = IronIngot, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3 IronTrapDoor = IronIngot, 1:1, 1:2, 2:1, 2:2 Jukebox = Planks^-1, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Diamond, 2:2 JungleDoor, 3 = JunglePlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3 Lever = Cobblestone, 1:2 | Stick, 1:1 lightweightedpressureplate = GoldIngot, 1:1, 2:1 NoteBlock = Planks^-1, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedstoneDust, 2:2 Piston = Planks^-1, 1:1, 2:1, 3:1 | RedstoneDust, 2:3 | Cobblestone, 1:2, 3:2, 1:3, 3:3 | IronIngot, 2:2 RedstoneLamp = RedstoneDust, 2:1, 1:2, 3:2, 2:3 | Glowstone, 2:2 RedstoneTorchOn = Stick, 1:2 | RedstoneDust, 1:1 Repeater = Stone, 1:2, 2:2, 3:2 | RedstoneTorchOn, 1:1, 3:1 | RedstoneDust, 2:1 SpruceDoor, 3 = SprucePlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3 StickyPiston = Piston, * | SlimeBall, * StoneButton = Stone, 1:1 StonePlate = Stone, 1:1, 2:1 TrapDoor, 2 = Planks^-1, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2 TripwireHook, 2 = Planks^-1, 2:3 | stick, 2:2 | IronIngot, 2:1 WoodenButton = Planks^-1, 1:1 WoodenDoor, 3 = OakPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3 WoodPlate = Planks^-1, 1:1, 2:1 #******************************************************# # Food # Bowl, 4 = Planks^-1, 1:1, 2:2, 3:1 Bread = Wheat, 1:1, 2:1, 3:1 Cake = MilkBucket, 1:1, 2:1, 3:1 | Sugar, 1:2, 3:2 | Egg, 2:2 | Wheat, 1:3, 2:3, 3:3 Cookie, 8 = Wheat, *, * | CocoaBeans, * EnchantedGoldenApple = RedApple, 2:2 | GoldBlock, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 GoldenApple = RedApple, 2:2 | GoldIngot, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 MelonBlock = MelonSlice, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 MelonSeeds = MelonSlice, * MushroomStew = Bowl, * | BrownMushroom, * | RedMushroom, * BeetrootSoup = Bowl, 2:3 | Beetroot, 1:1, 2:1, 3:1, 1:2, 2:2, 2:3 PumpkinPie = Pumpkin, * | Sugar, * | egg, * PumpkinSeeds, 4 = Pumpkin, * RabbitStew = Cooked Rabbit, 2:1 | Carrot, 1:2 | BakedPotato, 2:2 | BrownMushroom, 3:2 | Bowl, 2:3 RabbitStew = Cooked Rabbit, 2:1 | Carrot, 1:2 | BakedPotato, 2:2 | RedMushroom, 3:2 | Bowl, 2:3 Sugar = Sugarcane, * Wheat, 9 = Haybale, * #******************************************************# # Miscellaneous # # Minerals: Clay, 4 = ClayBlock, * Coal, 9 = CoalBlock, * Diamond, 9 = DiamondBlock, * Emerald, 9 = EmeraldBlock, * GoldIngot, 9 = GoldBlock, * IronIngot, 9 = IronBlock, * LapisLazuli, 9 = LapisBlock, * RedstoneDust, 9 = RedstoneBlock, * SlimeBall, 9 = SlimeBlock, * AcaciaFence, 3 = AcaciaPlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2 AcaciaFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | AcaciaPlanks, 2:1, 2:2 Anvil = IronBlock, 1:1, 2:1, 3:1 | IronIngot, 2:2, 1:3, 2:3, 3:3 ArmorStand = Stick, 1:1, 1:3, 2:1, 2:2, 3:1, 3:3 | StoneSlab, 2:3 Beacon = Glass, 1:1, 1:2, 2:1, 3:1, 3:2 | Obsidian, 1:3, 2:3, 3:3 | NetherStar, 2:2 Bed = Planks^-1, 1:2, 2:2, 3:2 | Wool^-1, 1:1, 2:1, 3:1 BirchFence, 3 = BirchPlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2 BirchFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | BirchPlanks, 2:1, 2:2 Bookandquill = Book, * | feather, * | inksac, * Book = Paper, *, *, * | leather, * Cobblestonewall, 6 = cobblestone, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 DarkOakFence, 3 = DarkOakPlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2 DarkOakFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | DarkOakPlanks, 2:1, 2:2 EyeOfEnder = EnderPearl, * | BlazePowder, * Fence, 3 = OakPlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2 FenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | OakPlanks, 2:1, 2:2 FlowerPot = Brick, 1:2, 2:3, 3:2 GlassPane, 16 = Glass, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2 GoldIngot = GoldNugget, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3 IronBars, 16 = IronIngot, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2 ItemFrame = Stick, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Leather, 2:2 JungleFence, 3 = JunglePlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2 JungleFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | JunglePlanks, 2:1, 2:2 Ladder, 3 = Stick, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 3:3 mossycobblestonewall, 6 = mossycobblestone, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 NetherBrickFence, 6 = NetherBrick, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2 Painting = Stick, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Wool^-1, 2:2 Paper, 3 = Sugarcane, 1:1, 2:1, 3:1 Sign, 3 = Planks^-1, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2 | Stick, 2:3 SpruceFence, 3 = SprucePlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2 SpruceFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | SprucePlanks, 2:1, 2:2 # These are just the basic ones, you can add various shapes and stuff to each of them # ToDo: Add the various shapes (saved in NBT-Tags, not in meta) # Banners: BlackBanner = Stick, 2:3 | BlackWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 BlueBanner = Stick, 2:3 | BlueWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 BrownBanner = Stick, 2:3 | BrownWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 CyanBanner = Stick, 2:3 | CyanWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 