function HandleTimeCommand( Split, Player ) if( #Split ~= 2 ) then Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night]" ) return true; end local Server = cRoot:Get():GetServer() if( string.upper( Split[2] ) == "DAY") then Player:GetWorld():SetTimeOfDay( 0 ) Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Day.") elseif( string.upper( Split[2] ) == "NIGHT") then Player:GetWorld():SetTimeOfDay( 12000 + 1000 ) Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Night.") else Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night]" ) end return true end