// BlockCobWeb.h // Declares the cBlockCobWebHandler object representing the BlockHandler for cobwebs #pragma once class cBlockCobWebHandler : public cBlockHandler { public: cBlockCobWebHandler(BLOCKTYPE a_BlockType) : cBlockHandler(a_BlockType) { } virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override { // Silk touch gives cobweb, anything else gives just string: if (ToolHasSilkTouch(a_Tool)) { return cItem(m_BlockType, 1, 0); } else { return cItem(E_ITEM_STRING, 1, 0); } } virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override { UNUSED(a_Meta); return 3; } } ;