GrayBanner = Stick, 2:3 | GrayWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 GreenBanner = Stick, 2:3 | GreenWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 LightBlueBanner = Stick, 2:3 | LightBlueWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 LightGrayBanner = Stick, 2:3 | LightGrayWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 LimeBanner = Stick, 2:3 | LimeWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 MagentaBanner = Stick, 2:3 | MagentaWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 OrangeBanner = Stick, 2:3 | OrangeWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 PinkBanner = Stick, 2:3 | PinkWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 PurpleBanner = Stick, 2:3 | PurpleWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 RedBanner = Stick, 2:3 | RedWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 WhiteBanner = Stick, 2:3 | WhiteWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 YellowBanner = Stick, 2:3 | YellowWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2 #******************************************************# # Dyes # RedDye, 1 = Beetroot, * RedDye, 2 = Rose, * WhiteDye, 3 = Bone, * YellowDye, 2 = Dandelion, * # Color mixing, duals: CyanDye, 2 = GreenDye, * | BlueDye, * GrayDye, 2 = BlackDye, * | WhiteDye, * LimeDye, 2 = GreenDye, * | WhiteDye, * LtBlueDye, 2 = BlueDye, * | WhiteDye, * LtGrayDye, 2 = GrayDye, * | WhiteDye, * MagentaDye, 2 = PurpleDye, * | PinkDye, * OrangeDye, 2 = YellowDye, * | RedDye, * PinkDye, 2 = RedDye, * | WhiteDye, * PurpleDye, 2 = RedDye, * | BlueDye, * # triplets: LtGrayDye, 3 = BlackDye, * | WhiteDye, *, * MagentaDye, 3 = BlueDye, * | PinkDye, * | RedDye, * # quads: MagentaDye, 4 = BlueDye, * | WhiteDye, * | RedDye, *, * #******************************************************# # Colored wool: # BlackWool = WhiteWool, * | BlackDye, * BlueWool = WhiteWool, * | BlueDye, * BrownWool = WhiteWool, * | BrownDye, * CyanWool = WhiteWool, * | CyanDye, * GrayWool = WhiteWool, * | GrayDye, * GreenWool = WhiteWool, * | GreenDye, * LightBlueWool = WhiteWool, * | LightBlueDye, * LightGrayWool = WhiteWool, * | LightGrayDye, * LimeWool = WhiteWool, * | LimeDye, * MagentaWool = WhiteWool, * | MagentaDye, * OrangeWool = WhiteWool, * | OrangeDye, * PinkWool = WhiteWool, * | PinkDye, * PurpleWool = WhiteWool, * | PurpleDye, * RedWool = WhiteWool, * | RedDye, * WhiteWool = Wool^-1, * | BoneMeal, * YellowWool = WhiteWool, * | YellowDye, * BlackCarpet, 3 = BlackWool, 1:1, 2:1 BlueCarpet, 3 = BlueWool, 1:1, 2:1 BrownCarpet, 3 = BrownWool, 1:1, 2:1 CyanCarpet, 3 = CyanWool, 1:1, 2:1 GrayCarpet, 3 = GrayWool, 1:1, 2:1 GreenCarpet, 3 = GreenWool, 1:1, 2:1 LightBlueCarpet, 3 = LightBlueWool, 1:1, 2:1 LightGrayCarpet, 3 = LightGrayWool, 1:1, 2:1 LimeCarpet, 3 = LimeWool, 1:1, 2:1 MagentaCarpet, 3 = MagentaWool, 1:1, 2:1 OrangeCarpet, 3 = OrangeWool, 1:1, 2:1 PinkCarpet, 3 = PinkWool, 1:1, 2:1 PurpleCarpet, 3 = PurpleWool, 1:1, 2:1 RedCarpet, 3 = RedWool, 1:1, 2:1 WhiteCarpet, 3 = WhiteWool, 1:1, 2:1 YellowCarpet, 3 = YellowWool, 1:1, 2:1 #******************************************************# # Stained Glass: # BlackStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BlackDye, 2:2 BlueStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BlueDye, 2:2 BrownStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BrownDye, 2:2 CyanStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | CyanDye, 2:2 GrayStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | GrayDye, 2:2 GreenStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | GreenDye, 2:2 LightBlueStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LightBlueDye, 2:2 LightGrayStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LightGrayDye, 2:2 LimeStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LimeDye, 2:2 MagentaStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | MagentaDye, 2:2 OrangeStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | OrangeDye, 2:2 PinkStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | PinkDye, 2:2 RedStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedDye, 2:2 VioletStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | VioletDye, 2:2 WhiteStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BoneMeal, 2:2 YellowStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | YellowDye, 2:2 #******************************************************# # Stained Glass Pane: # BlackStainedGlassPane , 16 = BlackStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 BlueStainedGlassPane, 16 = BlueStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 BrownStainedGlassPane, 16 = BrownStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 CyanStainedGlassPane, 16 = CyanStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 GrayStainedGlassPane, 16 = GrayStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 GreenStainedGlassPane, 16 = GreenStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 LightBlueStainedGlassPane, 16 = LightBlueStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 LightGrayStainedGlassPane, 16 = LightGrayStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 LimeStainedGlassPane, 16 = LimeStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 MagentaStainedGlassPane, 16 = MagentaStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 