#pragma once #include "ItemFood.h" class cItemRawFishHandler final: public cItemFoodHandler { using Super = cItemFoodHandler; public: constexpr cItemRawFishHandler(int a_ItemType): Super(a_ItemType, FoodInfo(0, 0)) { } virtual FoodInfo GetFoodInfo(const cItem * a_Item) const override { static const FoodInfo RawFishInfos[] = { FoodInfo(2, 0.4), // Raw fish FoodInfo(2, 0.2), // Raw salmon FoodInfo(1, 0.2), // Clownfish FoodInfo(1, 0.2), // Pufferfish }; if (a_Item->m_ItemDamage >= static_cast(ARRAYCOUNT(RawFishInfos))) { LOGWARNING("Unknown raw fish type '%d'", a_Item->m_ItemDamage); return FoodInfo(0, 0); } return RawFishInfos[a_Item->m_ItemDamage]; } virtual bool EatItem(cPlayer * a_Player, cItem * a_Item) const override { if (!Super::EatItem(a_Player, a_Item)) { return false; } if (a_Item->m_ItemDamage == E_META_RAW_FISH_PUFFERFISH) { a_Player->AddEntityEffect(cEntityEffect::effHunger, 20 * 15, 2); a_Player->AddEntityEffect(cEntityEffect::effNausea, 20 * 15, 1); a_Player->AddEntityEffect(cEntityEffect::effPoison, 20 * 60, 3); } return true; } };