#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Mooshroom.h" // TODO: Milk Cow cMooshroom::cMooshroom(void) : super("Mooshroom", mtMooshroom, "mob.cow.hurt", "mob.cow.hurt", 0.9, 1.3) { } void cMooshroom::GetDrops(cItems & a_Drops, cEntity * a_Killer) { AddRandomDropItem(a_Drops, 0, 2, E_ITEM_LEATHER); AddRandomDropItem(a_Drops, 1, 3, IsOnFire() ? E_ITEM_STEAK : E_ITEM_RAW_BEEF); }