OrangeStainedGlassPane, 16 = OrangeStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 PinkStainedGlassPane, 16 = PinkStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 RedStainedGlassPane, 16 = RedStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 VioletStainedGlassPane, 16 = VioletStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 WhiteStainedGlassPane, 16 = WhiteStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 YellowStainedGlassPane, 16 = YellowStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3 #******************************************************# # Stained Clay: # BlackStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BlackDye, 2:2 BlueStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BlueDye, 2:2 BrownStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BrownDye, 2:2 CyanStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | CyanDye, 2:2 GrayStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | GrayDye, 2:2 GreenStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | GreenDye, 2:2 LightBlueStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LightBlueDye, 2:2 LightGrayStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LightGrayDye, 2:2 LimeStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LimeDye, 2:2 MagentaStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | MagentaDye, 2:2 OrangeStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | OrangeDye, 2:2 PinkStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | PinkDye, 2:2 RedStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedDye, 2:2 VioletStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | VioletDye, 2:2 WhiteStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BoneMeal, 2:2 YellowStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | YellowDye, 2:2 #******************************************************# # Enchantment & Brewing # BlazePowder, 2 = BlazeRod, * BrewingStand = Cobblestone, 1:2, 2:2, 3:2 | BlazeRod, 2:1 Cauldron = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 2:3, 3:3 EnchantmentTable = Obsidian, 1:3, 2:3, 3:3, 2:2 | Diamond, 1:2, 3:2 | Book, 2:1 FermentedSpiderEye = SpiderEye, * | Sugar, * | BrownMushroom, * GlassBottle, 3 = Glass, 1:1, 2:2, 3:1 GlisteringMelon = MelonSlice, 2:2 | GoldNugget, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 GoldenCarrot = Carrot, 2:2 | GoldNugget, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 GoldNugget, 9 = GoldIngot, * MagmaCream = SlimeBall, * | BlazePowder, * #******************************************************# # Dyed Armor # Do not modify LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherPants = LeatherPants^-1, * | Dye^-1, * LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherBoots = LeatherBoots^-1, * | Dye^-1, * LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * #******************************************************# # Fireworks & Co. # (Best not to add non-vanilla items to this as it will cause internal firework data handling code to log warnings) # Ballistic firework rockets - plain and with firework star, all with 1 - 3 gunpowder FireworkRocket = FireworkStar, * | Paper, * | Gunpowder, * FireworkRocket = FireworkStar, * | Paper, * | Gunpowder, * | Gunpowder, * FireworkRocket = FireworkStar, * | Paper, * | Gunpowder, * | Gunpowder, * | Gunpowder, * FireworkRocket = Paper, * | Gunpowder, * FireworkRocket = Paper, * | Gunpowder, * | Gunpowder, * FireworkRocket = Paper, * | Gunpowder, * | Gunpowder, * | Gunpowder, * # Radioactive firework stars # Plain powder and dye FireworkStar = Gunpowder, * | Dye ^-1, * # Powder and effect, with effect combining FireworkStar = Gunpowder, * | Dye ^-1, * | Diamond, * FireworkStar = Gunpowder, * | Dye ^-1, * | Glowdust, * FireworkStar = Gunpowder, * | Dye ^-1, * | Glowdust, * | Diamond, * # Powder and shape (no shape combining possible) FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, * FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, * FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, * FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, * # Power and shape (no shape combining possible), combined with effect FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, * | Diamond, * FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, * | Glowdust, * FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, * | Diamond, * FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, * | Glowdust, * FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, * | Diamond, * FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, * | Glowdust, * FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, * | Diamond, * FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, * | Glowdust, * # Power and shape (no shape combining possible), combined with effect (with effect combining) FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, * | Glowdust, * | Diamond, * FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, * | Glowdust, * | Diamond, * FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, * | Glowdust, * | Diamond, * FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, * | Glowdust, * | Diamond, * # Star fade colour-change FireworkStar = FireworkStar, * | Dye ^-1, * FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, *