#pragma once #include "BlockEntity.h" #include "../BlockEntities/MobHeadEntity.h" class cBlockMobHeadHandler : public cBlockEntityHandler { using Super = cBlockEntityHandler; public: cBlockMobHeadHandler(BLOCKTYPE a_BlockType): Super(a_BlockType) { } virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override { if ((a_BlockEntity == nullptr) || (a_BlockEntity->GetBlockType() != E_BLOCK_HEAD)) { return {}; } auto mobHeadEntity = static_cast(a_BlockEntity); return cItem(E_ITEM_HEAD, 1, static_cast(mobHeadEntity->GetType())); } virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override { UNUSED(a_Meta); return 0; } } ;