#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Magmacube.h" cMagmaCube::cMagmaCube(int a_Size) : super("MagmaCube", mtMagmaCube, "mob.MagmaCube.big", "mob.MagmaCube.big", 0.6 * a_Size, 0.6 * a_Size), m_Size(a_Size) { } void cMagmaCube::GetDrops(cItems & a_Drops, cEntity * a_Killer) { AddRandomDropItem(a_Drops, 0, 1, E_ITEM_MAGMA_CREAM); }