#pragma once #include "Mixins.h" class cBlockBrewingStandHandler final : public cBlockEntityHandler { using Super = cBlockEntityHandler; public: using Super::Super; private: virtual cItems ConvertToPickups(const NIBBLETYPE a_BlockMeta, const cItem * const a_Tool) const override { return cItem(E_ITEM_BREWING_STAND); // We have to drop the item form of a brewing stand } virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override { UNUSED(a_Meta); return 6; } } ;