#pragma once #include "../Entities/EntityEffect.h" class cItemPotionHandler: public cItemHandler { using Super = cItemHandler; public: cItemPotionHandler(): Super(E_ITEM_POTION) { } // cItemHandler overrides: virtual bool IsDrinkable(short a_ItemDamage) override { // Drinkable potion if 13th lowest bit is set // Ref.: https://minecraft.gamepedia.com/Potions#Data_value_table return cEntityEffect::IsPotionDrinkable(a_ItemDamage); } virtual bool OnItemUse( cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_HeldItem, const Vector3i a_ClickedBlockPos, eBlockFace a_ClickedBlockFace ) override { short PotionDamage = a_HeldItem.m_ItemDamage; // Do not throw non-splash potions: if (cEntityEffect::IsPotionDrinkable(PotionDamage)) { return false; } Vector3d Pos = a_Player->GetThrowStartPos(); Vector3d Speed = a_Player->GetLookVector() * 14; // Play sound a_World->BroadcastSoundEffect("entity.arrow.shoot", a_Player->GetPosition() - Vector3d(0, a_Player->GetHeight(), 0), 0.5f, 0.4f / GetRandomProvider().RandReal(0.8f, 1.2f)); if (a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, cProjectileEntity::pkSplashPotion, a_Player, &a_Player->GetEquippedItem(), &Speed) == cEntity::INVALID_ID) { return false; } if (!a_Player->IsGameModeCreative()) { a_Player->GetInventory().RemoveOneEquippedItem(); } return true; } virtual bool EatItem(cPlayer * a_Player, cItem * a_Item) override { short PotionDamage = a_Item->m_ItemDamage; // Do not drink undrinkable potions: if (!cEntityEffect::IsPotionDrinkable(a_Item->m_ItemDamage)) { return false; } a_Player->AddEntityEffect( cEntityEffect::GetPotionEffectType(PotionDamage), cEntityEffect::GetPotionEffectDuration(PotionDamage), cEntityEffect::GetPotionEffectIntensity(PotionDamage) ); if (!a_Player->IsGameModeCreative()) { a_Player->ReplaceOneEquippedItemTossRest(cItem(E_ITEM_GLASS_BOTTLE)); } return true; } };