#pragma once class cRedstoneLampHandler : public cRedstoneHandler { public: inline static bool IsOn(BLOCKTYPE a_BlockType) { return (a_BlockType == E_BLOCK_REDSTONE_LAMP_ON); } virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override { return 0; } virtual unsigned char GetPowerLevel(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override { return 0; } virtual cVector3iArray Update(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override { // LOGD("Evaluating lamp (%i %i %i)", a_Position.x, a_Position.y, a_Position.z); if (a_PoweringData.PowerLevel > 0) { if (!IsOn(a_BlockType)) { a_World.SetBlock(a_Position.x, a_Position.y, a_Position.z, E_BLOCK_REDSTONE_LAMP_ON, 0); } } else { if (IsOn(a_BlockType)) { a_World.SetBlock(a_Position.x, a_Position.y, a_Position.z, E_BLOCK_REDSTONE_LAMP_OFF, 0); } } return {}; } virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override { UNUSED(a_World); UNUSED(a_Meta); UNUSED(a_BlockType); return GetAdjustedRelatives(a_Position, GetRelativeAdjacents()); } };