// StatisticsSerializer.h // Declares the cStatSerializer class that is used for saving stats into JSON #pragma once struct StatisticsManager; namespace Json { class Value; } namespace StatisticsSerializer { /* Try to load the player statistics. */ void Load(StatisticsManager & Manager, const std::string & WorldPath, std::string && FileName); /* Try to save the player statistics. */ void Save(const StatisticsManager & Manager, const std::string & WorldPath, std::string && FileName); }