#pragma once #include "../Entities/EntityEffect.h" class cItemPotionHandler: public cItemHandler { typedef cItemHandler super; public: cItemPotionHandler(): super(E_ITEM_POTION) { } // cItemHandler overrides: virtual bool IsDrinkable(short a_ItemDamage) override { // Drinkable potion if 13th lowest bit is set // Ref.: https://minecraft.gamepedia.com/Potions#Data_value_table return cEntityEffect::IsPotionDrinkable(a_ItemDamage); } virtual bool OnItemUse( cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace ) override { short PotionDamage = a_Item.m_ItemDamage; // Do not throw non-splash potions: if (cEntityEffect::IsPotionDrinkable(PotionDamage)) { return false; } Vector3d Pos = a_Player->GetThrowStartPos(); Vector3d Speed = a_Player->GetLookVector() * 7; if (a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, cProjectileEntity::pkSplashPotion, a_Player, &a_Player->GetEquippedItem(), &Speed) == cEntity::INVALID_ID) { return false; } if (!a_Player->IsGameModeCreative()) { a_Player->GetInventory().RemoveOneEquippedItem(); } return true; } virtual bool EatItem(cPlayer * a_Player, cItem * a_Item) override { short PotionDamage = a_Item->m_ItemDamage; // Do not drink undrinkable potions: if (!cEntityEffect::IsPotionDrinkable(a_Item->m_ItemDamage)) { return false; } a_Player->AddEntityEffect( cEntityEffect::GetPotionEffectType(PotionDamage), cEntityEffect::GetPotionEffectDuration(PotionDamage), cEntityEffect::GetPotionEffectIntensity(PotionDamage) ); if (!a_Player->IsGameModeCreative()) { a_Player->GetInventory().RemoveOneEquippedItem(); a_Player->GetInventory().AddItem(E_ITEM_GLASS_BOTTLE); } return true; } };