#pragma once #include "ItemFood.h" class cItemSpiderEyeHandler: public cItemFoodHandler { using Super = cItemFoodHandler; public: cItemSpiderEyeHandler(): Super(E_ITEM_SPIDER_EYE, FoodInfo(2, 3.2)) { } virtual bool EatItem(cPlayer * a_Player, cItem * a_Item) override { if (!Super::EatItem(a_Player, a_Item)) { return false; } a_Player->AddEntityEffect(cEntityEffect::effPoison, 100, 0); return true; } };