#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Enderman.h" cEnderman::cEnderman(void) : // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here super("Enderman", 58, "mob.endermen.hit", "mob.endermen.death", 0.5, 2.5) { } void cEnderman::GetDrops(cItems & a_Drops, cEntity * a_Killer) { AddRandomDropItem(a_Drops, 0, 1, E_ITEM_ENDER_PEARL); }