#pragma once #include "ItemHandler.h" class cItemTripwireHookHandler final : public cItemHandler { using Super = cItemHandler; public: using Super::Super; private: static NIBBLETYPE BlockFaceToMetaData(eBlockFace a_BlockFace) { switch (a_BlockFace) { case BLOCK_FACE_XM: return 0x1; case BLOCK_FACE_XP: return 0x3; case BLOCK_FACE_ZM: return 0x2; case BLOCK_FACE_ZP: return 0x0; default: UNREACHABLE("Unsupported block face"); } } virtual bool CommitPlacement(cPlayer & a_Player, const cItem & a_HeldItem, const Vector3i a_PlacePosition, const eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPosition) const override { if ((a_ClickedBlockFace == BLOCK_FACE_YP) || (a_ClickedBlockFace == BLOCK_FACE_YM)) { return false; } return a_Player.PlaceBlock(a_PlacePosition, E_BLOCK_TRIPWIRE_HOOK, BlockFaceToMetaData(a_ClickedBlockFace)); } };