#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Magmacube.h" cMagmacube::cMagmacube() { m_MobType = 62; GetMonsterConfig("Magmacube"); } void cMagmacube::GetDrops(cItems & a_Drops, cPawn * a_Killer) { AddRandomDropItem(a_Drops, 0, 1, E_ITEM_MAGMA_CREAM); }