target_sources( ${CMAKE_PROJECT_NAME} PRIVATE EnchantmentSerializer.cpp FastNBT.cpp FireworksSerializer.cpp MapSerializer.cpp NamespaceSerializer.cpp NBTChunkSerializer.cpp SchematicFileSerializer.cpp ScoreboardSerializer.cpp StatisticsSerializer.cpp WSSAnvil.cpp WorldStorage.cpp EnchantmentSerializer.h FastNBT.h FireworksSerializer.h MapSerializer.h NamespaceSerializer.h NBTChunkSerializer.h SchematicFileSerializer.h ScoreboardSerializer.h StatisticsSerializer.h WSSAnvil.h WorldStorage.h )