#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #define LUA_USE_POSIX #include "Plugin_NewLua.h" #include "MCLogger.h" extern "C" { #include "lualib.h" } #include "tolua++.h" #include "Bindings.h" #include "ManualBindings.h" #ifdef _WIN32 // #include "wdirent.h" #else #include #endif extern bool report_errors(lua_State* lua, int status); cPlugin_NewLua::cPlugin_NewLua( const AString & a_PluginDirectory ) : m_LuaState( 0 ) , cWebPlugin() , cPlugin( a_PluginDirectory ) { } cPlugin_NewLua::~cPlugin_NewLua() { cCSLock Lock(m_CriticalSection); if( m_LuaState ) { lua_close( m_LuaState ); m_LuaState = 0; } } bool cPlugin_NewLua::Initialize() { cCSLock Lock(m_CriticalSection); if( !m_LuaState ) { m_LuaState = lua_open(); luaL_openlibs( m_LuaState ); tolua_AllToLua_open(m_LuaState); ManualBindings::Bind( m_LuaState ); } std::string PluginPath = FILE_IO_PREFIX + GetLocalDirectory() + "/"; // Load all files for this plugin, and execute them AStringList Files = GetDirectoryContents(PluginPath.c_str()); for (AStringList::const_iterator itr = Files.begin(); itr != Files.end(); ++itr) { if (itr->rfind(".lua") == AString::npos) { continue; } AString Path = PluginPath + *itr; int s = luaL_loadfile(m_LuaState, Path.c_str() ); if( report_errors( m_LuaState, s ) ) { LOGERROR("Can't load plugin %s because of an error in file %s", GetLocalDirectory().c_str(), Path.c_str() ); lua_close( m_LuaState ); m_LuaState = 0; return false; } s = lua_pcall(m_LuaState, 0, LUA_MULTRET, 0); if( report_errors( m_LuaState, s ) ) { LOGERROR("Error in plugin %s in file %s", GetLocalDirectory().c_str(), Path.c_str() ); lua_close( m_LuaState ); m_LuaState = 0; return false; } } // for itr - Files[] // Call intialize function if (!PushFunction("Initialize")) { lua_close( m_LuaState ); m_LuaState = 0; return false; } tolua_pushusertype(m_LuaState, this, "cPlugin_NewLua"); if (!CallFunction(1, 1, "Initialize")) { lua_close( m_LuaState ); m_LuaState = 0; return false; } if( !lua_isboolean( m_LuaState, -1 ) ) { LOGWARN("Error in plugin %s Initialize() must return a boolean value!", GetLocalDirectory().c_str() ); lua_close( m_LuaState ); m_LuaState = 0; return false; } bool bSuccess = (tolua_toboolean(m_LuaState, -1, 0) > 0); return bSuccess; } void cPlugin_NewLua::OnDisable() { cCSLock Lock(m_CriticalSection); if (!PushFunction("OnDisable", false)) // false = don't log error if not found { return; } CallFunction(0, 0, "OnDisable"); } void cPlugin_NewLua::Tick(float a_Dt) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_TICK); if (!PushFunction(FnName)) { return; } tolua_pushnumber( m_LuaState, a_Dt ); CallFunction(1, 0, FnName); } bool cPlugin_NewLua::OnBlockToPickups(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_BLOCK_TO_PICKUPS); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, a_World, "cWorld"); tolua_pushusertype(m_LuaState, a_Digger, "cEntity"); tolua_pushnumber (m_LuaState, a_BlockX); tolua_pushnumber (m_LuaState, a_BlockY); tolua_pushnumber (m_LuaState, a_BlockZ); tolua_pushnumber (m_LuaState, a_BlockType); tolua_pushnumber (m_LuaState, a_BlockMeta); tolua_pushusertype(m_LuaState, &a_Pickups, "cItems"); if (!CallFunction(8, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnChat(cPlayer * a_Player, const AString & a_Message) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_CHAT); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); tolua_pushstring (m_LuaState, a_Message.c_str()); if (!CallFunction(2, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_GENERATED); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, a_World, "cWorld"); tolua_pushnumber (m_LuaState, a_ChunkX); tolua_pushnumber (m_LuaState, a_ChunkZ); if (!CallFunction(3, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_pLuaChunk) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_GENERATING); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, a_World, "cWorld"); tolua_pushnumber (m_LuaState, a_ChunkX); tolua_pushnumber (m_LuaState, a_ChunkZ); tolua_pushusertype(m_LuaState, a_pLuaChunk, "cChunkDesc"); if (!CallFunction(4, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnCollectingPickup(cPlayer * a_Player, cPickup * a_Pickup) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_COLLECTING_PICKUP); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); tolua_pushusertype(m_LuaState, a_Pickup, "cPickup"); if (!CallFunction(2, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_CRAFTING_NO_RECIPE); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid"); tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe"); if (!CallFunction(3, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnDisconnect(cPlayer * a_Player, const AString & a_Reason) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_DISCONNECT); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); tolua_pushstring (m_LuaState, a_Reason.c_str()); if (!CallFunction(2, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Username) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_HANDSHAKE); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, a_Client, "cClientHandle"); tolua_pushstring (m_LuaState, a_Username.c_str()); if (!CallFunction(2, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnKilled(cPawn & a_Killed, cEntity * a_Killer) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_KILLED); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, &a_Killed, "cPawn"); tolua_pushusertype(m_LuaState, a_Killer, "cEntity"); if (!CallFunction(2, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_LOGIN); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype (m_LuaState, a_Client, "cClientHandle"); tolua_pushnumber (m_LuaState, a_ProtocolVersion); tolua_pushcppstring(m_LuaState, a_Username); if (!CallFunction(3, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_BREAKING_BLOCK); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); tolua_pushnumber (m_LuaState, a_BlockX); tolua_pushnumber (m_LuaState, a_BlockY); tolua_pushnumber (m_LuaState, a_BlockZ); tolua_pushnumber (m_LuaState, a_BlockFace); tolua_pushnumber (m_LuaState, a_BlockType); tolua_pushnumber (m_LuaState, a_BlockMeta); if (!CallFunction(7, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_BROKEN_BLOCK); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); tolua_pushnumber (m_LuaState, a_BlockX); tolua_pushnumber (m_LuaState, a_BlockY); tolua_pushnumber (m_LuaState, a_BlockZ); tolua_pushnumber (m_LuaState, a_BlockFace); tolua_pushnumber (m_LuaState, a_BlockType); tolua_pushnumber (m_LuaState, a_BlockMeta); if (!CallFunction(7, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnPlayerEating(cPlayer & a_Player) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_EATING); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); if (!CallFunction(1, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnPlayerJoined(cPlayer & a_Player) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_JOINED); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); if (!CallFunction(1, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_LEFT_CLICK); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); tolua_pushnumber (m_LuaState, a_BlockX); tolua_pushnumber (m_LuaState, a_BlockY); tolua_pushnumber (m_LuaState, a_BlockZ); tolua_pushnumber (m_LuaState, a_BlockFace); tolua_pushnumber (m_LuaState, a_Status); if (!CallFunction(6, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnPlayerMoved(cPlayer & a_Player) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_MOVING); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); if (!CallFunction(1, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_PLACED_BLOCK); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); tolua_pushnumber (m_LuaState, a_BlockX); tolua_pushnumber (m_LuaState, a_BlockY); tolua_pushnumber (m_LuaState, a_BlockZ); tolua_pushnumber (m_LuaState, a_BlockFace); tolua_pushnumber (m_LuaState, a_CursorX); tolua_pushnumber (m_LuaState, a_CursorY); tolua_pushnumber (m_LuaState, a_CursorZ); tolua_pushnumber (m_LuaState, a_BlockType); tolua_pushnumber (m_LuaState, a_BlockMeta); if (!CallFunction(10, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_PLACING_BLOCK); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); tolua_pushnumber (m_LuaState, a_BlockX); tolua_pushnumber (m_LuaState, a_BlockY); tolua_pushnumber (m_LuaState, a_BlockZ); tolua_pushnumber (m_LuaState, a_BlockFace); tolua_pushnumber (m_LuaState, a_CursorX); tolua_pushnumber (m_LuaState, a_CursorY); tolua_pushnumber (m_LuaState, a_CursorZ); tolua_pushnumber (m_LuaState, a_BlockType); tolua_pushnumber (m_LuaState, a_BlockMeta); if (!CallFunction(10, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_RIGHT_CLICK); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); tolua_pushnumber (m_LuaState, a_BlockX); tolua_pushnumber (m_LuaState, a_BlockY); tolua_pushnumber (m_LuaState, a_BlockZ); tolua_pushnumber (m_LuaState, a_BlockFace); tolua_pushnumber (m_LuaState, a_CursorX); tolua_pushnumber (m_LuaState, a_CursorY); tolua_pushnumber (m_LuaState, a_CursorZ); if (!CallFunction(8, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnPlayerShooting(cPlayer & a_Player) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_SHOOTING); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); if (!CallFunction(1, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnPlayerSpawned(cPlayer & a_Player) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_SPAWNED); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); if (!CallFunction(1, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnPlayerTossingItem(cPlayer & a_Player) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_TOSSING_ITEM); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); if (!CallFunction(1, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USED_BLOCK); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); tolua_pushnumber (m_LuaState, a_BlockX); tolua_pushnumber (m_LuaState, a_BlockY); tolua_pushnumber (m_LuaState, a_BlockZ); tolua_pushnumber (m_LuaState, a_BlockFace); tolua_pushnumber (m_LuaState, a_CursorX); tolua_pushnumber (m_LuaState, a_CursorY); tolua_pushnumber (m_LuaState, a_CursorZ); tolua_pushnumber (m_LuaState, a_BlockType); tolua_pushnumber (m_LuaState, a_BlockMeta); if (!CallFunction(10, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USED_ITEM); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); tolua_pushnumber (m_LuaState, a_BlockX); tolua_pushnumber (m_LuaState, a_BlockY); tolua_pushnumber (m_LuaState, a_BlockZ); tolua_pushnumber (m_LuaState, a_BlockFace); tolua_pushnumber (m_LuaState, a_CursorX); tolua_pushnumber (m_LuaState, a_CursorY); tolua_pushnumber (m_LuaState, a_CursorZ); if (!CallFunction(8, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USING_BLOCK); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); tolua_pushnumber (m_LuaState, a_BlockX); tolua_pushnumber (m_LuaState, a_BlockY); tolua_pushnumber (m_LuaState, a_BlockZ); tolua_pushnumber (m_LuaState, a_BlockFace); tolua_pushnumber (m_LuaState, a_CursorX); tolua_pushnumber (m_LuaState, a_CursorY); tolua_pushnumber (m_LuaState, a_CursorZ); tolua_pushnumber (m_LuaState, a_BlockType); tolua_pushnumber (m_LuaState, a_BlockMeta); if (!CallFunction(10, 1, "OnPlayerUsingBlock")) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USING_ITEM); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); tolua_pushnumber (m_LuaState, a_BlockX); tolua_pushnumber (m_LuaState, a_BlockY); tolua_pushnumber (m_LuaState, a_BlockZ); tolua_pushnumber (m_LuaState, a_BlockFace); tolua_pushnumber (m_LuaState, a_CursorX); tolua_pushnumber (m_LuaState, a_CursorY); tolua_pushnumber (m_LuaState, a_CursorZ); if (!CallFunction(8, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_POST_CRAFTING); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid"); tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe"); if (!CallFunction(3, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_PRE_CRAFTING); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid"); tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe"); if (!CallFunction(3, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnTakeDamage(cPawn & a_Receiver, TakeDamageInfo & a_TDI) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_TAKE_DAMAGE); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, &a_Receiver, "cPawn"); tolua_pushusertype(m_LuaState, &a_TDI, "TakeDamageInfo"); if (!CallFunction(2, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) != 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnUpdatedSign( cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player ) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_UPDATED_SIGN); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, (void *)a_World, "cWorld"); tolua_pushnumber (m_LuaState, a_BlockX); tolua_pushnumber (m_LuaState, a_BlockY); tolua_pushnumber (m_LuaState, a_BlockZ); tolua_pushstring (m_LuaState, a_Line1.c_str()); tolua_pushstring (m_LuaState, a_Line2.c_str()); tolua_pushstring (m_LuaState, a_Line3.c_str()); tolua_pushstring (m_LuaState, a_Line4.c_str()); tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); if (!CallFunction(9, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::OnUpdatingSign( cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player ) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_UPDATING_SIGN); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, (void *)a_World, "cWorld"); tolua_pushnumber (m_LuaState, a_BlockX); tolua_pushnumber (m_LuaState, a_BlockY); tolua_pushnumber (m_LuaState, a_BlockZ); tolua_pushstring (m_LuaState, a_Line1.c_str()); tolua_pushstring (m_LuaState, a_Line2.c_str()); tolua_pushstring (m_LuaState, a_Line3.c_str()); tolua_pushstring (m_LuaState, a_Line4.c_str()); tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); if (!CallFunction(9, 5, "OnUpdatingSign")) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -5, 0) > 0); if (lua_isstring(m_LuaState, -4)) { a_Line1 = tolua_tostring(m_LuaState, -4, ""); } if (lua_isstring(m_LuaState, -3)) { a_Line2 = tolua_tostring(m_LuaState, -3, ""); } if (lua_isstring(m_LuaState, -2)) { a_Line3 = tolua_tostring(m_LuaState, -2, ""); } if (lua_isstring(m_LuaState, -1)) { a_Line4 = tolua_tostring(m_LuaState, -1, ""); } return bRetVal; } bool cPlugin_NewLua::OnWeatherChanged(cWorld * a_World) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_WEATHER_CHANGED); ASSERT(FnName != NULL); if (!PushFunction(FnName)) { return false; } tolua_pushusertype(m_LuaState, (void *)a_World, "cWorld"); if (!CallFunction(1, 1, FnName)) { return false; } bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0); lua_pop(m_LuaState, 1); return bRetVal; } bool cPlugin_NewLua::CanAddHook(cPluginManager::PluginHook a_Hook) { const char * FnName = GetHookFnName(a_Hook); if (FnName == NULL) { // Unknown hook ID LOGWARNING("Plugin %s wants to add an unknown hook ID (%d). The plugin need not work properly.", GetName().c_str(), a_Hook); return false; } // Check if the function is available lua_getglobal(m_LuaState, FnName); bool res = lua_isfunction(m_LuaState, -1); lua_pop(m_LuaState, 1); if (res) { return true; } LOGWARNING("Plugin %s wants to add a hook (%d), but it doesn't provide the callback function \"%s\" for it. The plugin need not work properly.", GetName().c_str(), a_Hook, FnName ); // Lua stacktrace: LOGWARNING("Stack trace:"); lua_Debug entry; int depth = 0; while (lua_getstack(m_LuaState, depth, &entry)) { int status = lua_getinfo(m_LuaState, "Sln", &entry); assert(status); LOGWARNING(" %s(%d): %s", entry.short_src, entry.currentline, entry.name ? entry.name : "?"); depth++; } LOGWARNING("Stack trace end"); return false; } const char * cPlugin_NewLua::GetHookFnName(cPluginManager::PluginHook a_Hook) { switch (a_Hook) { case cPluginManager::HOOK_BLOCK_TO_PICKUPS: return "OnBlockToPickups"; case cPluginManager::HOOK_CHAT: return "OnChat"; case cPluginManager::HOOK_CHUNK_GENERATED: return "OnChunkGenerated"; case cPluginManager::HOOK_CHUNK_GENERATING: return "OnChunkGenerating"; case cPluginManager::HOOK_COLLECTING_PICKUP: return "OnCollectingPickup"; case cPluginManager::HOOK_CRAFTING_NO_RECIPE: return "OnCraftingNoRecipe"; case cPluginManager::HOOK_DISCONNECT: return "OnDisconnect"; case cPluginManager::HOOK_HANDSHAKE: return "OnHandshake"; case cPluginManager::HOOK_KILLED: return "OnKilled"; case cPluginManager::HOOK_LOGIN: return "OnLogin"; case cPluginManager::HOOK_PLAYER_BREAKING_BLOCK: return "OnPlayerBreakingBlock"; case cPluginManager::HOOK_PLAYER_BROKEN_BLOCK: return "OnPlayerBrokenBlock"; case cPluginManager::HOOK_PLAYER_EATING: