// StatisticsSerializer.cpp #include "Globals.h" #include "StatisticsManager.h" #include "StatisticsSerializer.h" #include "NamespaceSerializer.h" #include namespace StatisticsSerializer { static auto MakeStatisticsDirectory(const std::string & WorldPath, std::string && FileName) { // Even though stats are shared between worlds, they are (usually) saved // inside the folder of the default world. // Path to the world's statistics folder. const auto Path = WorldPath + cFile::GetPathSeparator() + "stats"; // Ensure that the directory exists. cFile::CreateFolder(Path); return Path + cFile::GetPathSeparator() + std::move(FileName) + ".json"; } static void SaveStatToJSON(const StatisticsManager & Manager, Json::Value & a_Out) { if (Manager.Custom.empty()) { // Avoid saving "custom": null to disk: return; } auto & Custom = a_Out["custom"]; for (const auto & [Statistic, Value] : Manager.Custom) { Custom[NamespaceSerializer::From(Statistic).data()] = Value; } } static void LoadLegacyFromJSON(StatisticsManager & Manager, const Json::Value & In) { // Upgrade mapping from pre-1.13 names. TODO: remove on 2020-09-18 static const std::unordered_map LegacyMapping { { "achievement.openInventory", CustomStatistic::AchOpenInventory }, { "achievement.mineWood", CustomStatistic::AchMineWood }, { "achievement.buildWorkBench", CustomStatistic::AchBuildWorkBench }, { "achievement.buildPickaxe", CustomStatistic::AchBuildPickaxe }, { "achievement.buildFurnace", CustomStatistic::AchBuildFurnace }, { "achievement.acquireIron", CustomStatistic::AchAcquireIron }, { "achievement.buildHoe", CustomStatistic::AchBuildHoe }, { "achievement.makeBread", CustomStatistic::AchMakeBread }, { "achievement.bakeCake", CustomStatistic::AchBakeCake }, { "achievement.buildBetterPickaxe", CustomStatistic::AchBuildBetterPickaxe }, { "achievement.cookFish", CustomStatistic::AchCookFish }, { "achievement.onARail", CustomStatistic::AchOnARail }, { "achievement.buildSword", CustomStatistic::AchBuildSword }, { "achievement.killEnemy", CustomStatistic::AchKillEnemy }, { "achievement.killCow", CustomStatistic::AchKillCow }, { "achievement.flyPig", CustomStatistic::AchFlyPig }, { "achievement.snipeSkeleton", CustomStatistic::AchSnipeSkeleton }, { "achievement.diamonds", CustomStatistic::AchDiamonds }, { "achievement.portal", CustomStatistic::AchPortal }, { "achievement.ghast", CustomStatistic::AchGhast }, { "achievement.blazeRod", CustomStatistic::AchBlazeRod }, { "achievement.potion", CustomStatistic::AchPotion }, { "achievement.theEnd", CustomStatistic::AchTheEnd }, { "achievement.theEnd2", CustomStatistic::AchTheEnd2 }, { "achievement.enchantments", CustomStatistic::AchEnchantments }, { "achievement.overkill", CustomStatistic::AchOverkill }, { "achievement.bookcase", CustomStatistic::AchBookcase }, { "achievement.exploreAllBiomes", CustomStatistic::AchExploreAllBiomes }, { "achievement.spawnWither", CustomStatistic::AchSpawnWither }, { "achievement.killWither", CustomStatistic::AchKillWither }, { "achievement.fullBeacon", CustomStatistic::AchFullBeacon }, { "achievement.breedCow", CustomStatistic::AchBreedCow }, { "achievement.diamondsToYou", CustomStatistic::AchDiamondsToYou }, { "stat.animalsBred", CustomStatistic::AnimalsBred }, { "stat.boatOneCm", CustomStatistic::BoatOneCm }, { "stat.climbOneCm", CustomStatistic::ClimbOneCm }, { "stat.crouchOneCm", CustomStatistic::CrouchOneCm }, { "stat.damageDealt", CustomStatistic::DamageDealt }, { "stat.damageTaken", CustomStatistic::DamageTaken }, { "stat.deaths", CustomStatistic::Deaths }, { "stat.drop", CustomStatistic::Drop }, { "stat.fallOneCm", CustomStatistic::FallOneCm }, { "stat.fishCaught", CustomStatistic::FishCaught }, { "stat.flyOneCm", CustomStatistic::FlyOneCm }, { "stat.horseOneCm", CustomStatistic::HorseOneCm }, { "stat.jump", CustomStatistic::Jump }, { "stat.leaveGame", CustomStatistic::LeaveGame }, { "stat.minecartOneCm", CustomStatistic::MinecartOneCm }, { "stat.mobKills", CustomStatistic::MobKills }, { "stat.pigOneCm", CustomStatistic::PigOneCm }, { "stat.playerKills", CustomStatistic::PlayerKills }, { "stat.playOneMinute", CustomStatistic::PlayOneMinute }, { "stat.sprintOneCm", CustomStatistic::SprintOneCm }, { "stat.swimOneCm", CustomStatistic::SwimOneCm }, { "stat.talkedToVillager", CustomStatistic::TalkedToVillager }, { "stat.timeSinceDeath", CustomStatistic::TimeSinceDeath }, { "stat.tradedWithVillager", CustomStatistic::TradedWithVillager }, { "stat.walkOneCm", CustomStatistic::WalkOneCm }, { "stat.diveOneCm", CustomStatistic::WalkUnderWaterOneCm }, { "stat.armorCleaned", CustomStatistic::CleanArmor }, { "stat.bannerCleaned", CustomStatistic::CleanBanner }, { "stat.cakeSlicesEaten", CustomStatistic::EatCakeSlice }, { "stat.itemEnchanted", CustomStatistic::EnchantItem }, { "stat.cauldronFilled", CustomStatistic::FillCauldron }, { "stat.dispenserInspected", CustomStatistic::InspectDispenser }, { "stat.dropperInspected", CustomStatistic::InspectDropper }, { "stat.hopperInspected", CustomStatistic::InspectHopper }, { "stat.beaconInteraction", CustomStatistic::InteractWithBeacon }, { "stat.brewingstandInteraction", CustomStatistic::InteractWithBrewingstand }, { "stat.craftingTableInteraction", CustomStatistic::InteractWithCraftingTable }, { "stat.furnaceInteraction", CustomStatistic::InteractWithFurnace }, { "stat.chestOpened", CustomStatistic::OpenChest }, { "stat.enderchestOpened", CustomStatistic::OpenEnderchest }, { "stat.noteblockPlayed", CustomStatistic::PlayNoteblock }, { "stat.recordPlayed", CustomStatistic::PlayRecord }, { "stat.flowerPotted", CustomStatistic::PotFlower }, { "stat.trappedChestTriggered", CustomStatistic::TriggerTrappedChest }, { "stat.noteblockTuned", CustomStatistic::TuneNoteblock }, { "stat.cauldronUsed", CustomStatistic::UseCauldron }, { "stat.aviateOneCm", CustomStatistic::AviateOneCm }, { "stat.sleepInBed", CustomStatistic::SleepInBed }, { "stat.sneakTime", CustomStatistic::SneakTime } }; for (auto Entry = In.begin(); Entry != In.end(); ++Entry) { const auto & Key = Entry.key().asString(); const auto FindResult = LegacyMapping.find(Key); if ((FindResult != LegacyMapping.end()) && Entry->isInt()) { Manager.Custom[FindResult->second] = Entry->asUInt(); } } } static void LoadCustomStatFromJSON(StatisticsManager & Manager, const Json::Value & a_In) { for (auto it = a_In.begin(); it != a_In.end(); ++it) { const auto & Key = it.key().asString(); const auto StatInfo = NamespaceSerializer::SplitNamespacedID(Key); if (StatInfo.first == NamespaceSerializer::Namespace::Unknown) { // Ignore non-Vanilla, non-Cuberite namespaces for now: continue; } const auto & StatName = StatInfo.second; try { Manager.Custom[NamespaceSerializer::ToCustomStatistic(StatName)] = it->asUInt(); } catch (const std::out_of_range &) { FLOGWARNING("Invalid statistic type \"{}\"", StatName); } catch (const Json::LogicError &) { FLOGWARNING("Invalid statistic value for type \"{}\"", StatName); } } } void Load(StatisticsManager & Manager, const std::string & WorldPath, std::string && FileName) { Json::Value Root; InputFileStream(MakeStatisticsDirectory(WorldPath, std::move(FileName))) >> Root; LoadLegacyFromJSON(Manager, Root); LoadCustomStatFromJSON(Manager, Root["stats"]["custom"]); } void Save(const StatisticsManager & Manager, const std::string & WorldPath, std::string && FileName) { Json::Value Root; SaveStatToJSON(Manager, Root["stats"]); Root["DataVersion"] = NamespaceSerializer::DataVersion(); OutputFileStream(MakeStatisticsDirectory(WorldPath, std::move(FileName))) << Root; } }