#pragma once #include "BlockEntity.h" enum ENUM_NOTE_INSTRUMENTS { E_INST_HARP_PIANO = 0, E_INST_DOUBLE_BASS = 1, E_INST_SNARE_DRUM = 2, E_INST_CLICKS = 3, E_INST_BASS_DRUM = 4, E_INST_FLUTE = 5, E_INST_BELL = 6, E_INST_GUITAR = 7, E_INST_CHIME = 8, E_INST_XYLOPHONE = 9 }; // tolua_begin class cNoteEntity : public cBlockEntity { // tolua_end using Super = cBlockEntity; public: // tolua_export BLOCKENTITY_PROTODEF(cNoteEntity) /** Creates a new note entity. a_World may be nullptr */ cNoteEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World); virtual ~cNoteEntity() override {} // tolua_begin char GetPitch(void); void SetPitch(char a_Pitch); void IncrementPitch(void); void MakeSound(void); // tolua_end // cBlockEntity overrides: virtual void CopyFrom(const cBlockEntity & a_Src) override; virtual bool UsedBy(cPlayer * a_Player) override; virtual void SendTo(cClientHandle &) override {} private: char m_Pitch; } ; // tolua_export