return "OnPlayerEating"; case cPluginManager::HOOK_PLAYER_JOINED: return "OnPlayerJoined"; case cPluginManager::HOOK_PLAYER_LEFT_CLICK: return "OnPlayerLeftClick"; case cPluginManager::HOOK_PLAYER_MOVING: return "OnPlayerMoving"; case cPluginManager::HOOK_PLAYER_PLACED_BLOCK: return "OnPlayerPlacedBlock"; case cPluginManager::HOOK_PLAYER_PLACING_BLOCK: return "OnPlayerPlacingBlock"; case cPluginManager::HOOK_PLAYER_RIGHT_CLICK: return "OnPlayerRightClick"; case cPluginManager::HOOK_PLAYER_SHOOTING: return "OnPlayerShooting"; case cPluginManager::HOOK_PLAYER_SPAWNED: return "OnPlayerSpawned"; case cPluginManager::HOOK_PLAYER_TOSSING_ITEM: return "OnPlayerTossingItem"; case cPluginManager::HOOK_PLAYER_USED_BLOCK: return "OnPlayerUsedBlock"; case cPluginManager::HOOK_PLAYER_USED_ITEM: return "OnPlayerUsedItem"; case cPluginManager::HOOK_PLAYER_USING_BLOCK: return "OnPlayerUsingBlock"; case cPluginManager::HOOK_PLAYER_USING_ITEM: return "OnPlayerUsingItem"; case cPluginManager::HOOK_POST_CRAFTING: return "OnPostCrafting"; case cPluginManager::HOOK_PRE_CRAFTING: return "OnPreCrafting"; case cPluginManager::HOOK_TAKE_DAMAGE: return "OnTakeDamage"; case cPluginManager::HOOK_TICK: return "OnTick"; case cPluginManager::HOOK_UPDATED_SIGN: return "OnUpdatedSign"; case cPluginManager::HOOK_UPDATING_SIGN: return "OnUpdatingSign"; case cPluginManager::HOOK_WEATHER_CHANGED: return "OnWeatherChanged"; default: return NULL; } // switch (a_Hook) } AString cPlugin_NewLua::HandleWebRequest( HTTPRequest * a_Request ) { cCSLock Lock(m_CriticalSection); std::string RetVal = ""; std::pair< std::string, std::string > TabName = GetTabNameForRequest(a_Request); std::string SafeTabName = TabName.second; if( SafeTabName.empty() ) return ""; sWebPluginTab* Tab = 0; for( TabList::iterator itr = GetTabs().begin(); itr != GetTabs().end(); ++itr ) { if( (*itr)->SafeTitle.compare( SafeTabName ) == 0 ) // This is the one! Rawr { Tab = *itr; break; } } if( Tab ) { //LOGINFO("1. Stack size: %i", lua_gettop(m_LuaState) ); lua_rawgeti( m_LuaState, LUA_REGISTRYINDEX, Tab->UserData); // same as lua_getref() //LOGINFO("2. Stack size: %i", lua_gettop(m_LuaState) ); // Push HTTPRequest tolua_pushusertype( m_LuaState, a_Request, "HTTPRequest" ); //LOGINFO("Calling bound function! :D"); int s = lua_pcall( m_LuaState, 1, 1, 0); if ( s != 0 ) { std::string err = lua_tostring(m_LuaState, -1); LOGERROR("-- %s", err.c_str() ); lua_pop(m_LuaState, 1); LOGINFO("error. Stack size: %i", lua_gettop(m_LuaState) ); return err; // Show the error message in the web page, looks cool } if( !lua_isstring( m_LuaState, -1 ) ) { LOGWARN("WARNING: WebPlugin tab '%s' did not return a string!", Tab->Title.c_str() ); lua_pop(m_LuaState, 1); // Pop return value return std::string("WARNING: WebPlugin tab '") + Tab->Title + std::string("' did not return a string!"); } RetVal += tolua_tostring(m_LuaState, -1, 0); lua_pop(m_LuaState, 1); // Pop return value //LOGINFO("ok. Stack size: %i", lua_gettop(m_LuaState) ); } return RetVal; } bool cPlugin_NewLua::AddWebTab( const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference ) { cCSLock Lock(m_CriticalSection); if (a_LuaState != m_LuaState) { LOGERROR("Only allowed to add a tab to a WebPlugin of your own Plugin!"); return false; } sWebPluginTab * Tab = new sWebPluginTab(); Tab->Title = a_Title; Tab->SafeTitle = SafeString(a_Title); Tab->UserData = a_FunctionReference; GetTabs().push_back( Tab ); return true; } // Helper functions bool cPlugin_NewLua::PushFunction(const char * a_FunctionName, bool a_bLogError /* = true */) { lua_getglobal(m_LuaState, a_FunctionName); if (!lua_isfunction(m_LuaState, -1)) { if (a_bLogError) { LOGWARN("Error in plugin %s: Could not find function %s()", GetName().c_str(), a_FunctionName); } lua_pop(m_LuaState, 1); return false; } return true; } bool cPlugin_NewLua::CallFunction( int a_NumArgs, int a_NumResults, const char* a_FunctionName ) { int s = lua_pcall(m_LuaState, a_NumArgs, a_NumResults, 0); if (report_errors(m_LuaState, s)) { LOGWARN("Error in plugin %s calling function %s()", GetName().c_str(), a_FunctionName); return false; } return true; }