#pragma once /** If set to true, the protocols will log each player's incoming (C->S) communication to a per-connection logfile. */ extern bool g_ShouldLogCommIn; /** If set to true, the protocols will log each player's outgoing (S->C) communication to a per-connection logfile. */ extern bool g_ShouldLogCommOut; /** If set to true, binary will attempt to run as a service. */ extern bool g_RunAsService;